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Flashpoint 2 - Yay or Nay?

Jax

Admiral
Admiral
Operation Flashpoint 2 is out at the end of the week so was just wondering anyone on this board other than me and Servo getting this game and for what platform ? Can also use this thread for review of games, hopefully we won't be letdown I know I am really looking forward to playing CO-OP on it.

Just got an e-mail too today saying my 360 copy (£28.99) has been shipped out via 1st class postage (free) and will be with me tommorow (assuming Royal Mail doesn't fuck up) I cannot wait.

;) Shopto.net has just become my best buddy ;)
 
Amazon is shipping my today and hopefully it will be here by Friday or Saturday.

The codes to unlock the extra missions are

Unlock 1
OFPWEB1

unlock 2
OFPWEB2
 
Amazon is shipping my today and hopefully it will be here by Friday or Saturday.

The codes to unlock the extra missions are

Unlock 1
OFPWEB1

unlock 2
OFPWEB2

Codes are they PC only or console too ?
 
The first Flashpoint was pretty cool, the kind of game I always wanted that nobody ever bothered to make. I can't imagine the console versions doing this game any favors though. The original was a PC game through and through. I know it's not the same development team and that the original guys are doing ArmA or something like that, but still.
 
The first Flashpoint was pretty cool, the kind of game I always wanted that nobody ever bothered to make. I can't imagine the console versions doing this game any favors though. The original was a PC game through and through. I know it's not the same development team and that the original guys are doing ArmA or something like that, but still.

Its kind of the same team If I remember right both this team and Codemasters made the original before they split so ARMA and OP 2 are like half the originals ;)
 
The first Flashpoint was pretty cool, the kind of game I always wanted that nobody ever bothered to make. I can't imagine the console versions doing this game any favors though. The original was a PC game through and through. I know it's not the same development team and that the original guys are doing ArmA or something like that, but still.

ArmA II was recently released and is unparalleled as a simulation. Check out some of the clips on Youtube, this is a good place to start.
 
The first Flashpoint was pretty cool, the kind of game I always wanted that nobody ever bothered to make. I can't imagine the console versions doing this game any favors though. The original was a PC game through and through. I know it's not the same development team and that the original guys are doing ArmA or something like that, but still.

ArmA II was recently released and is unparalleled as a simulation. Check out some of the clips on Youtube, this is a good place to start.

Arma 2 was slammed in a lot of reviews for the number of bugs http://en.wikipedia.org/wiki/ARMA_2#cite_note-eurogamer-9and the quality of the AI. Hopefully OP 2 won't go that route early and reviews indicate it's not :)
 
The first Flashpoint was pretty cool, the kind of game I always wanted that nobody ever bothered to make. I can't imagine the console versions doing this game any favors though. The original was a PC game through and through. I know it's not the same development team and that the original guys are doing ArmA or something like that, but still.

ArmA II was recently released and is unparalleled as a simulation. Check out some of the clips on Youtube, this is a good place to start.

Arma 2 was slammed in a lot of reviews for the number of bugs http://en.wikipedia.org/wiki/ARMA_2#cite_note-eurogamer-9and the quality of the AI. Hopefully OP 2 won't go that route early and reviews indicate it's not :)

So, just like OFP then. Real PC gamers eat bugs for breakfast. :lol:
 
mmm I love the smell of a fresh game in the morning :lol: This afternoon the plan is System Link Co-op with a friend until we drop dead due too lack of sleep ;)
 
Bastards! I've told three people to get Flashpoint off ShopTo because of the price and cool delivery, and all three of you got your games before me. The buggers tried to take the payment yesterday, but it got refused because my wages didn't clear til today. They've took it now, but I wont get my copy til tomorrow. :scream:
 
I got mine today for the Xbox 360 (I had it reserved) and it ROCKS! The graphics remind me of Battlefield: Bad Company, but the action is intense. You actually cannot 'run and gun' like you can do for other FPS. When you get shot, it wounds you and if you are unlucky to get a headshot, it is all over. I am playing it on its easiest setting and so far I have died three times and I aint even done playing the first missions.

The AI is also great. I wiped out a Chinese machine gun nest guarding a SAM site and thought I was good to go, I was wrong. Chinese Soldiers snuck up on me and killed me.

The controls aren't that hard to figure out, but I still needed to use the guide at times (like when I was stuck in a vehicle under fire and didnt know how to get out of it.)

My only complaint is your fire team sometimes does not do what I want them to do. I ordered them to follow me in a wedge and as I got near the next objective I see they were still back at the place I left so I had to wait up for them to catch me. Another problem is they dont think tactically like you. I wanted them to follow me in the low ground as I snuck up on a Chinese machine gun position and two of them started walking on the top of the ridge, completely exposed to the Chinese.

Overall I will give this game an A (I did think the graphics would be better).
 
Theres some issues that I will go into detail when am more awake ;) but its darn good, really enjoying it so wish it would as high end as PC version but thats nothing in the end....

Best moment of day me n friend take a enemy heli and am reading down list of controls and as he asks whats button hovers, I get to the exit heli on list but all he hears is the word "A" and ejects the Heli mid air :lol:

best thing while he dies me n the squad survives impact though were injured.
 
Fanning the flames...

RPS
And so to the concluding paragraphs. I’ve come this far without mentioning Arma 2, but it’s impossible to continue without doing so. These two soldier games are diametrically opposed. Arma 2 has all the ambition, character, and versatility, while Dragon Rising has all the production values, accessibility and neat design. Codemaster’s design decisions all make sense: their radial command menu is great, the missions are all comprehensible and readily executed, and they tie a soldier shooter package up with a quality assured bow. It all makes for a tidy experience, but it’s just not very interesting. For example, there’s minimal vehicular action. By the end of Arma 2 you’re commanding – even building – an entire army, but Dragon Rising barely gets beyond small arms action. Sure, there’s a helicopter bit in the single player campaign, irregular support fire, and the odd jeep ride, but Arma 2 is all the helicopters and tanks I will ever want to see in one gaming life. Imagine my disappointment when I ran up to a tractor in Dragon Rising and realised it could not be driven. This is not the promised land.

I realised early on that the “Operation Flashpoint” part of Dragon Rising really isn’t anything more than a convenient handle that Codemasters happened to have around. This is a game that is, spiritually and genetically, far more a successor to the Delta Force games than it is to the original Operation Flashpoint. I was having flashbacks to Delta Force 2 during my time with Dragon Rising, and remembered just how much I enjoyed that ancient manshoot at the time. These days, however, it seems barren. The actual Delta Force games have long ago wandered off into the no-man’s land of awfulness, and Dragon Rising seems like a good approximation of where they might have been if they had remained a contender.

Far from being the calamitous failure that some Arma 2 fans would have liked this game to be, Dragon Rising actually just a mild disappointment, but a disappointment that leads in an entirely different direction to that of Bohemia’s project. In fact, it’s almost a lesson in why Codemasters and Bohemia Interactive should never have parted ways in the first place. Each game has something the other one needs, and they’re both flawed without it.
 
This game is awesome. Had a great time doing co-op missions with a few mates. Who the hell cares that you can't drive a fucking tractor? :lol:
 
2nd day of game and more issues, this game is really for 3 or 4 human co-op cause fellow AI is dodgy as they sometimes refuse to follow orders or walk in my line of fire randomly. Gun battles are fun but there is a hit box issue too, which has been reported quite a bit of the forums were you hit them from range see some blood splatter but nothing happens no matter how often you hit them, at first I thought it was dirt being thrown up but its deffo blood. Also close range is a bit dodgy as I swear they tone it down for console 1 bullet for 3 for that matter doesn't kill AI despite me wacking em close range.

Its fun though don't get me wrong once you get past the amount of bugs my favourite being the one where my guys gets hurt going over a small wall or begins to float in mid air leading to him dying of what I can only describe as a heart attack ;). Large gun battles are great, night missions are cool and your fellow AI can aim quite well too so they do help while being pricks I can imagine this game being very fun with 3 or 4 human players.

I don't like not being able to choose gun nor scopes until I pick one up cause iron sights arew crap due to its hard to spot ppl at times with it unless you want to show off all your body and host should not always be leader if they don't want to be (friend with fatest internet ie our host is not always best choice for such a job)...Choice I want choice :p

On mission 9 of 11 and I don't like how many stuff is timed especially taking out certian positions because why don't the tank crew just hold the fuck up till the job is done instead of racing through maps like idiots. Final moan I feel like am playing random missions not a epic campaign.

Sounds like I hate it :lol: I mean for £28 its a good deal and its a good game but theres alot of bad...end of day doesn't fufill its amazing promose though a few patches could fox most of that.
 
I am still stuck on mission 2. I keep getting killed. I hate how it takes multiple shots to kill the enemy though. I wasted a whole magazine on one guy before he finally died. I am still having fun with it, though.
 
The game has its moments and is certainly fun. I'd give it an 8 range score like IGN did, but I disagree with their assessment of its production values. I haven't played ArmA 2, but seeing as how I own the original, I think it'll be more hardcore than OFP2.
 
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