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Examples of retro-TOS technology that might be hiding super-advanced science :-)

INACTIVEUSS Einstein

Fleet Captain
Fleet Captain
Since Star Trek: Discovery has kicked off those old arguments again (thankfully to a lesser degree), about what looks "too advanced" to be in a prequel, I thought it would be a nice idea to use our imaginations to explain why TOS technology is actually super-advanced science.

Not that it needs justifying IMO, but it's fun :)

When Enterprise came out, I remember a lot of people objected to the NX-01 supposedly looking more advanced than later ships (presumably just because the CGI model had more hull detailing), but that was missing the point - it's function that makes something more advanced, not appearance - it may well be that technology in 50 years will go back to looking like some sort of Bakelite-phone from the 1950s, but if it's also something capable of direct neural interface with your brain, it is unarguably far more advanced than some glassy designer Samsung smartphone of today. Now a small few have expressed similar sentiments about DSC, it might be time for a reminder of why Kirk's ship would wipe the floor with earlier ones.

Let's begin the fun:

http://vignette4.wikia.nocookie.net...dth-down/640?cb=20070324054050&path-prefix=en

This tablet computer might be as advanced in functionality as any TNG-era PADD. We see them sometimes used with a stylus, meaning they have the ability to record text from written input. Their bulky form, aside from just being the Federation's aesthetic preference in this period, may be armored for survival in shipboard battle situations, where things are easily knocked off work surfaces. One may assume that the ship is fully networked via militarily-secure wireless connections, or perhaps the crew connect to the main computer via hardpoints to prevent signal intercept.

LNPYoZp.jpg


hVyMHuI.jpg


The hull armor of a TOS era Constitution class ship does not resemble that of earlier or later eras, being somewhat smoother in appearance. Klingon and Romulan technology of this era also follows the same trend in generational design. In Enterprise, we see an example of a TOS era ship easily dispatching the most advanced starships of Archer's era into oblivion. It's phaser systems, sustained beams of tremendous power, cut through the most advanced Vulcan ships of the era. It's torpedoes are almost one-hit killers. I would speculate that the bright Duranium hull-plating of the TOS era was a very effective leap in starship technology, that improved survivability immensely, even without energy shields. It's almost organic curves may be an indication of advanced material sciences, such as large scale 3D printing. As an aside it also looks very pleasingly NASA-like.

CgxCMKn.jpg


pjuKUwr.jpg


6GYwguS.jpg


aQipP0c.jpg


The weaponry and energy shields of this era were utterly devastating by the standards of current science. In ENT, a phase pistol, one of the first directed energy beam weapons, was capable of inflicting minor burns, killing or stunning someone. By TOS, a phaser could outright vaporize a living target with massive levels of directed energy. Phaser wounds and burns were feared by doctors, who would presumably sometimes have to deal with partially vaporized victims, who were still alive, but may have lost entire portions of their musculature, skeletal structure, or skin - which would all conduct the devastating heat along their structure. The systems fitted aboard starships were no less devastating, capable of obliterating continents from orbit. More impressive still, starships were able to project electromagnetic fields around themselves in a bubble, in such strength, that they would literally stop these energy discharges like charge particles entering a planet's magnetic field. The loss of such a vessel, and detonation of it's matter-antimatter reserves posed a radiation threat to entire solar systems.

ZqvPrz0.jpg


3sRIuz8.jpg


The "duotronic" computer systems and circuitry onboard a Constitution class starship operated on a new principle beyond "electronic" circuitry, perhaps even combining other forms of charged particles such as antimatter positrons, or perhaps using more than one quantum state of electron (hence duo), to more effectively transmit signals or perform computations at the quantum level. By The Next Generation, they had been further replaced by a new paradigm shift in science - "isolinear" circuitry, with incredible data storage potential on each isolinear chip or rod - and even more advanced Optical Data Networks (ODN), which by the launch of the Intrepid-class, used elements of organic technology, in the form of "bio-neural gel packs".
 
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Plus, there might also have been more than one company contracted to provide technological devices such as tricorders and phasers to Starfleet personnel.

Due to requisitions red tape (the bane of personnel's existence) and infrequent docking, certain ships may not have access to better tech as often. They may be forced to jury-rig and make do.

Additionally, individual personnel may use their favorite style device at their own discretion in some instances.
 
@Laura Cynthia Chambers - Indeed - we have seen more than one uniform in use at the same time - even on the same ship. In Star Trek: Generations, some of the crew are wearing the TNG-style Starfleet fatigues, whilst others have moved on to the DS9/Voyager issue fatigues. Earlier in the actual series, the season 1 & 2 fatigues are used in conjunction with the similar season 3-7 fatigues. I believe in TOS we may have also seen Pike-era uniform variants still in use by crewmen in Kirk's era.

YwYTO1H.jpg


It's possible that within each generation of uniform, small variants are allowed, and total replacement only occurs when a major shift comes into effect, such as the move to First Contact/Dominion War era uniforms.
 
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There could also be a level of security and durability involved. The more "low-tech" things are, perhaps the harder they are to hack into and break down in the field.
 
@C.E. Evans - Yes, Battlestar Galactica style - the use of electronically hardened devices might be useful in certain situations. Perhaps a more sensitive form of circuitry can be easily remotely interfered with by an enemy vessel manipulating magnetic fields, or firing particle accelerators at your systems - hence the need for "prefix" codes.

aJTO7Ji.jpg


It may even be a form of radiation hardening for those disastrous times when high levels of hard radiation penetrate a starship's skin - tablet computers will still function and not be damaged by ionization. Imagine a fatal dose of gamma or beta radiation getting through the shields - crew trapped in a sealed compartment, only to find their PADD has been fried by the EM spectrum. The only materials we know that can stop this are extremely dense - but in TOS, they may have developed a lighter foam that deflects hard radiation.

This foam may have the same consistency as papier mache :)
 
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And in fact, that is exactly how technology evolves backward and forward in appearance in real life - differences in the material needs of the time, and in the material sciences available to meet those needs.

IeSv5VD.jpg


umZRmwa.jpg


Ever wondered how a phaser conducts devastating amounts of energy toward a target, without super-heating the air around the person firing? Why people don't flinch from the heat of their weapon? I seem to remember something in one of the technical manuals suggesting that the phaser fires reactant particles at a target, but keeps them separate via an energy field, until they strike. This would explain how energy capable of vaporizing bone and radiating over an entire person's body does not also cause people to visibly flinch from discharge heat - the two parts of the magnetic field only break down and allow the meeting of the reactants upon contact with a solid object. The heat of a low-energy setting for example would break upon the surface, and diffuse through a rock, without also causing a flame-thrower-like effect in the air.
 
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Since Star Trek: Discovery has kicked off those old arguments again (thankfully to a lesser degree), about what looks "too advanced" to be in a prequel, I thought it would be a nice idea to use our imaginations to explain why TOS technology is actually super-advanced science.

Not that it needs justifying IMO, but it's fun :)

When Enterprise came out, I remember a lot of people objected to the NX-01 supposedly looking more advanced than later ships (presumably just because the CGI model had more hull detailing), but that was missing the point - it's function that makes something more advanced, not appearance - it may well be that technology in 50 years will go back to looking like some sort of Bakelite-phone from the 1950s, but if it's also something capable of direct neural interface with your brain, it is unarguably far more advanced than some glassy designer Samsung smartphone of today. Now a small few have expressed similar sentiments about DSC, it might be time for a reminder of why Kirk's ship would wipe the floor with earlier ones.

Let's begin the fun:

http://vignette4.wikia.nocookie.net...dth-down/640?cb=20070324054050&path-prefix=en

This tablet computer might be as advanced in functionality as any TNG-era PADD. We see them sometimes used with a stylus, meaning they have the ability to record text from written input. Their bulky form, aside from just being the Federation's aesthetic preference in this period, may be armored for survival in shipboard battle situations, where things are easily knocked off work surfaces. One may assume that the ship is fully networked via militarily-secure wireless connections, or perhaps the crew connect to the main computer via hardpoints to prevent signal intercept.

LNPYoZp.jpg


hVyMHuI.jpg


The hull armor of a TOS era Constitution class ship does not resemble that of earlier or later eras, being somewhat smoother in appearance. Klingon and Romulan technology of this era also follows the same trend in generational design. In Enterprise, we see an example of a TOS era ship easily dispatching the most advanced starships of Archer's era into oblivion. It's phaser systems, sustained beams of tremendous power, cut through the most advanced Vulcan ships of the era. It's torpedoes are almost one-hit killers. I would speculate that the bright Duranium hull-plating of the TOS era was a very effective leap in starship technology, that improved survivability immensely, even without energy shields. It's almost organic curves may be an indication of advanced material sciences, such as large scale 3D printing. As an aside it also looks very pleasingly NASA-like.

CgxCMKn.jpg


pjuKUwr.jpg


6GYwguS.jpg


aQipP0c.jpg


The weaponry and energy shields of this era were utterly devastating by the standards of current science. In ENT, a phase pistol, one of the first directed energy beam weapons, was capable of inflicting minor burns, killing or stunning someone. By TOS, a phaser could outright vaporize a living target with massive levels of directed energy. Phaser wounds and burns were feared by doctors, who would presumably sometimes have to deal with partially vaporized victims, who were still alive, but may have lost entire portions of their musculature, skeletal structure, or skin - which would all conduct the devastating heat along their structure. The systems fitted aboard starships were no less devastating, capable of obliterating continents from orbit. More impressive still, starships were able to project electromagnetic fields around themselves in a bubble, in such strength, that they would literally stop these energy discharges like charge particles entering a planet's magnetic field. The loss of such a vessel, and detonation of it's matter-antimatter reserves posed a radiation threat to entire solar systems.

http://vignette2.wikia.nocookie.net...ision/latest?cb=20120318184602&path-prefix=en

http://vignette2.wikia.nocookie.net...dth-down/629?cb=20080806081515&path-prefix=en

The "duotronic" computer systems and circuitry onboard a Constitution class starship operated on a new principle beyond "electronic" circuitry, perhaps even combining other forms of charged particles such as antimatter positrons, or perhaps using more than one quantum state of electron (hence duo), to more effectively transmit signals or perform computations at the quantum level. By The Next Generation, they had been further replaced by a new paradigm shift in science - "isolinear" circuitry, with incredible data storage potential on each isolinear chip or rod - and even more advanced Optical Data Networks (ODN), which by the launch of the Intrepid-class, used elements of organic technology, in the form of "bio-neural gel packs".

And in fact, that is exactly how technology evolves backward and forward in appearance in real life - differences in the material needs of the time, and in the material sciences available to meet those needs.

IeSv5VD.jpg


http://vignette2.wikia.nocookie.net...dth-down/501?cb=20110726122335&path-prefix=en

Ever wondered how a phaser conducts devastating amounts of energy toward a target, without super-heating the air around the person firing? Why people don't flinch from the heat of their weapon? I seem to remember something in one of the technical manuals suggesting that the phaser fires reactant particles at a target, but keeps them separate via an energy field, until they strike. This would explain how energy capable of vaporizing bone and radiating over an entire person's body does not also cause people to visibly flinch from discharge heat - the two parts of the magnetic field only break down and allow the meeting of the reactants upon contact with a solid object. The heat of a low-energy setting for example would break upon the surface, and diffuse through a rock, without also causing a flame-thrower-like effect in the air.

From all of the images in these posts that were legitimately hosted, I'm going to assume that you got my message in the other thread. However, a few of these are from a site that I don't recognize as an image-hosting site. I'll assume that it was a misunderstanding this time.
 
Ok, though I didn't see a 'decision', I saw a statement. And I just agreed with the previous poster based on the sources of his images as I thought you may have been mistaken. Didn't see the links in your quotes, my bad. No need to be so... blunt.

Anyway, this is going off-topic so I'll bow out here.
 
Ok, though I didn't see a 'decision', I saw a statement. And I just agreed with the previous poster based on the sources of his images as I thought you may have been mistaken. Didn't see the links in your quotes, my bad. No need to be so... blunt.

Anyway, this is going off-topic so I'll bow out here.

Less blunt than a formal Warning. Publicly arguing about / debating mod business is the surest way to earn one, in my years in these parts. Since you stated your intent to bow out, I'll let this one more instance go, assuming you keep your word.

For future reference, if you must question mod business, take it to PM. I didn't feel the need to say that in my previous post because it wasn't even your post in question at that point.
 
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