OK let me first start of by saying I understand keeping continuity in a movie can be an absolute bitch. You have several different takes of the same scene often put together in the final cut and between these takes people and things can get moved, changed, altered or some other thing that isn't noticed until the film is viewed and then it's too late to reconstruct the set, get all the actors back, find the props and so on. Of course many of those things can be corrected via cgi today, but I understand making a film with absolute flawless continuity is next to impossible and if you look at any movie closely enough you can spot mistakes like this. So I don't get worked up about things like Kirk's flap being in different positions during Spock's death scene or Han Solo's jacket appearing and disappearing as he's about to be frozen.
I also understand that making movies years apart that are only supposed to be days or weeks in movie time can present especially hard problems in this area.
However there has been one major continuity error between ST II and III that has always bugged the living s*** out of me and that is the difference in the amount of battle damage to the Enterprise visible from her battle with the Reliant.
In ST II the Enterprise was clearly hit three separate times. First
when the Reliant initially fired and hit the Enterprise's secondary
hull on the port side in the engineering section. Second when Khan fired a photon torpedo in the same engagement and it hit the bottom of the saucer section on the port rear side near the neck and third when the Enterprise swerved to avoid colliding with Reliant in the nebula and Reliant hit her with phasers on the port side photon torpedo launcher.....That was it. There were no other hits and the Enterprise didn't suffer any residual damage when the genesis torpedo went off as is evidenced by shots of the ship at the end of the film.
Yet suddenly in ST III it looks like the Enterprise was pummeled MUCH more severely then anything we saw in TWOK. First on the port side: The damage to the secondary hull looks considerably larger than it did in TWOK, it also looks like it's been plated over in places. The photon and lower saucer damage look pretty much the same. I can accept the fact the hull damage was maybe made a little bigger for dramatic effect when it entered spacedock and it had to be plated over in places for structural integrity reasons. Or maybe they had removed the damage from the model after TWOK and just didn't replicate it exactly, kind of lazy on the modelworkers part but I can live with it.
BUT......In addition to these changes suddenly the Enterprise has
several NEW damage marks that were not in TWOK and have absolutely no plausible explanation as to where they came from.
On the port side there are damage marks on top of the saucer section in about the same position as the legit lower saucer damage and there also marks on the front of the port warp engine and another one near on the engine near the connector strut.
And it gets even better when you look a the starboard side, a side that WASN'T HIT AT ALL IN TWOK. First on the secondary hull in roughly the same place at the damage on the port side there are SERIOUS battle damage marks both above and below the "Starship USS Enterprise United Federation of Planets" marking. It looks like this side was hit two or three times as much as the damage from the Reliant on the other side. There is also a smaller damage mark on the rear of the starboard
secondary hull and the front of the starboard warp engine.
So in a matter of days (in movie time) the Enterprise has expanded damage from one of the Reliant hits and has at least SIX COMPLETELY NEW BATTLE SCARS. I've heard explanations like "Her condition degraded on the trip home, or she ran across a Klingon or Romulan and had another battle on the trip to earth........all of which is complete BS.
First of all once fires have been put out burn marks do not continue to "spread" like some plague and even if you buy the theory that her actual damage from the Reliant did degrade the hull in some way after the fight was over...How do you explain it degraging parts of the ship hundreds of feet away and/or completely on the other side.
And if she did get into a scrap with an enemy vessel don't you think it would warrant at least a mention in Kirk's log or some other part of the film.
This, for what ever reason, was just poor decision making on someone's part to deliberately add damage to the Enterprise that made absolutely no sense from a continuity or practical standpoint. I don't think there was anyone who thought after
going to see TWOK....gee that film was was great and all but I REALLY wish the Enterprise had been damaged more and showed visible signs of being hit.
This to me is an early, albeit less extreme, example of what George Lucas did to the original Star Wars triology, adding things that were completely pointless and did nothing to enhance the movie. Like actually showing Vader fly out to the Executor at the end of "The Empire Strikes Back"(which totally ruined the pacing of the scene and eliminated one of Vader's best lines in "Bring my shuttle") as if since 1980 we had all been sitting around confused scratching our thick monkey craniums saying "How did Vader get to the Executor...I mean one scene he's leaving Bespin and then the next he's suddenly on the Executor!!!!! How did that happen? We didn't actually see him fly out to the Executor and we can't make simple leaps of logic to connect how he got there. FOR GOD SAKE'S SHOW US HOW THIS TRANSPIRED GEORGE!!!!!!!"
Like I said the Enterprise damage is a less extreme example and didn't really ruin any particular part of the film, unlike Lucas did several times wit his "additions", but it was like the producers said "Yeah people who saw TWOK knows the Enterprise was hit and badly damaged but they probably forgot how damaged she was so let's really drive the point home by putting more scorched marks so they REALLY understand the extent of the damage." Like Spock having to sacrifice himself to repair the Warp Drive wasn't enough of a point to drive home how disabled the Enterprise really was.
Plus from a practical standpoint it was totally unbelievable, aside from the damage just appearing out of nowhere. If the first shots from the Reliant so severely crippled the Enterprise for the rest of the film, then the shots that damaged the starboard side in the same place must have REALLY F'ed the Enterprise since they are roughly 2-3 times the size of the damage on the port side. It's a miracle the Enterprise was able to move at all and didn't have to be towed home with that kind of damage.
The hits on the warp engines are even more ridiculous from a practical standpoint. I've never been aboard a nuclear powered aircraft carrier but I'd be willing to bet that a direct hit on or near one of the ships reactors would pretty much put it out of action for good. Nuclear reactors tend to be pretty delicate things that need every component in place for them to function properly and if those components are damaged or destroyed it's not just a case of bypassing a few things to get it up and running again.
I don't understand the exact physics or structural strength of Warp engines but they seem to be pretty fragile things too that need to have everything working well in just the right place or else they will fail. Seems to me that three direct hits to the warp engines would destroy or damage a lot of critical components that couldn't simply be rewired or bypassed to fix them. Therefore Spock fixing the core that powered the engines would have been pointless since the engines themselves wouldn't have worked anyway.
Don't know why but this always just stood out to me as lazy and stupid on every level. If you wanted to make the damage from Khan more dramatic to the people watching from the lounge in space dock then just enlarge the original damage some, add in a little more detail and call it good. Don't make us totally suspend our disbelief and just assume all this new battle damage appeared out of thin air and we should just accept it.
Of course I guess it didn't matter much since the Enterprise would suffer much more damage before TSFS was done (sniff, sniff. Rest in peace NCC-1701. Still one of the most upsetting moments of my childhood, especially after she'd fought so gallantly against the Reliant and Spock sacrificed himself to save her)
I also understand that making movies years apart that are only supposed to be days or weeks in movie time can present especially hard problems in this area.
However there has been one major continuity error between ST II and III that has always bugged the living s*** out of me and that is the difference in the amount of battle damage to the Enterprise visible from her battle with the Reliant.
In ST II the Enterprise was clearly hit three separate times. First
when the Reliant initially fired and hit the Enterprise's secondary
hull on the port side in the engineering section. Second when Khan fired a photon torpedo in the same engagement and it hit the bottom of the saucer section on the port rear side near the neck and third when the Enterprise swerved to avoid colliding with Reliant in the nebula and Reliant hit her with phasers on the port side photon torpedo launcher.....That was it. There were no other hits and the Enterprise didn't suffer any residual damage when the genesis torpedo went off as is evidenced by shots of the ship at the end of the film.
Yet suddenly in ST III it looks like the Enterprise was pummeled MUCH more severely then anything we saw in TWOK. First on the port side: The damage to the secondary hull looks considerably larger than it did in TWOK, it also looks like it's been plated over in places. The photon and lower saucer damage look pretty much the same. I can accept the fact the hull damage was maybe made a little bigger for dramatic effect when it entered spacedock and it had to be plated over in places for structural integrity reasons. Or maybe they had removed the damage from the model after TWOK and just didn't replicate it exactly, kind of lazy on the modelworkers part but I can live with it.
BUT......In addition to these changes suddenly the Enterprise has
several NEW damage marks that were not in TWOK and have absolutely no plausible explanation as to where they came from.
On the port side there are damage marks on top of the saucer section in about the same position as the legit lower saucer damage and there also marks on the front of the port warp engine and another one near on the engine near the connector strut.
And it gets even better when you look a the starboard side, a side that WASN'T HIT AT ALL IN TWOK. First on the secondary hull in roughly the same place at the damage on the port side there are SERIOUS battle damage marks both above and below the "Starship USS Enterprise United Federation of Planets" marking. It looks like this side was hit two or three times as much as the damage from the Reliant on the other side. There is also a smaller damage mark on the rear of the starboard
secondary hull and the front of the starboard warp engine.
So in a matter of days (in movie time) the Enterprise has expanded damage from one of the Reliant hits and has at least SIX COMPLETELY NEW BATTLE SCARS. I've heard explanations like "Her condition degraded on the trip home, or she ran across a Klingon or Romulan and had another battle on the trip to earth........all of which is complete BS.
First of all once fires have been put out burn marks do not continue to "spread" like some plague and even if you buy the theory that her actual damage from the Reliant did degrade the hull in some way after the fight was over...How do you explain it degraging parts of the ship hundreds of feet away and/or completely on the other side.
And if she did get into a scrap with an enemy vessel don't you think it would warrant at least a mention in Kirk's log or some other part of the film.
This, for what ever reason, was just poor decision making on someone's part to deliberately add damage to the Enterprise that made absolutely no sense from a continuity or practical standpoint. I don't think there was anyone who thought after
going to see TWOK....gee that film was was great and all but I REALLY wish the Enterprise had been damaged more and showed visible signs of being hit.
This to me is an early, albeit less extreme, example of what George Lucas did to the original Star Wars triology, adding things that were completely pointless and did nothing to enhance the movie. Like actually showing Vader fly out to the Executor at the end of "The Empire Strikes Back"(which totally ruined the pacing of the scene and eliminated one of Vader's best lines in "Bring my shuttle") as if since 1980 we had all been sitting around confused scratching our thick monkey craniums saying "How did Vader get to the Executor...I mean one scene he's leaving Bespin and then the next he's suddenly on the Executor!!!!! How did that happen? We didn't actually see him fly out to the Executor and we can't make simple leaps of logic to connect how he got there. FOR GOD SAKE'S SHOW US HOW THIS TRANSPIRED GEORGE!!!!!!!"
Like I said the Enterprise damage is a less extreme example and didn't really ruin any particular part of the film, unlike Lucas did several times wit his "additions", but it was like the producers said "Yeah people who saw TWOK knows the Enterprise was hit and badly damaged but they probably forgot how damaged she was so let's really drive the point home by putting more scorched marks so they REALLY understand the extent of the damage." Like Spock having to sacrifice himself to repair the Warp Drive wasn't enough of a point to drive home how disabled the Enterprise really was.
Plus from a practical standpoint it was totally unbelievable, aside from the damage just appearing out of nowhere. If the first shots from the Reliant so severely crippled the Enterprise for the rest of the film, then the shots that damaged the starboard side in the same place must have REALLY F'ed the Enterprise since they are roughly 2-3 times the size of the damage on the port side. It's a miracle the Enterprise was able to move at all and didn't have to be towed home with that kind of damage.
The hits on the warp engines are even more ridiculous from a practical standpoint. I've never been aboard a nuclear powered aircraft carrier but I'd be willing to bet that a direct hit on or near one of the ships reactors would pretty much put it out of action for good. Nuclear reactors tend to be pretty delicate things that need every component in place for them to function properly and if those components are damaged or destroyed it's not just a case of bypassing a few things to get it up and running again.
I don't understand the exact physics or structural strength of Warp engines but they seem to be pretty fragile things too that need to have everything working well in just the right place or else they will fail. Seems to me that three direct hits to the warp engines would destroy or damage a lot of critical components that couldn't simply be rewired or bypassed to fix them. Therefore Spock fixing the core that powered the engines would have been pointless since the engines themselves wouldn't have worked anyway.
Don't know why but this always just stood out to me as lazy and stupid on every level. If you wanted to make the damage from Khan more dramatic to the people watching from the lounge in space dock then just enlarge the original damage some, add in a little more detail and call it good. Don't make us totally suspend our disbelief and just assume all this new battle damage appeared out of thin air and we should just accept it.
Of course I guess it didn't matter much since the Enterprise would suffer much more damage before TSFS was done (sniff, sniff. Rest in peace NCC-1701. Still one of the most upsetting moments of my childhood, especially after she'd fought so gallantly against the Reliant and Spock sacrificed himself to save her)