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Elder Scrolls Online: Are you gonna play?

Given that my friend and I had to fight the UI to even be in the same instance layer as each other, no. Any MMO that makes it hard to group with friends isn't worth the time or money.
 
Given that my friend and I had to fight the UI to even be in the same instance layer as each other, no. Any MMO that makes it hard to group with friends isn't worth the time or money.
That reminds me of the party interface on the XBONE. Oh snap!
 
it looks better than i expected.

that said i will wait about a year before i get into it, by then it will have been patched and updated heaps
 
I bought it. There is a certain joy in being a newb.

I'll give a more in depth report in a week or so, but honestly if I were to rate it now it would be C+/B-.
 
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I might try it someday:)
But for the moment I am into other MMOs
 
14xl655.jpg


I might try it someday:)
But for the moment I am into other MMOs

I'm ashamed to admit it, but it took me a few minutes to get that.

I might try it when/if there's a free demo version, but I doubt I'll spend much, if anything on it. For my money, single player games are inherently better, and I'm sure there are a few things I haven't found yet in Oblivion and/or Skyrim.
 
I play it. I really like/love it. But i've got heaps of uni work that keeps me from it. Leveling will take me ages because i like the funny little stories and exploring etc
 
My only experience with playing an Elder Scrolls game is Daggerfall, and if the mmo can't replicate the experience of killing someone in the street and then running into a shop, so that guards will follow me in single file, shouting "Halt! Halt halt!" the entire time, so that in turn I can kill each of them and stack them like kindling...

Well, I just don't want any part of it, then. :guffaw:

(Note: I've watched my daughter play Skyrim. I know they've gotten a lot better. ;) )

But still not that much better. If you can find a cul-de-sac of sorts, like a little alcove next to a shop where only one person can fit through, they do pretty much the same thing you're describing. It's how I racked up my first major bounty, in Riften.

In Morrowind, if you close a door behind you your pursuers can't even follow you into a room. You just see their animated legs glitchily poking through the door as they futilely run at it.
 
Not terribly interested in an MMO version, but I eagerly await Elder Scrolls VI, whenever it should come out. I highly suspect it will not be available on XBox 360 if it ever does get made. I only hope MS comes out with a Kinnect-less X1 before then. :(
 
Just think how much better a Next-Gen Elder Scrolls will look on new hardware. The current engine was showing its age, even with the new shaders in Skyrim, but not only graphically, but under the hood as well. I think that a new Elder Scrolls will have its underpinnings reworked to be more efficient. On the other hand, the new consoles have more memory.
 
I've played ES since Arena and played ESO since early beta with my 10 year old on the other computer. We were both excited to play ES together. (He's played Skyrim.")

It's expensive, but I can afford it, and I have almost twenty years of history with the series. It feels ES to me, compared to any other game, but certainly there are few things missing.

Recent updates vastly improved on the first release, and content is continually being tweaked and added to.

Which reminds me, I have to feed my horse...
 
That or an arrow count. Nothing pisses me off as a ranger more than having an arrow count in an MMO. Even more so when the arrows are not player made and only sold by an NPC. I'm looking at you 2 moons.
 
AT level 35 and that's where I'll remain.

It's basically an extremely long, very linear, single player, by the numbers medieval CRPG with chat.

The areas are pretty (gorgeous in places), but ordinary. It's a forest, and another forest!, and another, etc.. They are also beautifully lit, unfortunately this also has the effect of making every PC and NPC comes across as a grey figure, even up close.

The quests are not worth mentioning. If you have ever played a mediocre rpg you've done all this before. Rats, Spiders, Goons, elementals, wolves, wash, rince, repeat.

I really hate Sheogorath. Overrated bore.

It makes some moves in interesting directions. The Instances require a lot of movement I like the idea of only 5-6 powers at a time, but execution needs work. Customizing your horse (By Feeding it) is a good idea that should be explored more.

Anyhow I'll give it a C+. Pretty, competent, but uninspired.
 
There are better online games than Elder Scrolls Online and it will be nothing compared to Skyrim, Oblivion, Morrowind, etc.

Not playing, even DayZ would be more interesting that elder scrolls online and dayZ sucks
 
I was really stoked for ESO, but now, with all the dismal reviews by players here, and with the PS4/Xbone versions being pushed back from original release date, I may just pass on this one and wait for ES VI and Fallout 4 on PS4.

Here's what I'd really like to see:
Borderlands 2 was just released for PS Vita (handheld), and thus far, it has almost all the features of the console versions. It had to be optimized slightly for Vita play, but other than that, it runs great.

So, both PSP and PS Vita have shown that they can indeed run open-world rpg styled action games (GTA LSS on PSP and Gravity Rush and Borderlands 2 on Vita). So, Bethesda, get ta' steppin' on Elder Scrolls and Fallout games for the Vita! :)
 
So now that it's been out for a little while, what's the consensus?

Does it suck or has it gotten better with post launch patches or some-such?
 
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