But if you watch a half-dozen unquestionably mid stories about the relationship between Captain Benjamin Sisko and his teenage son Jake, then the fourth season episode “The Visitor” — set in an alternate timeline where Sisko vanishes in a freak accident and Jake throws away most of his adult life trying to rescue his dad — is about as tearjerking as an hour of TV can get. It’s hard to imagine it having the same effect without Ben and Jake being such constant presences in the audience’s lives leading up to it.
Absoultely. Not just DS9 (which did more with character growth), but TNG had these. I was watching "Imaginary Friend" the other day, and it had a scene with Crusher talking to Ogowa
This was just a token scene to keep the "every character in almost every episode", as it was mainly a Troi episode, but it grew both characters and made me feel that stories were progressing in the background even though I wasn't witness.
I find it similar to the "treknobabel" filler. It builds the world and makes it more believable to me.
DS9 did well in that it could tell longer stories over the course of seasons and shift those larger arcs, but it was still episodic. I feel the problem nowadays is that writers often want to tell a single story. In many cases that works well, but I want a compendium of short stories.
Some series do drag on a lot, because they stretch a single story over too much repetition, but try to keep that in every episodes. I'm thinking of Flash season 4 and 5 for example. You can have still have arcs and ongoing stories without having them in every episode, the Winn arc in DS9 went from season 1 to 7 and she was only in 14 episodes.
I found myself nodding along with this entire article (well except for skipping Ferengi episodes), especially the end:
> It’s all an unfortunate side effect of the Ten-Hour Movie problem, where too many people making shows today mistakenly believe that all that matters is the plot, and anything not advancing said plot is inessential