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Dragon Age 3

I also believe that involving fans to determine the look of Femshep is what helped cement the idea of entitlement to players who are demanding a new ending.
I would say the ending sucking had more to do with it than anything else :lol:
 
Yeah, I modified my Femshep to look like sort of an amalgam of certain female soldiers I've served with. An homage, if you will.
 
^OK, don't you think that's just a little bit creepy?

I rather enjoyed the gameplay of Dragon Age 2. While Origins was a great deal of fun on the PC -and if you have any fond memories of Baldur's Gate you must try the PC version of Origins - it was nowhere near as good on the consoles gameplay wise.

And call me selfish, my console is my main source of gaming so i want a damn good experience when i buy a game for it.
So the more action focused sequel was a lot more fun to play for me. But i can certainly see why PC gamers wouldn't be as thrilled with the changes.

That is not to say i didn't have problems with the game nor want changes to be made in any sequel.

My main issues with Dragon Age 2 revolved around the story and the way it was told. We were told prior to release that it would tell the tale of a ten year chunk of Hawkes life and his/her rise to Champion of Kirkwall.

Which is a great idea, a chance to really focus on a set of characters and show the changes caused by their actions earlier on.

In execution though it left a lot to be desired. There were simply far too many time jumps. Whole years were skipped over. I wasn't expecting 10 years real time of course, that'd be insane, but i did expect to have at least one adventure per year rather than jumping 2 or even 3 years at a time.

And nothing much changed in those jumps. Sure you'd see a character change jobs but there was no meat to the changes.

If i chose to kill someone in year one, i want his family or friends seeking retribution in year five, not a quick conversation with a companion where they tell me about how hard their new promotion at work is.

My own wishes for Dragon Age 3 would be giving us the entirety of the Templar - Mage conflict. Show us the beginnings, middle and end of the war, let our actions at the first battles impact the resolution of the conflict.

And for the love of Andraste a bit more variety in locations would be nice too.

I also rather enjoyed DAII for what it was. But yes, it definitely had it's flaws (repetitive environments only being the most obvious.) What I'd hope for in DAIII is sort of what they did with ME3. That is to say, take the game-play improvements from the second game and enhance it with the deeper customization of the first. But of course <insert crack about ME3 ending here>.

Actually, what bothered me most about the "10 year story arc" was that you never felt that passage of time. It would have been nice if characters showed at least some sign of ageing. Maybe some faint crowsfeet creeping in, hair starting to turn grey, or you know, a change of clothes...I mean are we seriously meant to believe that Hawk was the only person in the city to get more that one new outfit or a change of hairstyle in a decade!? That's just weird.
 
Actually, what bothered me most about the "10 year story arc" was that you never felt that passage of time. It would have been nice if characters showed at least some sign of ageing. Maybe some faint crowsfeet creeping in, hair starting to turn grey, or you know, a change of clothes...I mean are we seriously meant to believe that Hawk was the only person in the city to get more that one new outfit or a change of hairstyle in a decade!? That's just weird.
Heh, that's what kind of bugged me about Assassin's Creed II. The story spans almost 30 years and while Ezio gets a beard, everyone else in 1499 still looks exactly liked they did in 1476. ;)
 
Heh, that's what kind of bugged me about Assassin's Creed II. The story spans almost 30 years and while Ezio gets a beard, everyone else in 1499 still looks exactly liked they did in 1476. ;)
They may look the same, but Ezio's voice actor did a great job of aging him naturally over the game. I was shocked when my sister played it and I heard how young he sounded in the beginning.
 
That 10 year progression was very poorly handled. You could have had the game cover a span of a year and it wouldn't have made a bloody difference.
 
^I know, right?! The gap between the three acts could just as well have been two months as two years. Indeed, in some cases that would actually have been much more plausible!
 
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