And the final round of liquor bottles, these of which were seen in "Let That Be Your Last Battlefield". I struggled to get the "crystal glass" look of the reference, but I'm pretty sure we'll just have to live with the limitations of Unreal's translucent shaders.


And with that, save for a few stragglers I'll get to at a later date, does it for the dining props. Over the next couple of days I'll be doing some housekeeping on the mess hall and then hopefully posting some final screenshots by the weekend. And then (yay!) the most exciting time of the process for me: moving on to a new area!
I'm thinking of doing sickbay next. I did half of sickbay (the examination room and intensive care ward room) during my last (albeit short) round with the TOS sets a few years ago, but it needs some severe updating so I'll be starting from scratch. HOWEVER, Sickbay is going to take a couple months at least so I wanna make sure it's what I want to go for at this moment because once I start an area, I don't like pulling away until it's at least 99% finished.


And with that, save for a few stragglers I'll get to at a later date, does it for the dining props. Over the next couple of days I'll be doing some housekeeping on the mess hall and then hopefully posting some final screenshots by the weekend. And then (yay!) the most exciting time of the process for me: moving on to a new area!
I'm thinking of doing sickbay next. I did half of sickbay (the examination room and intensive care ward room) during my last (albeit short) round with the TOS sets a few years ago, but it needs some severe updating so I'll be starting from scratch. HOWEVER, Sickbay is going to take a couple months at least so I wanna make sure it's what I want to go for at this moment because once I start an area, I don't like pulling away until it's at least 99% finished.