Great work! (as usual I'm temped to add)
Just a few things I wonder about:
Bob
- In the first rendering (with the sickbay back wall) the panel (did they remove the whole wall panel from the Season One corridor?) in the side booth looks like it should be closer to the adjacent main corridor (looks like you fixed that in your latest post).
- You went for the sickbay appearance from "The Enterprise Incident". Did you favor this one because part of the "new" panel in "Turnabout Intruder" was covered by the 'medical crane'? (I wouldn't be surprised if feek61has already identified the item in other episodes)
- Is there a particular reason you omitted the 'medical crane' (introduced to the set in Season Two) and preferred the intercom panel instead?
P.S. I wonder if Shatner's white "body height booster" should also reflect in such renderings.![]()
I think we should just give Donny some time to actually do the work before we get too critical of the unfinished-ness.
I suspect you've confused "omitted" with "hasn't gotten to it yet." (Donny can't do all of the Sick Bay adornments first.)
Absolutely astonishing that this is what can be done with a gaming model engine!
I guess the future of interaction and 3D realism really IS in the gaming world!
Absolutely astonishing that this is what can be done with a gaming model engine!
I guess the future of interaction and 3D realism really IS in the gaming world!
I'm just afraid my poor 7-year old PC won't be able to handle it, even with a slightly newer video card. It was struggling with that other lower-poly Enterprise/Shuttle simulator.
Here, gentlemen, is your Jefferies Separator.
Most of the lettering is guesswork. I could only make out "Trans.-Plas. Sep. 147a" on the arm's upper left corner. I also filled it with red blood instead of green, since we are on a ship mostly comprised of humans.
Having helped to light actual TOS-era sets, I can tell you, Donny, that one of the things that's missing that will make the sets pop is using a cucoloris in your lighting. Instead of smooth, bland (albeit colorful) walls, I think you need some "texture" to make the rooms look like something is going on there, instead of just looking dead:
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Looking fantastic!
Actually, zooming in the middle button says "STANUFLO." Top and bottom buttons look like some kind of chemical formulae (something to do with blood filtering?). A real doctor could probably make sense of it.
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