Defiance debuts at E3 next week. I've seen attempts at integrating interactive and non-interactive entertainment forms before, but I've never seen a success (other than American Idol, I guess that counts in a sense). Sooner or later someone is bound to figure it out, and maybe this will be it? I'm mainly interested in this because O'Bannon is involved.
However, I could envision a way the MMO could be a help. It's possible that some characters created by players for the game could become popular and useful for the TV series - maybe this is a form of "crowd-sourcing" a story and getting better character types than a group of professional writers could come up with? I think using the MMO to create characters rather than generate plot is the way to go. My bet is that people are just better at thinking up characters than they are at thinking up plotlines that we haven't all seen before, make coherent sense, and go someplace worthwhile.
Given the poor track record of efforts like this, I'm staying skeptical, but it will be an interesting experiment. I doubt I'd have time to participate in the MMO unless there was some very non-time-intensive way to do that. (American Idol works because the interactive element - voting - demands very little of the participant's time and effort.) I also hope Ben Browder is in the TV series. If I do participate in MMO, my character will be a Ben Browder look-alike, although I'm not sure the paces I put him through will be something that could air on basic cable.
I'd be happy if O'Bannon would just do a TV series alone like that. I can't envision how the MMO will feed into the TV series, or why it should. Isn't it hard enough to write a good ongoing sci fi story without worrying what the game players are getting up to? I certainly wouldn't want the MMO to be a drag on the TV story.Set on a future Earth, Defiance introduces players and Syfy viewers to a world ravaged by decades of conflict, where humans and aliens live together in a world the likes of which no one has seen. The game combines the frenetic action of a top-tier console shooter with the persistence, scale, and customization of an MMO, while its TV counterpart exudes the scope, story, and drama of a classic sci-fi epic. The game's story will take place in the San Francisco bay area, while the TV series will be set just outside of St. Louis, MO. Because they exist in a single universe, the show and the game will influence and evolve each other over time, with actions in both mediums driving the overall story of Defiance.
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Syfy writer Rockne O'Bannon (Farscape, The Triangle) has worked with both game developer Trion and the creative team behind the new television series. Howe said Defiance has been designed and built from the ground up with a joined-at-the-hip team that's been meeting every week for the last two or three years to co-conceive, co-create, and co-develop a bunch of characters and a storyline and mythology that will work across both the TV series and MMO game.
Lars Buttler, CEO of Trion Worlds, said this project breaks the traditional mold of a game being licensed by Hollywood creators or a Hollywood-based property being turned into a game.
"This is essentially the convergence of the television and gaming industry into one fully-developed cohesive property," said Buttler. "Syfy is creating a television show that takes place in the fictional universe that the game is set in. The game and the show will constantly influence each other from the moment that they simultaneously launch."
While traditional television series have offered casual online game experiences, comic books, novels and other ways for fans to interact with characters; Defiance changes the game. Buttler said fans can create their own characters and then take part in the persistent online game experience that includes interacting with virtual versions of characters from the show. In addition, some in-game actions by the players will end up influencing the actions in the scripted TV series.
However, I could envision a way the MMO could be a help. It's possible that some characters created by players for the game could become popular and useful for the TV series - maybe this is a form of "crowd-sourcing" a story and getting better character types than a group of professional writers could come up with? I think using the MMO to create characters rather than generate plot is the way to go. My bet is that people are just better at thinking up characters than they are at thinking up plotlines that we haven't all seen before, make coherent sense, and go someplace worthwhile.
Given the poor track record of efforts like this, I'm staying skeptical, but it will be an interesting experiment. I doubt I'd have time to participate in the MMO unless there was some very non-time-intensive way to do that. (American Idol works because the interactive element - voting - demands very little of the participant's time and effort.) I also hope Ben Browder is in the TV series. If I do participate in MMO, my character will be a Ben Browder look-alike, although I'm not sure the paces I put him through will be something that could air on basic cable.
