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Custom uniform in progress

JJohnson

Fleet Captain
Fleet Captain
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I'm working on editing the TNG uniform into my custom version. This is how far I've gotten so far. I need to remove the collar pips, change the collar piping to black, collar to red, and possibly put red piping around the bottom of the collar to distinguish it.
 
Like most of it with the nod back to TWOK flap/rank features, but not a fan of the belly button trek arrow.
 
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A more recent edit for the male uniform. Left is the service uniform, right is dress uniform.
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Two Marines and a captain: 1st LT Kara Somers, Captain Jasmine Somers, Colonel Alexandria Somers, a family played by one of the Pegasus Fleet players. I had trouble getting the hair right on the left two, but I only have Paint.net. I'm trying to get it to look real and not so 'neon' or fake looking.
 
I'm having a bit of trouble recoloring the collar from black to red. Theoretically you can add a layer in the color, make it 'overlay' and it should keep the highlights and lowlights of the fabric, right? It's paint.net.

My other question is on the Jasmine and Kara (left two female characters), how would I get their hair a natural-looking red instead of a fake-looking red?
 
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This is my attempt at doing Shelby in the alternate uniform. The collar is not the same red as the base uniform as intended.

In Paint.net:
-covered pips with black from collar (new layer)
-copied the entire collar black area into new layer
-changed the new collar to 'black and white'
-created new layer, sampled the uniform red, and used recolor, and set to overlay

Somehow though it's not showing at the same brightness. Does anyone have any tips?
 
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This is my attempt at doing Shelby in the alternate uniform. The collar is not the same red as the base uniform as intended.

In Paint.net:
-covered pips with black from collar (new layer)
-copied the entire collar black area into new layer
-changed the new collar to 'black and white'
-created new layer, sampled the uniform red, and used recolor, and set to overlay

Somehow though it's not showing at the same brightness. Does anyone have any tips?
While I don't have any tips, the color blending is getting better on that collar.
 
My other question is on the Jasmine and Kara (left two female characters), how would I get their hair a natural-looking red instead of a fake-looking red?
More yellow, not as bright. Minimize the blue, but be careful to not totally eliminate it, it helps with the lowlights and shadows.
 
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I think I did a little better on the eyes for sure. The hair looks a little better for the left two, but not perfect. Definitely less fake though.
 
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I'm getting better at the piping, but the rank stripes aren't looking as good. I did add a different belt buckle concept - the TNG oval, but sideways arrowhead pointing to the wearer's right. For some reason, the collar of Geordi isn't showing as 'fabric yellow' as I wanted, with the various shades showing through. Does anyone have any ideas on that?
 
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I think I did a little better on the eyes for sure. The hair looks a little better for the left two, but not perfect. Definitely less fake though.
Yes, the hair definitely feels a little more natural. I am curious as to the color on the Marine uniform flap? It looks sparkly to my eyes and I don't know if that works.
 
It's coming across as a bit sparkly, which is not my actual intent. I used the jacket pinstriping as a separate layer and used the recolor tool in paint.net, and for some reason it's showing off little bits of yellow and blue in there, possibly from past recoloring. It should just be marine green.
 
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Just to make things easier, I did the female skant with and without the bottom arrow shape. I'm using paint.net, so it's not the best tool, but it's free and I'm kind of underemployed. The arrow shape should not be gray, it should be black, but the way I recolored may not have been the best way. Ignoring that, which version looks better, with or without the 'supposed-to-be-black' arrow bottom?
 
I think in doing the skant, I eliminated the unintentional sparkles of the jacket flap pinstripe.

As a side request, can anyone take the uniform and make it white? I was wanting to make a medical smock version and I and really bad at turning fabric white so that it looks like McCoy's or the Discovery medical white scrubs.
 
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I'm going to try working on editing a 'class A uniform' version. For Wrath of Khan-style uniforms, where does the jacket end on a male and on a female, roughly?
 
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I used the sewing pattern to make these, but this is a photo manipulation of my alternate uniforms as regular duty uniforms. They do look good as a sci-fi futuristic uniform using this slightly more realistic source material.
 
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Lt. Cdr. La Forge in dress uniform, circa 2367 according to the squeaks on his cuff, speaking to one of his engineers, Lt. Rhoden.
 
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