I had an idea in 1987 that they did in TNG in 1992!
I suppose the thing is to think harder and further ahead to stop this happening!
The trick isn't to try to think "ahead," whatever that means, but to think more broadly, to generate multiple concepts rather than putting all your eggs in one basket.
The point is, you seemed to use "thinking ahead" to mean that you could somehow get ahead of the series' creators (or competing freelancers) in their development of new ideas and thereby prevent duplicating their ideas. Which doesn't make any sense because story generation is not linear, with one story automatically following the next. There are always going to be lots of people with lots of different ideas at any given time, and some of those are going to overlap with your ideas. So it's meaningless to say you can get "ahead" of that. What you need is not to come up with a story idea first, which is pretty much impossible, but to come up with the best way to execute it.
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