
Our new XO continues her tour of Engineering looking for the Captain and Chief Engineer. Figuring they might be near the bull pen near the coolant tanks on the first floor she makes her way over there.
I ended up re-doing my standalone consoles and making some random crew to toss into Engineering. They're scattered about. I decided to re-use some of the console graphics from Bridge 9 from VP for this since they basically fit the era I'm going for but there's a lot of editing here to get it to where it fits these consoles.

Continuing through Engineering, our XO sees the bull pen is full with someone from the science division giving one of the engineering lieutenant's a hard time, the coolant tanks look ok but unmanned and the dilithium reaction chamber is humming right along. She'll have to find the Captain and Chief Engineer elsewhere.
The dilithium reaction chamber sits right under what would be the room that Spock goes into in Star Trek II. I was inspired a bit by the design of it from the Phase II Engine Room designs. There's a matter feed line on one side and an antimatter feed line on the other and it all hits the dilithium crystals like a sparkplug in a car now, then the energy from the reaction is sent back along the intermix chamber to power the ship. The coolant tanks are my own design,but the middle part is an adaptation of parts we saw on screen in the original series. I actually haven't done up graphics yet for the console or display for the coolant tanks. I did a variation of the pool table from Star Trek The Next Generation's Engine room for the bull pen here which was originally borrowed from Starfleet Operations in Star Trek IV anyway.

Seeing that the XO is looking lost, an ops ensign takes pity on her and points her in the direction of the Engineer's Office on the third floor.
This one was mainly to check that the lighting was ok in the corridors off the front of Main Engineering.

Our XO looks up to the third floor office contemplating taking a turbolift or the nearby ladder.
I may have to rebuild the glass as I'm seeing some slightly weird segmenting in it in the office window. The glass in the second floor going around the intermix chamber looks great though.