I apparently needed a break from building that insanely large Galaxy Class Main Shuttlebay or just decided to follow my muse with this one and am revisiting the Consitution Class corridors I recently built and have rebuilt them to be a bit more functional for my characters when I get around to working on the myriad of comic ideas I've got.
Took some ideas from Mr. Scott's Guide to the Enterprise and went with it for both the radial and concentric corridors. The panels are all removable in the concentric corridors with piping behind them or if you want circuitry you could add that too. The angled walls all have storage spaces behind them and are hinged so that characters can access the emergency supplies in there.
http://ashleytinger.deviantart.com/art/TMP-Corridor-Rebuild-WIP-614300607
http://ashleytinger.deviantart.com/art/TMP-Corridor-Rebuild-WIP-2-614517764
I haven't exported these out of Truespace yet to put them into DAZ and reassemble them, but that'll be next on my list of things to do after I've completed my next building project in Truespace which I got off the ground almost right after I finished the corridors, the Transporter Room as it appears in Mr. Scott's Guide to the Enterprise. I still need to add more details to the Transporter Room but the layout is mostly done. Trying to decide on ceiling lights and back panel designs for the field generators on the pad as well as a modified look for the lockers in the adjoining room.
http://ashleytinger.deviantart.com/art/TMP-Transporter-Room-Build-WIP-614550456
http://ashleytinger.deviantart.com/art/TMP-Transporter-Room-Build-WIP-2-614769645
I'm going to go in and end up converting both the corridors and the Transporter Room into modified Galaxy Class versions. While I loved the corridors I was using, re-watching Next Gen has gotten me in a mood to build again so instead of settling, I'm going to make a modified version for my little universe. For the most part the Transporter Room will be left alone except for a new booth that's more similar to the Voyager control booth and a pad configuration that's similar to how it appeared on later seasons of Next Gen. I'm going to keep the larger room size and elevated floor with panels hiding the machinery. The concentric corridors are goig to have that more squared off look they had in TNG with some changes to differentiate it enough to look like it's in a different universe but still looks like a Galaxy class corridor.
What's next? Probably Sickbay to be honest. While I like the look of both Voyager's and TNG's sickbay it always looks tiny and inadequate. Sickbay in TMP and out looked more capable. So I'll build the Mr. Scott's version and then modify that for a TNG/Voyager hybrid version as well. I've got an itch to create a 'bridge of the week' that has the layout of the Enterprise-C bridge that was a redress of the courtroom which was a redress of the battle bridge which was a redress of the original Enterprise bridge (if I remember right) that can be used for a multitude of ships. That and the TMP version of the Auxillary Control Room. I must be out of my mind.
Took some ideas from Mr. Scott's Guide to the Enterprise and went with it for both the radial and concentric corridors. The panels are all removable in the concentric corridors with piping behind them or if you want circuitry you could add that too. The angled walls all have storage spaces behind them and are hinged so that characters can access the emergency supplies in there.
http://ashleytinger.deviantart.com/art/TMP-Corridor-Rebuild-WIP-614300607
http://ashleytinger.deviantart.com/art/TMP-Corridor-Rebuild-WIP-2-614517764
I haven't exported these out of Truespace yet to put them into DAZ and reassemble them, but that'll be next on my list of things to do after I've completed my next building project in Truespace which I got off the ground almost right after I finished the corridors, the Transporter Room as it appears in Mr. Scott's Guide to the Enterprise. I still need to add more details to the Transporter Room but the layout is mostly done. Trying to decide on ceiling lights and back panel designs for the field generators on the pad as well as a modified look for the lockers in the adjoining room.
http://ashleytinger.deviantart.com/art/TMP-Transporter-Room-Build-WIP-614550456
http://ashleytinger.deviantart.com/art/TMP-Transporter-Room-Build-WIP-2-614769645
I'm going to go in and end up converting both the corridors and the Transporter Room into modified Galaxy Class versions. While I loved the corridors I was using, re-watching Next Gen has gotten me in a mood to build again so instead of settling, I'm going to make a modified version for my little universe. For the most part the Transporter Room will be left alone except for a new booth that's more similar to the Voyager control booth and a pad configuration that's similar to how it appeared on later seasons of Next Gen. I'm going to keep the larger room size and elevated floor with panels hiding the machinery. The concentric corridors are goig to have that more squared off look they had in TNG with some changes to differentiate it enough to look like it's in a different universe but still looks like a Galaxy class corridor.
What's next? Probably Sickbay to be honest. While I like the look of both Voyager's and TNG's sickbay it always looks tiny and inadequate. Sickbay in TMP and out looked more capable. So I'll build the Mr. Scott's version and then modify that for a TNG/Voyager hybrid version as well. I've got an itch to create a 'bridge of the week' that has the layout of the Enterprise-C bridge that was a redress of the courtroom which was a redress of the battle bridge which was a redress of the original Enterprise bridge (if I remember right) that can be used for a multitude of ships. That and the TMP version of the Auxillary Control Room. I must be out of my mind.