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Constellation class technical manual

Re: Update time

This weekend's final update is a round of "Spot the Difference." :D



[edit: ignore the windows on the rim. They are not placed correctly.]
 
Re: Update!

I took a look at your 'stella food slot. Pretty nice.

However, on the Trill menu -- how could you forget the steamed azna?

For shame. ;)
 
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Update time!

Today I tackled the Hathaway bridge, something I'd put off for far too long, based on the impression that it would be a real pain to find out its true layout. Fortunately, I made the discovery that it was very similar to the room Data's "trial" in "The Measure of a Man" took place. Take a look at the (now once more available) caps over at Trekcore - the room's almost empty, which makes it all the more obvious that it's the (slightly modified) Stargazer bridge. It's even got the standing consoles on both sides!

Now, the aft part obviously has been changed, but the vertical beams are still in the same spots. Also, the railing seems to be the same as on the Stargazer. Then there's the matter of the screen behind Data and, later, Maddox: it's the Stargazer's main viewscreen. The front wall has been repainted so that the dark grid is no longer there, but the slightly raised panels can still be seen.

Now, since this is an episode from the same season as "Peak Performance", I do not think it's too big a leap to suggest that the Hathaway bridge is, in fact, a crudely disguised redress of the trial room, which is virtually identical to the Stargazer bridge. This assumption makes the determination of the Hathaway's bridge shape a piece of cake, as the image below shows. I only deleted the parts that didn't work and added a few new ones.

Of course, the image below is only a preliminary version. I suspect I'll move the bridge to the back of the module. I may even get rid of one turbolift (the one bridge exit that we see clearly in "Peak Performance" leads directly to a corridor, and that corridor may or may not lead to a turbolift alcove). However, even though this is just a quick mock-up, I believe it shows quite well what I discovered today. At a later point, I might post some evidence in support of my assumptions, but today a quick WIP shall be enough.

 
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Here's a reworked version of the Hathaway's A deck. I had to get rid of one turbolift as this was the only way I could have people reach the staircase without having to squeeze through a narrow corridor. Now, you could ask, "Why didn't you simply put the staircase in another place, somewhere closer to the port exit?", and you would have a very good reason for doing so. My argument against this move is that I want the lower decks to remain as similar to the ones of the Stargazer, which means fewer modifications than some of you might ask for.

 
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This is a strangely architected bridge. Certainly not your fault, MichaelS, but it seems odd that the aft turboshaft basically goes to "nowhere", unless it has become a "spare storage" for the lifts. And walking all the way around to get to the gangway also seems a little off, but that's just me. ;) Aside from that, this is consistent with the excellent work you've put into this project. I'm just drooling over when you plan to compile & release a full version of everything you've done, either in hardcopy or PDF format.
 
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You're right, the aft turboshaft is intended to be storage space for unused cabins, at least on this deck.

I put the staircase where it is mainly because it's in a similar location on the Stargazer's A deck. In hindsight, I probably hadn't needed to do that - moving some stairs from one section of a deck to another shouldn't be too much of a problem for 23rd-century engineers. In fact, if I follow my own hypothesis about the modular structure of ship interiors, swapping a few meters of corridor for a staircase shouldn't be a problem at all.

You know, I might just move the stairs a little closer to the port doorway ...

In the meantime, here's something that I hadn't yet had the chance to post due to the recent server troubles. It's the top view of the Auxiliary Survey Vehicle, both with and without the annular (or oval, rather) warp engine.

 
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I'm getting ready to do a Constellation class kit-bash. This thread has been very helpful and inspiring. Is there any chance of getting a nice clean .pdf of your orthos?
 
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They're not finished yet. I keep finding things to change and improve. When I'm happy with it, I'll post them here.

Thanks for the interest! I know there's not been much action in this thread, but that's because I haven't had enouch time recently. It certainly isn't a matter of waning interest.
 
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Thanks! Here's a sort of update. Not much, but at least I now have a plan of the battle bridge/Stargazer bridge to work with.

 
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I had actually thought that my interest in this project had waned slightly, but today I found myself sitting in front of the old laptop again, working away at something I'd started a few weeks ago.

This is my slightly redesigned type-4 shuttle, now with even more shading! *gasp*

 
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I love everything about the new one, except for the straight edge of the front. I prefer the slight curve of the first one.
 
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Yeah, I know - I kind of feel the same. Since this is a WIP, I'll probably just bring the curve back.
 
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It's been some time since my last update ... :D I claim temporal creative burn-out as the cause.

Now, however, I'm back. Here and here are two detailed views of a) the Constellation class impulse drive and b) the aft impulse block, the latter not yet finished.

Enjoy!
 
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Very cool. The Constellation-class has always been one of my favorites. I came damn close to making one of them the setting for my fanfic stories. :) You're doing just incredible work here and I'm eagerly anticipating further updates.
 
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MichaelS said:
Now, however, I'm back. Here and here are two detailed views of a) the Constellation class impulse drive and b) the aft impulse block, the latter not yet finished.
Glad to see you back again, Michael.

That black box with the red glowy thing in the middle of the impulse block... is that an aft torpedo launcher?
 
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It's supposed to be exactly that, yes. I figured that if I include aft phasers I'd better include an aft photorp launcher, too. :D
 
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