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Challenger - Phase II/TMP Era sets

ashleytinger

Fleet Captain
Fleet Captain
Decided on a new thread for these as I can keep it pretty specific.



Built by the Andor Shipyards and completed in 2269, the Challenger incorporated many of the advancements that would end up in the Constitution Refit while still be built over an original Constitution frame. At the time, Andor prided itself on building unique starships over churning out ship after ship like the shipyards at the heart of the Federation. This ended up with a one of a kind variant of the Constitution class.

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The Challenger sets are going to incorporate many of the TMP/Refit elements but I'm angling it to have Phase II elements as well. Everything you see here is modeled except for the viewscreen. Technically that was modeled too but it's just an image file. Yes, I modeled every panel and display here. Yes I am also a bit crazy :P These are mostly based off the Flight Control Manual or the Command Operations Manual. Basically whichever was closer to screen accurate. These are still varied from the actual controls on screen but not necessarily much.

This is the result of me learning Blender over the last year or so. It will look slightly different when I get it into DAZ to put the characters into it. While I love building in Blender, the goal has been to use what I build in DAZ as sets for the characters. I've built it in sections so I can hide stations to get different shots. I'm also going to be able to move the turbolifts over to other sets like my corridors. While I did start with the Final Frontier set parts by Sean Robertson (I am actually working up a full blown Excelsior bridge using those eventually) I've since rebuilt every part I've used and then some but I used his pieces as a base, so credit where it's due.



A breakdown of the stations visible here:

Top: Environmental, Damage Control, Science
Bottom: Communications, Engineering, SecWeaps (Security and Weapons combined)

The XO has their own station behind the Captain's chair which combines elements from several stations, and of course the helm is in the center.



Inspired by the Phase II concept art, I tried to emulate the red alert lighting a bit with the bridge. I love the submarine feel the red alert lighting has too. Definitely too much Hunt For Red October when I was younger ;)

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Original set pieces based off of the Final Frontier bridge set pieces by Sean Robertson @seanr
Built and Rendered in Blender For Artists 2
 
Nice work.

I like that all the outer consoles are actually a decent size and the operators have a chair, the mishmash of large and small consoles in TMP/TWOK always baffled me :lol:
 
Wow this looks good. And Kudos on your Blender skills!

Thank you! Been working on applying what I learned in Truespace over a long time to Blender. I'm happy with the results so far =)

Nice work.

I like that all the outer consoles are actually a decent size and the operators have a chair, the mishmash of large and small consoles in TMP/TWOK always baffled me :lol:

Thanks!

I get why they did it but I've always preferred the sitdown stations from TOS and the latter TMP films so I tried to apply that here.

That is lovely. Now for a ticked off McCoy to enter, screen left.

Thank you! He knows engineers. They love to change things. ;)
 
Very nice modeling and lighting @ashefivekay :techman: How are you liking BFA2? Is it pretty stable?

Thanks! They only issues I've had with BFA2 is that the shortcuts aren't always exactly like the ones in standard Blender which can make following tutorials exciting. LOL. Other than that though it has ben exceeding stable. All the add-ons I've grabbed for regular Blender have worked without any issues and it renders up nice and fast, well comparatively
 
Thanks! They only issues I've had with BFA2 is that the shortcuts aren't always exactly like the ones in standard Blender which can make following tutorials exciting. LOL. Other than that though it has ben exceeding stable. All the add-ons I've grabbed for regular Blender have worked without any issues and it renders up nice and fast, well comparatively

Very cool. I'll download and check BFA2 out although I might try vanilla Blender for the tutorials. :) It's so crazy busy at work right now that I lack the extra brain power to do too much extra thinking for tutorials. :(
 
Love the bridge - the red edged helm and red seats tie it all together quite well

Thanks so much!

I too love the red seats...Like rich Corinthian leather...
Excellent work mate :D

LOL I did end up using the leather shader on it in DAZ when I converted it over. ;) Thank you


I'm staffing the bridge out with characters I'm planning on using and have the bridge imported into DAZ so I'll be sharing those either this week or next. =)
 
Thanks so much!



LOL I did end up using the leather shader on it in DAZ when I converted it over. ;) Thank you


I'm staffing the bridge out with characters I'm planning on using and have the bridge imported into DAZ so I'll be sharing those either this week or next. =)
Awesome :D !!!!
 
I like this version of the bridge much better, far more logical

Thanks! Part laziness on my part and part because I really do like the sitting stations better.

That is VERY pretty work!

Thanks!


Imported the set from Blender into DAZ Studio and have been populating it with the Alpha Shift bridge crew.

Rendered in DAZ Studio 4.15 with iRay
Uniform pattern by JBogguess
Original TFF bridge base by Sean Robertson
Set constructed in Blender For Artists 2



On the bridge of the Challenger, Captain Thelev zh'Ramai leaned back into the the center seat, letting the buzzing of activity on the bridge settle into her Andorian antenna. Commander M'yrna, the Teuful First Officer approaches from her station at the aft of the bridge.

"Looks like the deflectors are holding," she says quietly to the Captain.

"As if there was any doubt, Commander?" she responds with a smirk.

"Well, the master of the Andor shipyards did seem to have his doubts," M'yrna said with a twitch of her tail.

"He had his doubts, but they weren't about the construction of this ship."

"Pulsar readings are coming in through solidly, Captain," announced Lieutenant Lisbeth Fisher from the science station. "Recommend we alter course along heading 331 mark 2 to properly map its activity"

"Chief?" asked the Captain.

Chief Onin Kumas was already working on a new course to match the Science officer's request. "I've got a safe run around the pulsar laid into the computer, Captain."

"Engineering reports ready and my board is green," came the preemptive response from Lieutenant Aemilia Faryna from the Helm.

"Well then, Commander," said the Andorian Captain gesturing for M'yrna to issue the orders.

M'yrna sighed and looked toward the viewscreen, "Execute."




"All stations reporting in," announced Liuetenant Ano. "Maintenance crews are compensating for the increased radiation from the pulsar and the crew in the computer core is detecting no adverse affects to the duotronic systems."

"Thank you, Lieutenant," replied the First Officer. "Engineering?"

Lieutenant Stellyck leaned around his Alpha shift relief, "There was a 7.35 percent abnormal radiation build up in the inter-coolers but it has been flushed. Warp engines will be available at the Helm's discretion."

"Thank you, Engineering. SecWeaps?" asked Commander M'yrna.

"No contacts. Currently running two drills, and the shields are running within norms," sighed Arcelyn Soras.

"Thank you, Lieutenant. Sorry to bore you."

"Not at all. I find pulsars fascinating. I'm just disappointed in phaser crew two's response time."

"Let me know if we need to run the drill again, Lieutenant Soras," smirked M'yrna.

"Don't I always?"




"Nice of you to join us," came the growling Tellarite voice of Ensign Voth as Ensign Tartou headed to her station. "Missing that Risian Sunrise your people are so famous for?"

Tartou shook her head as she activated her station. "Some of us have important meetings about the goings on in our departments instead of just randomly sending repair crews around the ship, Tillam."

"That's just it, Tartou. You can attend all the meetings you like, but you're running Environmental up here. You're all gas."

"And that attitude and your smell are why you're still an ensign, Voth," countered Tartou.

"I do not smell."

Tartou looked at him unconvincingly. Tillam shifted his eyes around and then leaned over a bit so that only Tartou could hear.

"It's a natural musk."
 
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