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CG location in a game you'd like to see in TV /Movie

jefferiestubes8

Commodore
Commodore
Thinking about corridors in alien planet or space station scifi TV shows or movies like this thread
corridor Production Design in SciFi
what scifi locations in any videogame would you like to see physically created by a production designer for a feature film or a TV series with a very high budget.
Gameplay aside (no matter how bad the game itself was) we're talking just great design of a man(or alien)-made location/structure (not just a naturally occuring location on a planet).
Not a vehicle or transporation machine but a location.


I'd like to see:
some levels of the Strogg civilization on the home planet from Quake II. (I've only played the first 2 Quake games so I don't know of the other locations inthe other 2.)

this location in Battlefield 2142
http://pc.gamespy.com/dor/objects/8...mages/battlefield-2142-20060606113148194.html

This location
http://pc.gamespy.com/dor/objects/8...-wars-the-old-republic-20090331021158790.html
from Star Wars: The Old Republic.

The spacestation orbiting Earth in "Shattered Horizon"

Star Trek:
even though this was from a Trek episode in CGI visual effect:
The monastery of P'Jem in 2151. (ENT "The Andorian Incident")
 
The first stage of Crimson Skies (Xbox-1), it's a village build into a volcano surrounded by a caldera, it's absolutely gorgeous.
 
Megaton from FO3.

I'd go as far as to say every location in FO3.

Would also like to see the USG Ishimura on screen in a Dead Space movie.

Practically any of the locations in Gears of War/Gears of War 2.
 
Would also like to see the USG Ishimura on screen in a Dead Space movie.
I actually haven't seen the 2008 Dead Space game.
The USG Ishimura was first of the massive planet cracker ships, and was named after astrophysicist Hideki Ishimura (inventor of the ShockPoint Drive, a form of FTL travel). Built in 2352, 62 years before the beginning of the Dead Space narrative
with photos
http://deadspace.wikia.com/wiki/USG_Ishimura
they even have a 96 page hardcover book at Amazon.com "The Art of Dead Space: Designing a Nightmare"
wow. great design.

I would like to see their designs for the "the massive space Station, the Sprawl." that the Dead Space 2 VG locale will be at when it comes out Q2 2011.
The Sprawl makes the Ishimura look tiny, the Sprawl is an "organic, haphazardly constructed, long-term place that's built around the remaining shards of one of Saturn's moon-The first planet-crack ever. Like any real city it is not all built by one person. Some stuff was built up, and some areas, corporate areas, government areas, and public areas." That Ian Milham guy (the art director of Dead Space) sure knows his stuff. Anyways, we'll be going through shopping malls, schools, churches, and a lot more.
http://www.relyonhorror.com/content/depth-dead-space-2-info
 
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I'd love to see Arkham Island from "Arkham Asylum" on the big screen. I'd love a Batman movie to be set there.
 
the Halo rings from Halo.

I'd like to see:
some levels of the Strogg civilization on the home planet from Quake II. (I've only played the first 2 Quake games so I don't know of the other locations inthe other 2.)

Quake III was a completely seperate game* set in a tournament controlled by superior beings who kidnapped warriors to fight in it. Quake IV was a follow-up to Quake 2 but i've not played it.


*storywise. There are three human characters - Bitterman, Grunt and Major who are supposed to be from Q2 it also features a character called 'Tank Jr.' who's a Strogg. it also includes the Doom marine.
 
The planet Reach from Halo: Reach. Hell, a film version of that or The Fall of Reach Novel I would kill for.
 
I'd love to see Transylvania and Dracula's Castle on the big screen. It would be like Van Helsing, but good.

draculasCastle.jpg
 
Isn't probably what you're looking for, but the islands from Far Cry, with all its cool set pieces. Uwe Boll gave us Canadian woods. That was even disappointing for Uwe Boll levels.
 
The Halos from the game series of the same name would be cool to see on the big screen. As for a set you could actually build, the Afterlife Club, Mass Effect 2.
 
Pretty much any Dunmer location from Morrowind, but especially Ald'Rhun. Lots of small huts, with a massive noble complex built inside the hollowed-out shell of a giant crab.
 
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