If the many of the plasma blobs were supposed to be missiles, practically there was no difference between those 'missiles' and some other dumb direct fire weapon. By missile, I did mean something that manoeuvred and all of that. At the moment, I can only recall three times when such ordnance was used.
I'm going to skip over the 'space fighters vs space missile' thing. Most of you will already know where I stand on that issue and why. Thos of you who don't can use Google and find one of the many debates on the issue littering the interweb.
When I referred to acceleration, I am also referring to manoeuvrability, and the whole relative lateral velocity and acceleration thing (all of which are related.) Since the ships do not exhibit mind-boggling performance, that makes them all big, lumpy, and slow targets.
What makes them easy targets is that they fight at such short (within visual) ranges. None of these guys are stealthed in the visual parts of the spectrum. Supposedly they're all playing hard and fast when it comes to radar, or whatever, but nonetheless they can all be tracked quite easily with the Mark 1 eyeball.
Couple this with how everybody loves to charge head on, and it becomes (or should become) ridiculously easy to hit everything on the B5 battlefield as it is. However, there are far too many instances where 'sitting ducks' were missed to put much faith in the sophistication of their fire control, It's as if they've thrown anything close to visual targeting out of the airlock.
The whole lamentable situation is best seen in the EA. That near extinction event they experienced, courtesy of the Minbari, should have taught them a whole slew of lessons that would have rectified all of my complaints. Apparently they learned little, and applied even less.
EDIT: Big mistake. I edited over my initial post.
I'm going to skip over the 'space fighters vs space missile' thing. Most of you will already know where I stand on that issue and why. Thos of you who don't can use Google and find one of the many debates on the issue littering the interweb.
When I referred to acceleration, I am also referring to manoeuvrability, and the whole relative lateral velocity and acceleration thing (all of which are related.) Since the ships do not exhibit mind-boggling performance, that makes them all big, lumpy, and slow targets.
What makes them easy targets is that they fight at such short (within visual) ranges. None of these guys are stealthed in the visual parts of the spectrum. Supposedly they're all playing hard and fast when it comes to radar, or whatever, but nonetheless they can all be tracked quite easily with the Mark 1 eyeball.
Couple this with how everybody loves to charge head on, and it becomes (or should become) ridiculously easy to hit everything on the B5 battlefield as it is. However, there are far too many instances where 'sitting ducks' were missed to put much faith in the sophistication of their fire control, It's as if they've thrown anything close to visual targeting out of the airlock.
The whole lamentable situation is best seen in the EA. That near extinction event they experienced, courtesy of the Minbari, should have taught them a whole slew of lessons that would have rectified all of my complaints. Apparently they learned little, and applied even less.
EDIT: Big mistake. I edited over my initial post.
