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calls for ban of MoH in UK

I don’t know why films and books set in Afghanistan don’t get flack, yet [games] do

Probably because most films and novels set in Afghanistan aren't about - or at least, not only about - the visceral thrill of killing people. :lol:

The entire sub-genre was built off the back of Saving Private Ryan, but even that film was not enjoyable in the sense that multiplayer FPS (and most singleplayer FPS) is meant to be enjoyable. There is a degree of advocacy intrinsic to the medium which is not found in film or literature.
 
Probably because most films and novels aren't about - or at least, not only about - the visceral thrill of killing people. :lol:

And FPS's with story based single player campaigns... which these days is nearly all of them... aren't only about that either.
 
Probably because most films and novels aren't about - or at least, not only about - the visceral thrill of killing people. :lol:

And FPS's with story based single player campaigns... which these days is nearly all of them... aren't only about that either.

Most of 'em are. The framework is just an excuse for the shooting, just as it was for all those action flicks in the 1980s. And certainly that's the only level that the vast majority of the audience seems to connect with them on.
 
Probably because most films and novels aren't about - or at least, not only about - the visceral thrill of killing people. :lol:

And FPS's with story based single player campaigns... which these days is nearly all of them... aren't only about that either.

Most of 'em are. And certainly that's the only level that the vast majority of the audience seems to connect with them on.

Most of them aren't. The vast majority of FPS's with single player campaigns have some sort of story to tell even if it's just to give the player context. It is completely immaterial if a percentage of the audience chooses to ignore part of the game: it's still there.
 
And FPS's with story based single player campaigns... which these days is nearly all of them... aren't only about that either.

Most of 'em are. And certainly that's the only level that the vast majority of the audience seems to connect with them on.

Most of them aren't. The vast majority of FPS's with single player campaigns have some sort of story to tell even if it's just to give the player context. It is completely immaterial if a percentage of the audience chooses to ignore part of the game: it's still there.

Suit yourself. But nobody goes around calling Rambo 'art' either. If Medal of Honor wants to be taken more seriously than that, it'll have to earn it. :lol:

Of course, things do change. The airport in Modern Warfare 2 was like a boy's voice cracking for the first time. Horribly discordant, but a positive development nonetheless. There probably will come a day when the genre can be taken seriously.

For my part, you can wake me when we get a mainstream FPS from the perspective of the Germans, or the Japanese, or the North Vietnamese, or the Taliban.
 
Has anyone created a game where the objective is to get through hostile territory (of any kind) without killing anyone?
A biggie from this console generation was Mirror's Edge. It was a great game (in my opinion at least) but didn't sell very well. You can also get through most of Metal Gear Solid 2 through 4 without killing someone. Maybe even all of it. It does have a shit ton of violence though.
 
Suit yourself. But nobody goes around calling Rambo 'art' either. :lol:

Again, immaterial. No one questions the validity of movies as form of expression because movies like Rambo exist. And no one poopoo's the fact that literature is a form of expression because of the existence of trashy "romance" novels. It would only take a single game with some sort of expression in it to validate the entire medium. As it turns out, there's way more then a single game and this has been the state of affairs for some time.

Certainly the medium is still young and there's a lot of ground still to cover. But a developing form of expression is a form of expression none the less.
 
Suit yourself. But nobody goes around calling Rambo 'art' either. :lol:

Again, immaterial. No one questions the validity of movies as form of expression because movies like Rambo exist. And no one poopoo's the fact that literature is a form of expression because of the existence of trashy "romance" novels. It would only take a single game with some sort of expression in it to validate the entire medium. As it turns out, there's way more then a single game and this has been the state of affairs for some time.

Certainly the medium is still young and there's a lot of ground still to cover. But a developing form of expression is a form of expression none the less.

sure but most people are going to hit skip and get back to shooting people in the face with a full magazine.

I think the analogue falls to piece because of the interactivity - the story is what we want to make it - and in my stories the lead character is a violent psycho who want to shoot people in the face with a full magazine after hitting 'skip boring story'.

Having said that - why is it so enjoyable to hide in a bush and blow head after head off with a sniper rifle?
 
sure but most people are going to hit skip and get back to shooting people in the face with a full magazine.

And again, it doesn't matter how many people skip it, it's still there. That's like saying all action movies don't have stories if you choose to fast forward and skip all the story bits. That's a choice on your part but it isn't a statement on the medium as a whole.
 
And the BBFC, who've actually played it in order to certify it, point out that there are no British troops in the fucking game anyway.

http://uk.gamespot.com/pc/action/medalofhonor/news.html?sid=6274272

So, you get to be the Taliban killing Americans - over to you Jack Thompson...

i did wonder about, that but i did a Daily Star and didn't bother checking.

You're Liam Fox? Wow!

am i buggery.
 
Has anyone created a game where the objective is to get through hostile territory (of any kind) without killing anyone?
A biggie from this console generation was Mirror's Edge. It was a great game (in my opinion at least) but didn't sell very well. You can also get through most of Metal Gear Solid 2 through 4 without killing someone. Maybe even all of it. It does have a shit ton of violence though.

I loved that game too but got stuck at the bit where you have to turn off a fan and then run back and get in the tunnel before it starts again. Gave up.
 
Suit yourself. But nobody goes around calling Rambo 'art' either. :lol:

Again, immaterial. No one questions the validity of movies as form of expression because movies like Rambo exist. And no one poopoo's the fact that literature is a form of expression because of the existence of trashy "romance" novels. It would only take a single game with some sort of expression in it to validate the entire medium. As it turns out, there's way more then a single game and this has been the state of affairs for some time.

Certainly the medium is still young and there's a lot of ground still to cover. But a developing form of expression is a form of expression none the less.

Who's talking about the medium? I'm talking about the sub-genre of FPS games to which MoH belongs. There are many games which could be considered art; none of those are they.
 
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