(In another thread I asked this same question about Lightwave.)
In Blender is there a way to precisely control an object's (as in a mesh, vertex, or whatever) position, orientation and scale? Specifically is there an interface in which you can type the absolute or relative values for X position, Y position, Z position, X rotation, Y rotation, Z rotation and scale? 3DS MAX 2.5 (the software I currently use) has this functionality, and I'd like similar functionality in whatever future software I use.
Thanks in advance!
In Blender is there a way to precisely control an object's (as in a mesh, vertex, or whatever) position, orientation and scale? Specifically is there an interface in which you can type the absolute or relative values for X position, Y position, Z position, X rotation, Y rotation, Z rotation and scale? 3DS MAX 2.5 (the software I currently use) has this functionality, and I'd like similar functionality in whatever future software I use.
Thanks in advance!