I'm a pre-beginner user of Blender, so pardon me if this issue is a no-brainer.
On the "Modeling Realistically" page of the Blender 3D: Noob to Pro Wikibook, the following statements are made...
Do these statements mean that a Blender scene cannot be larger than a cube measuring 500 units on an edge, and that a camera cannot "see" beyond 1000 units? If so, then these seem like silly restrictions.
Dazed and confused,
Greg
On the "Modeling Realistically" page of the Blender 3D: Noob to Pro Wikibook, the following statements are made...
# Choose a base scale that will let you work comfortably within a 500x500x500 unit volume.
# Blender limits cameras to 1000 unit distances, for better numerical accuracy.
Do these statements mean that a Blender scene cannot be larger than a cube measuring 500 units on an edge, and that a camera cannot "see" beyond 1000 units? If so, then these seem like silly restrictions.
Dazed and confused,
Greg