Beating Control at a game of chess.

Discussion in 'Star Trek: Discovery' started by Alan Roi, Apr 15, 2019.

  1. Alan Roi

    Alan Roi Commodore Commodore

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    Jan 26, 2019
    This is my thread every on TrekBBS, but here goes:

    I've read a lot of critics wondering that since Discovery has a spore drive it could have been taken anywhere in the universe, thus affording easy escape from Control and even being sent to the future without having to take the risk of getting into a fight. But I think the better question is, what is the benefit of Discovery sitting right where it is, where the Federation is concerned, looking pretty much alone and vulnerable.

    What do people think? Is this criminally stupid/insane? Or is it a Garry Kasparov gambit?
     
  2. Campe

    Campe Vice Admiral Admiral

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    Texas
    It sounds very TOS.
     
    Alan Roi likes this.
  3. Kor

    Kor Fleet Admiral Admiral

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    My mansion on Qo'noS
    And then the captain talks Control into a state of self-contradictory confusion, causing it to go into electronic meltdown.

    Kor
     
  4. SolarisOne

    SolarisOne Fleet Captain Fleet Captain

    Beating this version of Control? It's a game of checkers versus a pigeon compared to beating the novel version (especially seeing as the novel version actually won, and got everything it wanted except for the extremely high death toll during the Borg invasion of 2381.)
     
  5. NewHeavensNewEarth

    NewHeavensNewEarth Fleet Captain Fleet Captain

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    Or just play some Beastie Boys?
     
  6. Delta Vega

    Delta Vega Commodore Commodore

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    If there's a metaphoric way of throwing a tantrum and tipping the board, and pieces, arse over tit then that's a way of confusing Control into submission.