• Welcome! The TrekBBS is the number one place to chat about Star Trek with like-minded fans.
    If you are not already a member then please register an account and join in the discussion!

Spoilers Bad Batch Season 2 - This Fall

I'm a sucker for stories about exploring ancient civilizations and their crazy powerful creations long forgotten by time, no matter how nonsensical they are. I was completely taken in by Omega's unbridled joy in solving the puzzles and seeking out the next chamber, the dangers be damned. Anyone who overanalyzes this kind of thing just doesn't know how to have fun.

My only (most silly) complaint is how Omega was running during the whole excavation, complete with many falling rocks and boulders, without a helmet as oppose to the rest of the Bad Batch.

Rather pointless filler episode, exacerbated by the bizarre choice of whoever thought Wanda Sykes, one of the ugliest-voiced human beings I've ever heard in my life, should be cast in a voice acting role. Her voice here isn't quite as nails-on-a-blackboard for me as it was in her standup comedy prime, but it was definitely grating on me toward the end.
Wow. Just. Wow.

I love Wanda's voice and I was thrilled when I heard it back in the first teaser for this season. I think Wanda does a great job in making Phee such a wonderful and distinctive character. And clearly I'm not the only one who thinks that.

But this "critique" is beyond the pale.
 
I did like however that between how old it is, and how much of an unreliable narrator Phee Genoa is; the myths and legends about this thing could be just 100% BS.
I hope Phee got at least got the age right. I was stoked to see them uncover a doomsday machine from the Old Republic era, or the time of the Jedi-Sith wars. Rationally, it should be wrong, because it's unlikely this machine survived a thousand years, but I'd be still stoked if it is something from the High Republic era, even if I liked it to be older. I feel that running into ancient history left abandoned connects Star Wars together, and I like it even more when it is not just the Jedi and their old temples that are the ancient ones.

This one is not going to be followed up, so not much was gained from this piece of history overall, but I was immensely taken by its age alone. And the mystery left there by the ages.
 
I was completely taken in by Omega's unbridled joy in solving the puzzles and seeking out the next chamber, the dangers be damned. Anyone who overanalyzes this kind of thing just doesn't know how to have fun.

I want to say it felt a bit too much like certain video games. Then again, one of those is a Star Wars game.
YellowSubmarine said:
I hope Phee got at least got the age right. I was stoked to see them uncover a doomsday machine from the Old Republic era, or the time of the Jedi-Sith wars. Rationally, it should be wrong, because it's unlikely this machine survived a thousand years, but I'd be still stoked if it is something from the High Republic era, even if I liked it to be older.
I thought she said it was pre-Jedi. As to why a droid would still be working after all that time, I can only point to the fact that KOTOR and Brian Daley's Han Solo and the Lost Legacy had already gone there.
 
Rationally, it should be wrong, because it's unlikely this machine survived a thousand years, but I'd be still stoked if it is something from the High Republic era, even if I liked it to be older.

IIRC, Tech said it was at least a thousand years, and Phee said it was much older than that.

As for the High Republic, if you mean the book series, that's only about 200 years before the "Skywalker Saga," IIRC.


I feel that running into ancient history left abandoned connects Star Wars together, and I like it even more when it is not just the Jedi and their old temples that are the ancient ones.

This one is not going to be followed up, so not much was gained from this piece of history overall, but I was immensely taken by its age alone. And the mystery left there by the ages.

That's just what frustrated me. Without any historical context or continuity ties, it's just a cross between a by-the-numbers "tomb with booby traps" plot and a random giant robot climax. The parts were nothing we haven't seen before, and they didn't add up to a significant whole. It could be that this was setup for some further arc delving into antiquity, but I think if it had been, there would've been some clearer sign of that, some lingering question we were left with.
 
Given how things went with Rebels and to an extend The Clone Wars (and The Mandalorian for that matter) I get the felling this will come up again.
 
Next weeks episode is called 'Tribe'. Not much to go on there.

The week after we get 2 episodes, 'The Clone Conspiracy' and 'Truth and Consequences'

I'm betting we'll see Cody again in those, and probably Rex.
 
Rather pointless filler episode, exacerbated by the bizarre choice of whoever thought Wanda Sykes, one of the ugliest-voiced human beings I've ever heard in my life, should be cast in a voice acting role. Her voice here isn't quite as nails-on-a-blackboard for me as it was in her standup comedy prime, but it was definitely grating on me toward the end.
I don't hear much difference tonally between Wanda Sykes' voice and Cid's (Rhea Pearlman's), who you are apparently fine with, for you to then describe Sykes' voice this way. Bad form.
 
I don't hear much difference tonally between Wanda Sykes' voice and Cid's (Rhea Pearlman's), who you are apparently fine with, for you to then describe Sykes' voice this way. Bad form.

The timbres are somewhat similar, granted, but not identical, and their deliveries and rhythms are rather different. Perlman's delivery is more laid-back, less strident. It's hard to put into words. I can't explain why the difference makes Sykes's voice so much more unpleasant to me, but it's not a reaction I have by choice; why would I want to? Different people react differently. De gustibus non est disputandem.
 
As homages to Raiders of the Lost Ark go, I found this episode pretty interesting. I like the twist that the treasure was essentially guarded by an overwhelmingly powerful automaton. Omega doing the anticipation gestures modeled after what Satipo did at the start of Raiders when Indy was measuring the sand was a highlight.

This episode may be someone's pitch to work on that rumored Indiana Jones animated series.
 
I hope Phee got at least got the age right. I was stoked to see them uncover a doomsday machine from the Old Republic era, or the time of the Jedi-Sith wars. Rationally, it should be wrong, because it's unlikely this machine survived a thousand years, but I'd be still stoked if it is something from the High Republic era, even if I liked it to be older. I feel that running into ancient history left abandoned connects Star Wars together, and I like it even more when it is not just the Jedi and their old temples that are the ancient ones.

This one is not going to be followed up, so not much was gained from this piece of history overall, but I was immensely taken by its age alone. And the mystery left there by the ages.
Tech already confirmed that the etchings were very old. Like multiple thousands of years old, so that part at least seems to check out. If it indeed predates the Jedi, then by definition it also predates the Sith, and possibly the Old Republic too.
So while there's no conclusive proof that it was a Zeffo weapon, between the age, the look, and the fact the Zeffo did build guardian droids armed with powerful beam weapons, and their eventual fall to the dark side makes it plausible they'd go in for giant planet devastating war machines; there does seem to be some significant circumstantial evidence.
 
I know I'm overthinking it, but why would the interior of a robotic WMD be built to work like an ancient tomb with lots of puzzles and booby traps? Wouldn't that have been very inconvenient for its onboard crew and/or maintenance staff? I suppose maybe they reconfigured the interior as a security system to guard against unauthorized people taking it, and were wiped out before they could reclaim it, or something. Since the compass was found in a junkyard on another planet, and there was no life left on this planet, I guess the builders were spacefaring. But then, why not take the weapon with them when they left? It would be nice to get more exploration of all this.

Also, if the chamber with the crystal rotated 90 degrees when activated, why were the rooms below aligned right-side-up? I suppose maybe the head and neck were horizontal and rose to vertical when it was activated, but I don't remember if that's how it was shown.
 
I know I'm overthinking it, but why would the interior of a robotic WMD be built to work like an ancient tomb with lots of puzzles and booby traps?

I didn't think it was. I thought all that bit was inside the mountain and they only entered the mech after the round door.
 
I didn't think it was. I thought all that bit was inside the mountain and they only entered the mech after the round door.

It still seems like an overelaborate security system. I mean, they exterminated all life on the planet. Nobody had any reason to come there until they found the compass. So who were they hiding it from?
 
If you are not already a member then please register an account and join in the discussion!

Sign up / Register


Back
Top