First of all I think the Archer class ship is a great idea and loved it use in the Vanguard series and that it was featured in the That Which Divides.
So I really just have a nitpick. I think the crew should be at least doubled in size. Yeah I read that everyone has multiple disciplines. But for a crew that is out in possible enemy/unknown space, I think there needs to be more people.
Assume everyone works a 12 hours shift 7 days a week. That is asking a lot, but I’ll buy into it. (I think it’s a tall order cuz when I was in the @$$ end of Afghanistan working that shift, it was grueling for a year), but like I said, I’ll buy into saying that only elite Starfleet folks get assigned to the Archer class.
Since the ship is designed as scout-type missions I think of this…
2 people are assigned at the bridge stations are skilled in helmsman, sensors/navigation, communications are skilled is astronomy and space phenomena per shift (for a total of 4 people as the other two folks work the night shift.
Say the Captain and First Officer are also the medical doctors and have degrees/specialty training in the earth sciences (biology, ecology, geology). Hence they are cross trained and no need for a medical department as they are covering.
I think you would need two people to run engineering per shift. One guy monitors the engines etc and the other guy walks around the ship doing checks, maintenance, diagnostics etc. Besides have the engineering background, they also double as the security officers/crewman. That’s a total of 10 folks.
There is probably another two folks who double as security and the earth sciences...as if the Captain and First Officer on an away mission, the CPT and First Officer y aren’t gonna get saddled with doing the science stuff as there is probably planetary folks they have to interact with + all the command responsibilities, they won’t be doing all the science experiments alone and will delegate that stuff to the assistants.
That’s a total of 12 folks.
They remaining two folks are land scouts/sorta like the MACOs and could double as one of the bridge shifts (helmsman, communications etc). Yeah, I already mentioned the security guys with the engineering guys, but doing security on a ship is different that infantry/scout skills on a planet. Plus, I think if there are land crafts that the MACOs would operate etc. And could fill in for any spot say someone gets sick with the flu.
I was an Army Ranger but am not qualified to be a security officer on a Navy ship as it is different skill sets (nor could the Navy guy on the ship do a route recon).
Again, ain’t saying it can’t be done, but its stretching the crew pretty thin. Plus, it’s not like the ship is patrolling the area from Earth to Jupiter, but its unknown space.
I say again, I do love the Archer Class ideas but think the crew should be doubled in size. Just my two cents.
Your thoughts???
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So I really just have a nitpick. I think the crew should be at least doubled in size. Yeah I read that everyone has multiple disciplines. But for a crew that is out in possible enemy/unknown space, I think there needs to be more people.
Assume everyone works a 12 hours shift 7 days a week. That is asking a lot, but I’ll buy into it. (I think it’s a tall order cuz when I was in the @$$ end of Afghanistan working that shift, it was grueling for a year), but like I said, I’ll buy into saying that only elite Starfleet folks get assigned to the Archer class.
Since the ship is designed as scout-type missions I think of this…
2 people are assigned at the bridge stations are skilled in helmsman, sensors/navigation, communications are skilled is astronomy and space phenomena per shift (for a total of 4 people as the other two folks work the night shift.
Say the Captain and First Officer are also the medical doctors and have degrees/specialty training in the earth sciences (biology, ecology, geology). Hence they are cross trained and no need for a medical department as they are covering.
I think you would need two people to run engineering per shift. One guy monitors the engines etc and the other guy walks around the ship doing checks, maintenance, diagnostics etc. Besides have the engineering background, they also double as the security officers/crewman. That’s a total of 10 folks.
There is probably another two folks who double as security and the earth sciences...as if the Captain and First Officer on an away mission, the CPT and First Officer y aren’t gonna get saddled with doing the science stuff as there is probably planetary folks they have to interact with + all the command responsibilities, they won’t be doing all the science experiments alone and will delegate that stuff to the assistants.
That’s a total of 12 folks.
They remaining two folks are land scouts/sorta like the MACOs and could double as one of the bridge shifts (helmsman, communications etc). Yeah, I already mentioned the security guys with the engineering guys, but doing security on a ship is different that infantry/scout skills on a planet. Plus, I think if there are land crafts that the MACOs would operate etc. And could fill in for any spot say someone gets sick with the flu.
I was an Army Ranger but am not qualified to be a security officer on a Navy ship as it is different skill sets (nor could the Navy guy on the ship do a route recon).
Again, ain’t saying it can’t be done, but its stretching the crew pretty thin. Plus, it’s not like the ship is patrolling the area from Earth to Jupiter, but its unknown space.
I say again, I do love the Archer Class ideas but think the crew should be doubled in size. Just my two cents.
Your thoughts???
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