Physics-wise, a warp field would have no effect on a ship's momentum; it would come out of warp with the same velocity (speed and direction) it had going in. Which can be a problem, since your destination planet may be moving through space on a very different trajectory from the planet you started from. So there's going to have to be some maneuvering at impulse to "catch up" with whatever you're aiming for. A good starship pilot will probably choose their initial warp-entry trajectory to approximate that of their target, if they have that navigational data available.
Also, it's established by the TNGTM that impulse engines do reduce a ship's effective inertial mass, allowing it to accelerate faster, turn on a dime, etc. despite its enormous mass. Momentum equals mass times velocity, and the momentum of a body that isn't under thrust is a conserved quantity; so if you increase an object's mass, its velocity will decrease in direct proportion. So if your impulse engines have reduced your effective mass by a factor of a thousand and you're traveling at 75,000 km/s (about 1/4 lightspeed), then shutting off your impulse engines and returning your ship to its full mass should reduce your velocity to 75 km/s just like that.
It's meaningless to talk about "coming to a halt" or "anchoring" yourself in space, because there is no absolute reference frame. Everything in space is moving along some kind of trajectory, whether orbital or parabolic or hyperbolic. The only way you can define "standing still" is relative to some other specific object, but that really means just matching that object's own motion. Maybe you can define being stationary relative to the cosmic background radiation -- i.e. observing no redshift or blueshift in the CBR in any direction -- but that would be pretty useless so long as the nearby planets and stars and whatnot are still whipping by in their orbits around the center of the galaxy. Thinking about "halting" in space is as misguided as thinking about constant speeds in space. These are Earthbound assumptions, and they need to be unlearned before you can speak meaningfully about space travel.
Also, it's established by the TNGTM that impulse engines do reduce a ship's effective inertial mass, allowing it to accelerate faster, turn on a dime, etc. despite its enormous mass. Momentum equals mass times velocity, and the momentum of a body that isn't under thrust is a conserved quantity; so if you increase an object's mass, its velocity will decrease in direct proportion. So if your impulse engines have reduced your effective mass by a factor of a thousand and you're traveling at 75,000 km/s (about 1/4 lightspeed), then shutting off your impulse engines and returning your ship to its full mass should reduce your velocity to 75 km/s just like that.
It's meaningless to talk about "coming to a halt" or "anchoring" yourself in space, because there is no absolute reference frame. Everything in space is moving along some kind of trajectory, whether orbital or parabolic or hyperbolic. The only way you can define "standing still" is relative to some other specific object, but that really means just matching that object's own motion. Maybe you can define being stationary relative to the cosmic background radiation -- i.e. observing no redshift or blueshift in the CBR in any direction -- but that would be pretty useless so long as the nearby planets and stars and whatnot are still whipping by in their orbits around the center of the galaxy. Thinking about "halting" in space is as misguided as thinking about constant speeds in space. These are Earthbound assumptions, and they need to be unlearned before you can speak meaningfully about space travel.