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Anyone Here Wish They Would Have Kept The Jackets From The Cage?

It would not make sense for excursion parties to rely strictly on shirt-and-trouser normal duty uniforms for keeping them warm in cooler environments, even if they had climate controls built-in. The human body looses most of its heat through its head, especially the ears. Without hats and scarves, there would still be a danger of hypothermia and frostbite. Also consider that the normal duty uniforms are too thin for harsh environments, especially ones with jagged rocks and ice. The only way an adjustable "smart" uniform would work would be if you could input a code that would completely transform the uniform around its occupant so that it became winter gear; hat, boots and all.

There seemed to be some things TOS rarely, if ever, allowed the characters to wear. It was as if there were some prohibition on characters wearing these items. Spacesuits, hats, coats/jackets, winter gear, hoodies, desert gear, ties, gloves, combat fatigues, etc. The fact that we saw characters wear some of these items in a maximum of only one episode, if ever, seemed odd.

The notion of landing parties on planets regularly beaming down while wearing normal duty uniforms and carrying only a phaser, a communicator and a tricorder seemed silly. Never (or almost never) a hat, a helmet, a jacket, or even a first aid kit.

Other threads started in this forum lately focused on topics of how to "fix" specific episodes. This is just my 2¢, but TOS overall would've looked more believable if landing parties of five persons or less had the sixth transporter pad occupied by some kind of excursion kit, which would be a giant can-like container that could hold a collection of packed items for the team's mission, relaxation and survival. Items included in a kit would vary from mission to mission, but could include everything from a tent to a water purification/extraction device to a portable computer/subspace transceiver to maybe a small food synthesizer/recycler ("waste not, want not").

On the surface, this would seem to complicate stories like "That Which Survives" or "The Enemy Within" but really I think it would make the landing parties in those stories more plausible instead of less and it wouldn't have to add any significant cost to the episode. Sulu and his team didn't have to freeze on the surface of that planet for the episode's plot to work. It should have been relatively easy for Sulu and his team to get help even if the transporters and the shuttlecraft were unavailable. They would still be suffering on the planet's surface, but not in immediate and constant mortal danger. These are, after all, astronauts who regularly work in outer space where it is frequently far below -100º F on a regular basis. They may have vulnerabilities, but they shouldn't be that vulnerable.
 
We have to accept that it was really a budgetary limitation. Given the resources I think it more likely we would have seen more.

TNG didn't utilize off-ship gear either and they had more resources available.
 
Correct me if I'm wrong, but if memory serves, TNG's main characters never wore a spacesuit during the entire run of the TV show. Wasn't the "First Contact" feature film the first time we saw TNG cast members in spacesuits? I'm pretty sure that was the case, anyway.

TNG stories seemed to seldom show the characters beaming into harsh environments; so the show's answer to the TOS "The Enemy Within" / "That Which Survives" issue was to simply avoid showing anything like that.
 
It would have been an interesting choice to say the least. :rommie:

But I feel that it would have clashed too much with the overall look and design of the costumes if they changed the costumes but kept the jackets. I feel if they were going to do that they might as well keep the old uniforms. And with it the overall design of the ship with that weird "War of the Worlds Tripod thing" sticking out of the side of the Captain's Chair.
 
The whole Class M planet idea was essentially a budgetary notion to save money on costuming. If you're going strictly to Earth equivalent worlds than you can invoke the conceit that the climate is very much like Earth's.

But for Star Trek's premise to really seem more credible even Class M worlds would have a great variety of environments that Starfleet personnel would need to be trained and equipped to deal with.
 
I'd have to dig up the memo, but the production team certainly didn't want to reuse the jackets, which (as I recall) were both badly made and expensive.

IIRC they were made of some kind of foam-backed material, turned inside out, so the foam was on the outside. It looked futuristic but the foam was easily scuffed and the jackets wouldn't have stood up to prolonged use.

I liked them though, and it would have been nice if they'd had something like that through the production. The only thing I didn't like about them is they didn't have collars. Futuristic looking, I guess, but if you want to keep warm it's good to have something up around the neck. Same with the TMP jackets. Then the WOK jackets went too far the other way with huge collars.
 
The whole Class M planet idea was essentially a budgetary notion to save money on costuming. If you're going strictly to Earth equivalent worlds than you can invoke the conceit that the climate is very much like Earth's.

But for Star Trek's premise to really seem more credible even Class M worlds would have a great variety of environments that Starfleet personnel would need to be trained and equipped to deal with.

C'mon. Everyone knows that all Class-M planets are universally a comfortable room temperature. :)

But, yes. Budgetary considerations aside, you'd think landing parties would take the regional weather and climate into account when prepping for a mission.

Granted, it makes sense that, with a whole planet to choose from, Scotty probably isn't going to beam them down into a monsoon or the local equivalent of Death Valley, let alone some time zone where it's pitch black outside, but what about those times when they're responding to a distress signal or detecting an unusual energy source at a specific site? Then they should have to take the local environment into consideration . . . .

Did they ever beam down into a rainstorm? Or at three o'clock in the morning, local time?
 
This is the huge advantage of SF literature or in film where you have no real budgetary restrictions.

And that's why you saw the field jackets and other attire return in the films.
 
I always loved the jackets they wore in “The Cage”! Also, those holsters with which they carried around their lasers.

Yes. Enterprise brought them back, or something very similar anyway.
Yes, they had wonderful uniform jackets in Enterprise. For some reason, however, they abandoned them for the most part after the first season.
 
Well the Enterprise uniforms had the thing that was lacking the most in the other series, pockets.
 
Granted, it makes sense that, with a whole planet to choose from, Scotty probably isn't going to beam them down into a monsoon or the local equivalent of Death Valley, let alone some time zone where it's pitch black outside, but what about those times when they're responding to a distress signal or detecting an unusual energy source at a specific site? Then they should have to take the local environment into consideration . . . .

Well, they have the more memorable environmental suits introduced in season three, or "The Naked Time" version, which would provide greater flexibility.

Did they ever beam down into a rainstorm? Or at three o'clock in the morning, local time?

Use "The Naked Time" suit, and you're good to go,
 
That big plastic hood couldn't have been much help for ones eyesight at 3 in the morning. At least by TNG's time, Starfleet had picked up some flashlights.
 
It would not make sense for excursion parties to rely strictly on shirt-and-trouser normal duty uniforms for keeping them warm in cooler environments, even if they had climate controls built-in. The human body looses most of its heat through its head, especially the ears. Without hats and scarves, there would still be a danger of hypothermia and frostbite. Also consider that the normal duty uniforms are too thin for harsh environments, especially ones with jagged rocks and ice. The only way an adjustable "smart" uniform would work would be if you could input a code that would completely transform the uniform around its occupant so that it became winter gear; hat, boots and all.

There seemed to be some things TOS rarely, if ever, allowed the characters to wear. It was as if there were some prohibition on characters wearing these items. Spacesuits, hats, coats/jackets, winter gear, hoodies, desert gear, ties, gloves, combat fatigues, etc. The fact that we saw characters wear some of these items in a maximum of only one episode, if ever, seemed odd.

The notion of landing parties on planets regularly beaming down while wearing normal duty uniforms and carrying only a phaser, a communicator and a tricorder seemed silly. Never (or almost never) a hat, a helmet, a jacket, or even a first aid kit.

Other threads started in this forum lately focused on topics of how to "fix" specific episodes. This is just my 2¢, but TOS overall would've looked more believable if landing parties of five persons or less had the sixth transporter pad occupied by some kind of excursion kit, which would be a giant can-like container that could hold a collection of packed items for the team's mission, relaxation and survival. Items included in a kit would vary from mission to mission, but could include everything from a tent to a water purification/extraction device to a portable computer/subspace transceiver to maybe a small food synthesizer/recycler ("waste not, want not").

On the surface, this would seem to complicate stories like "That Which Survives" or "The Enemy Within" but really I think it would make the landing parties in those stories more plausible instead of less and it wouldn't have to add any significant cost to the episode. Sulu and his team didn't have to freeze on the surface of that planet for the episode's plot to work. It should have been relatively easy for Sulu and his team to get help even if the transporters and the shuttlecraft were unavailable. They would still be suffering on the planet's surface, but not in immediate and constant mortal danger. These are, after all, astronauts who regularly work in outer space where it is frequently far below -100º F on a regular basis. They may have vulnerabilities, but they shouldn't be that vulnerable.
I have often thought that O'Neill's Stargate teams were much better equipped for exploring new worlds than TOS landing parties.
 
Stargate SG-1 was a good example of what planetary excursions would be more like albeit with more advanced equipment for Trek.
 
I have always wished for more variety of landing party equipment, rather than the usual fare. I have seen some fan art of applying the Cage jackets to the later episodes. This thread is on a fan costume board that discusses all the ins and outs of material and construction.

I can imagine that part of the difficulty with the production was that it was made from upholstery turned inside out, which created the sparkle. Well, that foam on the inside tended to snap and get gouged very easily so they were not the heartiest of garments.

If they had come up with a better material, but a similar design, I think it would have added more variety to the away team. Besides, some instances of having a dark gray jacket rather than a bright red target, I mean, shirt can be beneficial ;)
 
Something tells me the costumes deliberately traded on Mr. Shatner's sex appeal which jackets would have blunted. :devil:
 
^ For some reason this brings to mind a conversation with a co-worker at a place where I used to work. She was, shall we say, of that generation. Her impression of Kirk in TOS, as far as attractiveness goes, was "yuck...just, yuck." And she thought the same of Sean Connery in the early Bond movies. :lol:

Kor
 
This post isn't about the jackets, but since it's the most recent 'Cage' thread, it will do...

cage-bridge.jpg


This is at the end, just before warping to the next adventure.

Who's the guy in the blue shirt next to Pike? He comes running into the shot to hit his mark right before the pullback. I don't remember what character he is and if he even has any lines at all. And I just finished watching it. It was like, where the heck did he come from! :lol:
 
I am all about jackets, as well as the equipment harnesses worn underneath.

Always struck me as far more practical from an in-world perspective. From a production standpoint, a better material would need to be selected.
 
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