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Anyone here ever try to write science fiction?

I am pretty much a gardener. I've tried outlining but sometimes I get so carried away that I just give up. I once wrote an 80 page outline whereas I could have merely done it in two-three pages and just started actually writing the story.

However, I usually write screenplays, in which for the most part I usually have a treatment or outline before I started writing the script. However that isn't always the case. With both Wake and Fallen, two short films I co-wrote and directed, I literally sat down in front of the computer one night and started writing. By the early morning hours I had a fifteen-twenty page script. Then the revision process follows. For Wake, I revised the script more than twenty times before I got a shooting draft, and even then at the last minute just before filming I called in my friend to do a polish because I needed perspective. Also, I've found out writing collaboratively with someone else makes the writing process much more fluid and organic. Whereas if I write by myself I'm locked in a room for hours and hours on end, with a partner you have someone to spar off with creatively and it helps considerably.

I've actually just sold Fallen as a graphic novel to Image Comics which I'm currently writing, and I've discovered that while the format is not too dissimiliar to writing a screenplay, the method and approach is an entirely different animal. Since I had the story already conceived by the time I began writing, I simply wrote a much smaller and concise outline and that's what I've been following. I've tried to remain true to the short film in which the graphic novel was based, but I try not to limit myself creatively and if an idea occurs to me while I'm writing, I just flow with it.

So to be honest I haven't written much prose but I would like to approach writing a novel at some point. Screenplays are so format specific it disallows you from going into specifics and really fleshing out your imagination. I've written many short stories and I love the ability to just write unrestrained by format.
 
More nuts-and-bolts stuff. When I'm in the brainstorming stage, I just scribble down scenes, character bits, snatches of dialogue, interesting settings, gadgets, plot twists, etcetera onto index cards. Then I shuffle the cards until they all seem to be in the right order. Invariably I end up discarding a few cards because they don't fit in anywhere, but that's okay. I'll use that bit in the next book . . . .

Once I have the cards in the right sequence, I transcribe them onto my computer, which gives me the first draft of an outline . . . .

It's very mechanical, but it works for me.
 
Has anyone here ever written or tried to write a science fiction story? Fanfic doesn't count, duh.
I've written my share of fanfic in the Star Trek TOS universe. But I soon realized its limits.

Presently I'm trying to write a full length science fiction, space adventure novel. I'm not only writing the story but I'm also taking the trouble to actually design the starships, the tech and the aliens involved. Presently someone is helping me with a #D computer model of the starship and we hope to put a short live-action type animation together about a minute or so long.
 
Yes, but I suck at the science part.
I try to read what I can regarding respected science theory and speculative technology. I just finished reading Wil McCarthy's Hacking Matter (published six years ago) and Gregory Benford's Beyond Human as well as other sources (such as Ray Kurzweil's The Singularity Is Near) to get a better handle on extrapolating and projecting forward advances in new materiels and their manipulation as well as speculations on artificial intelligence, robotics and man/machine interfacing.

It's not that I want to write reams of technical exposition (something I have little patience reading), but rather when I depict my ideas I want them to seem as credible as possible no matter how far-fetched they may seem from our current perspective. Often the effectiveness is in finding just the right word for something rather than reciting a technical description or explanation for it.
 
Personally I have little interest in "hard" science fiction, to me sci-fi should just be an interesting backdrop to tell stories about the people with the spaceships and laser guns. ;)
 
I saw Coraline a few weeks ago and I enjoyed it quite a bit. The visuals were superb and I really liked the voice cast.
 
Heinlein had three rules that went more or less like:

1) You must write.
2) You must finish what you write.
3) You must put it on the market and keep it there until it sells.

Number 3 may seem daunting, but it's actually #2 that kills most projects.
 
Yes, but I suck at the science part.
I try to read what I can regarding respected science theory and speculative technology. I just finished reading Wil McCarthy's Hacking Matter (published six years ago) and Gregory Benford's Beyond Human as well as other sources (such as Ray Kurzweil's The Singularity Is Near) to get a better handle on extrapolating and projecting forward advances in new materiels and their manipulation as well as speculations on artificial intelligence, robotics and man/machine interfacing.

It's not that I want to write reams of technical exposition (something I have little patience reading), but rather when I depict my ideas I want them to seem as credible as possible no matter how far-fetched they may seem from our current perspective. Often the effectiveness is in finding just the right word for something rather than reciting a technical description or explanation for it.
I've been reading some books by Michio Kaku lately. Not for research, but for fun. But it might help me from the science angle. I tend to learn more from fun reading so some of the science and speculative science might sink in. ;)
 
On the subject of outlining vs. free association:

I'm at the start of the third and final "act" of my spec novel, which brings the characters into a new environment, and just this morning I've come up with some really neat new ideas about what to do in this part of the novel, a couple of whole new subplots that aren't in the outline but that really help tie the ideas of the book together and elevate the scope of the story, as well as justifying the presence of some supporting alien characters that I basically just threw in for the sake of having them there. But I still have to figure out how to integrate them with the stuff that is in the outline, and that's no doubt going to require some new outlining. Maybe I'll even think of some ways to improve on the plot I was going to tell.
 
Heinlein had three rules that went more or less like:

1) You must write.
2) You must finish what you write.
3) You must put it on the market and keep it there until it sells.

Number 3 may seem daunting, but it's actually #2 that kills most projects.
No kidding. I have four notebooks of writing projects. All of them have something written for them in prose, but only one is getting worked on at the moment. I have such a problem with finishing what I start. Maybe because so many of my ideas have a touch of the epic that it's so daunting to write that much.
 
My advice, and it works for a lot of people: Start writing. Keep going. Even if you don't like some decision you made or a scene or a character, keep plowing ahead. Make note of what you need to change in what's already written but don't go back. Just keep going until you reach THE END. Once you have a complete story you will a) have the confidence of knowing you can do it, and b) you can see the entire piece and make judgements on if it works based onthe entire piece, not guessing if fragments are going when you like.

Then you do the rewrite and fix it all up.


QFE. After sixteen years of never finishing anything, I finished my first screenplay last year, and this was how. Plow straight to the end, and only then go back and start polishing.

Like others have said, writers aren't all the same, and this advice may be worth more to some than others, but if you find yourself never finishing anything, this might be why.


Marian
 
QFE. After sixteen years of never finishing anything, I finished my first screenplay last year, and this was how. Plow straight to the end, and only then go back and start polishing.

Like others have said, writers aren't all the same, and this advice may be worth more to some than others, but if you find yourself never finishing anything, this might be why.
A friend of mine and I have been developing a TV comedy; writing one night every week since the start of year. Just those few hours a week of solid forward momentum has--to date--yielded one and a half teleplays.
 
I've been thinking about putting out a novel serially as I write it, maybe on a blog or something, mostly for my friends. It's primary purpose is to keep me disciplined as I write; an audience bugging you about where the next installment is can be a wonderful motivator, I imagine.

But I'm also worried about copyright protection and the Internet and all that, so I don't know if a blog is the best way to do it.
 
How did you get your story published after writing it? -For those that have been published.

Find markets through a source like Writers' Market or Ralan.com. Research them to choose the markets suited for what you write, or to know how to write stuff suited to your desired markets. Submit stories according to the guidelines. If rejected, submit somewhere else. Lather, rinse, repeat.
 
I've been thinking about putting out a novel serially as I write it, maybe on a blog or something, mostly for my friends. It's primary purpose is to keep me disciplined as I write; an audience bugging you about where the next installment is can be a wonderful motivator, I imagine.

But I'm also worried about copyright protection and the Internet and all that, so I don't know if a blog is the best way to do it.

If the blog is open to anyone, then your novel would be considered already "published" by many houses and therefore they wouldn't be interested since the public already has it.

Or if your blog is private (members only who have to sign up and/or get your approval for access), anyone can easily snatch the text off it and then your work is out there beyond your control.

The internet has made traditional marketing of your work much more complex.

--Ted
 
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