@Lensman Im currently working on a "TNG style" TOS bridge in Second Life, I'll post some pics when its nearer done if you want.
@Ptrope Do you mind if I base a few ideas of my own on your season 4 engineering?
Nope; don't mind a'tall!

BTW, here's the only decent image I rendered up of my experimentation with the 'glass bridge' based on the original 'Cage' design:

I was starting to try to lay out a touch-control board, based on the arc of the buttons and blinkies - it was very rudimentary at that point. You can see here how I used a very similar scheme to Vektor's as far as retaining and polishing the black-on-gray consoles, although I didn't make any structural changes to the set piece (the idea that was going through my head when doing this was to create this as a variant of the Poser model, with a somewhat-polished version of the 'Cage' bridge that included all the physical buttoins, but also had the black consoles UV-mapped so one could make the physical buttons invisible, and apply glowing texture maps to the consoles directly

The McCoy pic was obviously just a placeholder - at that point, I didn't even have the finalized correct textures for all those displays
