• Welcome! The TrekBBS is the number one place to chat about Star Trek with like-minded fans.
    If you are not already a member then please register an account and join in the discussion!

Any way to earn Cryptic points WITHOUT money?

Johnnymuffintop

Commander
Red Shirt
Alright, so I'm pretty new to this (STO, not Cryptic, I've played Champions for a while). And without navigating the STO forums, I was wondering if there is a way to earn Cryptic points without actually paying them REAL funds.
Of course, if all else fails I'm perfectly alright with giving up ALL my crafting supplies for Cryptic points. :bolian:
 
There's the Dilithium exchange. You can convert that into C-Store points, though you probably won't get a great deal in return if you don't have a lot stored up already.
 
There's the Dilithium exchange. You can convert that into C-Store points, though you probably won't get a great deal in return if you don't have a lot stored up already.

Yup, Dilithium can be converted into C-Store points. If you're really desperate for Dilithium, a good way of obtaining it is to participate in the daily 1-hour event that takes place at Starfleet Academy, I have seen it reward up to 2k Dilithium per reward.
 
At the monent Cryptic points are cheap on the dilithium exchange. I sold some dilithium for around 290 dilithium per point fir the sole reason to resell the points with the next C-Store ship release when prices will undoubtebly sky-rocket again.
 
Yeah, been dumping all my dilithium for C-points right now, waiting to sell them back later for more when it jumps. Not using them for much, worth a shot...
 
I did some dilithium grinding and in about a week I got 400 c-store points. Add on my monthly stipend, and I'm sitting in at just over 800 now. Saving up for the next sale, whenever that may be.
 
I dumped all my dilithium into the exchange and got enough for the Sao-Paulo. Very happy.

Currenly building my stockpile back up. The Warzone of Klingon Pillergers is a great mission for this if there are lots of other players about. You can earn about 6,000 dilithium in an hour as it's not a daily!
 
I dumped all my dilithium into the exchange and got enough for the Sao-Paulo. Very happy.

Currenly building my stockpile back up. The Warzone of Klingon Pillergers is a great mission for this if there are lots of other players about. You can earn about 6,000 dilithium in an hour as it's not a daily!

How is the Sao-Paulo compared to the Defiant retrofit? I'm thinking that I will upgrade to the Sao-Paulo next for my tac character.
 
Got the Sao Paulo, thinking it would be similar to the retrofit and that the quad cannons would be worth it. Kinda regretting it, as it's not quite what the retrofit would be (although like the costume), and the quads are only good if you're using phasers. As it seems Antiprotons are the way to go for STFs at endgame, i've moved towards putting them on the shelf, or maybe tossing them to my Gal-X cruiser, which is outfitted in phasers.

I'm almost to 600 days veteran reward, so was thinking I'll get the defiant refit for the bonus, had planned on getting the Intrepid refit so i have a science vessel (although no idea why i'd really use one). Science vessels seem pretty wasted at endgame, though, not being a science officer, and DPS being key.
 
Hokay, so now that I know how I suppose my next question is which missions reward the most dilithium?

Most dilithium missions are dailys, however with the influx of new players the War Zone in the Kerat system near K7 can be completed in around 5mins and there's a repeatable mission the rewards completing this three times with 1440 dilithium.

Doing this repeatedly I hit the 8,000 dilithium refinement cap yesterday. :)
 
At the monent Cryptic points are cheap on the dilithium exchange. I sold some dilithium for around 290 dilithium per point fir the sole reason to resell the points with the next C-Store ship release when prices will undoubtebly sky-rocket again.

Still trying to get my head around the Dilithium Exchange.

So you sold a chunk of Dilithium at 290 di/cp. At some later date, you will try to sell those cps for a chunk of Dilithium (hopefully at a lower price). What target ratio would be realistic? 350 di/cp? 500 di/cp?

So if you sold your 80,000 dilithium at 290 di/cp, you would have 276cp. If you were able to later trade your 276cp for dilithium at 350 di/cp, you would have 96,500 dilithium.

Hey, perhaps I'll use the 400 cp stipend to iinvest in dilithium. What's a good price if buying dilithium? Thanks.
 
Currently the Dilithium Exchange is disabled, and my guess is that it will stay disabled until the lottery event ends.

I have 550 c-points there that I cannot reclaim, and I'm not going to spend a single cent buying more when I have those unreachable.
 
Yeah, they're "Offended" that anyone thinks it's on purpose, but they also have to realize they have NO trust-capital right now, so people are going to think the worst no matter what. And that it went down pretty much right away, right when people started to need CP again, is questionable at best. How does a system that's basically not had a single glitch since it launched suddenly so buggy it takes several days to fix? No way I'm buying that one, honestly.

they want the only way to get more CP right now is to put NEW money into the game. No earning dilithium and trading it for points that already exist.

Devs are awfully quiet on this one, despite tons of threads asking about it.

Shady at best...
 
I have no problem with them shutting down the dilithium exchange, if they are open about the reason for it. In a F2P game, they must find ways to bring in coin. Putting up more stuff on the C-Store, stuff that people want, seams to me to be the best way to get it, from my point-of-view. From browsing their forums, people are more then whiling to pay for good stuff, from new uniforms, to even new beam animations. There are a ton of community suggestions there, which the devs pay no attention to however.

I can only play STO while at work, so I don't know what the situation was last weekend; but it is quite plausible the system went down because of too many users trying to use it.
 
Not addressing the reasons behind why things aren't working, but how are they hit with the 'too many users logged in' issue? (both for this, and recent FE debacle). They HAVE a overflow queue, people have been stuck in it before. If the server can only handle so many requests, either upgrade the capabilities, or don't let more people than that IN at one time.
 
That was the vibe I got from the way other parts of the game were behaving. It was like the system was been flooded with requests it cannot meet, and so they pulled the plug on some services. The Exchange was also very slow, and even moving items in one's inventory took a while.
 
If you are not already a member then please register an account and join in the discussion!

Sign up / Register


Back
Top