None yet. Those images are just screencaps from Hexagon, which doesn't have a render engine, but has a sort of fake render view option that makes everything look sort of dull metallic. I plan on doing the maps in UVmapper and Paintshop Pro. I'm not planning on using any fancy shaders or procedurals so that it stays completely compatible with Poser and DS.I'm interested in your material settings . . . care to elaborate on your setup?
"Pig Pen, this here's the Rubber Duck. We about to put the hammer down."
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