Would agree with that. One such type would be more than enough. I am curious how the cuff or shoulder ranks for non-coms would work.Seems a little redundant to have three different rank insignia.
They look like they take a lot of inspiration from the discarded uniforms developed for Generations, with the chest flap, striped sleeve insignia, and department color on the collar.
Seems a little redundant to have three different rank insignia. The chest flap seems weird to me. I used to fence (foil and saber, but not epee) and these look very much like fencing jackets, but I'm used to the closure being on the left side./QUOTE]
Would agree with that. One such type would be more than enough. I am curious how the cuff or shoulder ranks for non-coms would work.
Haha, yeah, maybe it's a bit too much, but I liked how it looks. I'm thinking about non-com uniforms now, but probably the design for those will be different (simpler).
From a practical point of view, I don't like the pant cuffs. How do you have them tailored for length? I wouldn't mind seeing the bloused boots from TOS here.
I'm not sure I understand what you're saying here. The bottom end of the pants is exactly the same as the one from the canon uniforms, I just switched the division color with gold. Here's an example in Picard's uniform, see the red line on the bottom of the pants.
Like others have said they look like a refined version of the Generations uniforms, out of interest with the buttons did you gain any inspiration from the Officers uniforms on BSG? I always saw those as a similar concept to the WOK/GEN designs but ones which work much better in the "real" world.
The one thing I would think could be added would be a simple belt like the BSG uniforms which would sit to separate the jacket and trousers?
Nice work! I like that your artwork shows us the full sleeve, instead of many that have the cuffs behind the back.
In addition to noncoms, what does an admiral's uniform look like?
I like the effort that you put into these uniforms, @Rekkert , but they don't really work for me, and these posts I quoted helped me figure out exactly what wasn't working. There's just too much going on, with the rank insignia in three places, and then the flap and buttons, and all the gold piping everywhere. If this is what a standard duty uniform for an officer looks like, then an admiral's uniform or a dress uniform would be downright gaudy.As for the concept itself, it looks good, but it reminds me of the Admiral-of-the-week uniforms in TNG. What I mean by that is it seems like a "busied-up" version of the actual TNG unforms.
I like the effort that you put into these uniforms, @Rekkert , but they don't really work for me, and these posts I quoted helped me figure out exactly what wasn't working. There's just too much going on, with the rank insignia in three places, and then the flap and buttons, and all the gold piping everywhere. If this is what a standard duty uniform for an officer looks like, then an admiral's uniform or a dress uniform would be downright gaudy.![]()
In-universe, you'd be scanned and a uniform would be produced that perfectly fitted each individual. Off the peg sizes would be a laughably antiquated concept! For more luxurious clothing, tailors obviously still exist, such as Garak.From a practical point of view, I don't like the pant cuffs. How do you have them tailored for length? I wouldn't mind seeing the bloused boots from TOS here.
I understand what you're saying, and that's ok. I did these wanting to recreate more Napoleonic style uniforms, and I get that that's not everyone's cup of tea.
That's fine for "in-universe", but what about the real-world wardrobe department? My wife does that type of work on occasion and said it would be a real PITA to do.In-universe, you'd be scanned and a uniform would be produced that perfectly fitted each individual.
Bob Blackman inherited the idea from Theiss, but when he could have discarded it at any point, he actually kept that feature through all the Starfleet uniform variations he designed. Presumably they found a way to make it work?That's fine for "in-universe", but what about the real-world wardrobe department? My wife does that type of work on occasion and said it would be a real PITA to do.
I like it, good job. I wonder why they didn't design it a bit less like a pajamas. On the other hand, Star Trek Enterprise had (for me) the best uniforms.
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