May I present to you a Nova Class design, informed by the aesthetics of the alternate timeline films. I'm not quite sure where this idea jumped in my head from, but it's now eating up my free time, lol.
(full gallery here – I'll continue to add to this as I work)
This is basically the very first time I've tried a project like this, so critique away. I plan on having a fully textured/lit mesh once I'm done, along with several internal renders. Also, a full set of deckplans, which I'm working on now in blueprint style, but it's easy enough to color them up to match Strategic Design or Technical Manual styles. And finally, I'm working on an MSD, to hopefully fit in well with the PCAP stylings of ATL Trek.

(full gallery here – I'll continue to add to this as I work)
This is basically the very first time I've tried a project like this, so critique away. I plan on having a fully textured/lit mesh once I'm done, along with several internal renders. Also, a full set of deckplans, which I'm working on now in blueprint style, but it's easy enough to color them up to match Strategic Design or Technical Manual styles. And finally, I'm working on an MSD, to hopefully fit in well with the PCAP stylings of ATL Trek.
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