• Welcome! The TrekBBS is the number one place to chat about Star Trek with like-minded fans.
    If you are not already a member then please register an account and join in the discussion!

Actually, I quite like . . . (Voyager edition)

There are several good reasons for Voyager not to look battle damaged that have been mentioned in this thread: the damaged look wouldn't have fit the emotional tone of the show, dealing with battle damage would have taken up narrative time in a way that didn't fit the focus of the show, and we can reasonably assume many things were fixed offscreen. Not to mention that Voyager and Star Trek more generally have never been beholden to complete realism.

Additionally, at a time when digital effects were more expensive and the show relied on models, it was cost prohibitive to show Voyager's hull in different states from week to week.

Personally, I don't have a problem imagining some temporary damage to Voyager that isn't shown, just as I can get past the big spears tossed unceremoniously on camera in "Galileo 7" and the Horta that looks like an ottoman in "Devil in the Dark." I appreciate nice visuals and effects when I see them (and they are to be found in the original Star Trek, my two above examples notwithstanding); but I'm not one of those people who can't engage with a good story when the visual effects are limited.
 
Actually, I like...

(Janeway is so obvious, I'm not including her.)

... Chakotay.

The maturation of Kes (long hair and all.)

"The Thaw."

"The Fight."

The demystification of both the BORG and 8472.

The angst filled end of "Course Oblivion'.

Seeing the brig from a prisoner's POV over 30 days.

Seven's eulogy for Commander Kelly in "One Small Step".

And of course... everything about "Endgame" except C/S.
 
There are several good reasons for Voyager not to look battle damaged that have been mentioned in this thread: the damaged look wouldn't have fit the emotional tone of the show, dealing with battle damage would have taken up narrative time in a way that didn't fit the focus of the show, and we can reasonably assume many things were fixed offscreen. Not to mention that Voyager and Star Trek more generally have never been beholden to complete realism.

Additionally, at a time when digital effects were more expensive and the show relied on models, it was cost prohibitive to show Voyager's hull in different states from week to week.

Personally, I don't have a problem imagining some temporary damage to Voyager that isn't shown, just as I can get past the big spears tossed unceremoniously on camera in "Galileo 7" and the Horta that looks like an ottoman in "Devil in the Dark." I appreciate nice visuals and effects when I see them (and they are to be found in the original Star Trek, my two above examples notwithstanding); but I'm not one of those people who can't engage with a good story when the visual effects are limited.
I believe Voyager had an entirely CGI ship. I think I remember hearing that Voyager was the first series not to have a physical filming model of the ship.
 
I just assumed it was a physical model because we see so many shots where it looks the same; but early, cost-effective CGI would explain that too. Either way, I suspect we didn't see much temporary damage because of the cost of altering the model, whether the model existed in physical or virtual space.
 
That's most likely the practical reason.

I remember reading that each phaser shot cost $1000 to render. So I imagine that battle damage would cost way more
 
If you are not already a member then please register an account and join in the discussion!

Sign up / Register


Back
Top