Ronald Held said:Cary, I have not looked at Celestia since it came out. Can you explain those trek add-ons?
I'm not sure I understand the question. Are you asking about how you install them, or what?
Assuming that's what you're asking... you simply drop the files into the appropriate directories. Celestia is designed more along the lines of a Unix architecture than a Windows one... so there's no "registry" stuff going on, other than registering a couple of filetypes.
Most of the "add-ons"... regardless of whether or not they're real astronomical items, real spacecraft, or entirely fictional entries... come with a basic "readme" to explain how to install. Very few items require you to do anything more than just drop the files into the correct directories... which happens to typically be the path provided within their zip file. A few require you to edit text files to add additional lines (for instance, I keep my asteroid emphemerae updated regularly, and have to adjust my main configuration to allow all of them to be displayed).
The add-ons are not "playable" in any way. They simply exist in the universe. You can go to them, track them, follow them, examime them, etc... but you can't CONTROL them. Your limits of control are basically YOU... your own personal perspective (think of it as an infinitely-fast one-man starship).
The more add-ons you load, obviously, the more memory you'll need... especially in cases like Epsilon Eridanae where I have upwards of 30 objects, including the hi-poly B5 space station... on my old system I would occasionally get framerate "hickups." That's not a problem now, however. But it's something to bear in mind.
I hope that answers your question. If I've missed your point, please expand and let me know what it is you're REALLY asking... K?