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A Second Look at the "When Worlds Collide" Mini-Comic

urolles

Lieutenant
Red Shirt
As it happens, I recently reread the Abrams-verse mini-comic "When Worlds Collide" and ended up writing the following, really, really long (and somewhat academic) piece on its merits. So, if you are inclined to bear with my considerations, please proceed:

For me, the comic book vignette WHEN WORLDS COLLIDE (WWC) represents the most intriguing narrational extension of the nascent New Verse yet, because, in my opinion, it works exceptionally well on many different levels of examination (i. ex. format-wise, with regard to its internal, narrative construction, textually, inter-textually and even para/extra-textually)

A) Format / Structural Aspects:
On a structural level, I would call WWC a prime example for an excellent fit between narrative content and format of delivery. The choice to render a story motive revolving solely around Spock Prime´s inner emotional and mental state at a crucial juncture in the character´s New Verse story arc through a six-page mini-comic, tackles several narrative challenges quite effectively.

For instance, taking into account ST09´s very rapid audio-visual mode of story-telling and its highly compressed narrative style, the insertion of a fully fleshed out, live-action movie scene, covering the exact same content as the comic book vignette, could have considerably changed or even disrupted the intended effects of these carefully calculated filmic choices.

Furthermore, the decision to rely on the very short delivery format of a mini-comic allows for the specific story motive to be presented solely through the narrative mode of the inner monologue. This method of storytelling eliminates any need to burden the narrative with the often just clumsily disguised introduction of otherwise unnecessary sounding board characters, such as the unnamed Saurian trader and travel companion in the SPOCK: REFLECTIONS comic book series. In the particular case, the exclusive reliance on inner monologue rather than on external verbalization also perfectly captures and reflects Spock Prime´s previously established character traits and behavioral patterns.

B)Textual Aspects:
Given WWC´s rather limited, immediate narrational space, I personally do find it interesting to note, that the vignette´s mini-narrative in effect transcends its primary function as a presentational platform for its own main story motive, namely Spock Prime´s self-reflective ruminations, by also exerting a certain impact on both the story worlds of TOS and of ST09.

With regard to the Prime Verse, the mini-comic introduces a specific new piece of background information concerning various previously established behavioral practices carried out by Spock Prime. His playing of the Vulcan lyre, application of the nerve pinch during hand to hand combat and picked up human habit of playing chess are being connected explicitly to the character´s long running efforts to curb and eventually master his emotions, thereby endowing these relatively minor and previously unconnected character traits with a deeper meaning.

Looking at the New Verse, the vignette´s mini-theme of mastering the Vulcan nerve pinch as a symbol for the transition from adolescence into emotionally controlled adulthood can be understood, in my opinion at least, as an interpretational clue regarding New Spock´s behavior in ST09.

In the course of the film´s narrative, the character demonstrates the successful application of this grip in order to incapacitate an insubordinate New Kirk, an action that allows the viewer to better evaluate New Spock´s generally somewhat more emotionally tinged behavior throughout the whole progression of the picture. For instance, the above mentioned scene stands in stark contrast with a later, pivotal narrational moment, constituted by a second physical confrontation between the two rivals, where New Spock loses all emotional control and his will and ability to employ the nerve pinch. This dichotomy seems to mark the character´s actions (including his relationship with New Uhura) before his breakdown as the behavior of a still rather controlled and poised Vulcan adult, shaped by the alternate universe´s different set of circumstances, rather than as an expression of any lingering, adolescent immaturity.
 
Continuation:

C)Inter-textual Aspects:
Based on an understanding of the ST franchise as a continuously growing and changing, multi-branched, yet ultimately largely unified mega-narrative, delivered over a wide variety of formats and channels, in my opinion, WWC also functions as a rather effective, narrational conduit between various parts of the larger story world. Despite its short and compact format, the vignette presents allusions to and connections with a size-able number of the ST universe´s many branches (i. ex. ST09, TOS, TWOK, AOS and even VOYAGER) thereby strengthening the overall narrative cohesion of the franchise at large.

Furthermore, at least from my perspective, these numerous references successfully avoid the over-burdening of an already highly condensed mini-narrative because they do leave room for different types of interpretation based on the individual reader´s subject position.
For instance, fans already familiar with the larger ST story world could simply recognize, understand and enjoy the various interconnections. On the other hand, newcomers interested in a further exploration of the various portions of the ST universe might recognize (some of) these allusions as potential gateways leading into other parts of the mega-narrative. But most interestingly, the many references can just as effectively be simply overlooked without any damage to the piece´s main narrative functions as a descriptor of Spock Prime´s state of mind at a particular moment in time and as an introductory exploration of the meanings of "being Vulcan".

D)Para-/Extra-textual Aspects:
Contemplating other potential para-/extra-textual functions of WWC outside of the text´s direct narrative contributions to the larger ST universe, I do feel confident to argue that the mini-comic also fits/fitted, at least initially and in part, the description of a promotional tool.

The vignette´s original date of publication in WIRED magazine (04.20.09) about two weeks before ST09´s cinematic release (05.07.09) as well as its unresolved conclusion (complete with a "to be continued... in Star Trek"-caption at the final panel´s lower right end), could have certainly represented an effort to increase general awareness of and interest in the film´s impending arrival at movie theaters.

However, even more interestingly, the mini-comic with its many allusions to various preexisting branches of the ST universe might also have been meant to function as a calling card of sorts for the already existing fan-base, signaling the filmmakers´/writers´ actual familiarity with and respect for the larger ST mega-narrative. Additionally, to potential new and incoming viewers, the piece would have simultaneously managed to convey an upfront, working-level knowledge of the
concept(s) of "Vulcan"-ness and of certain portions of Spock Prime´s biography .

But most impressively, because of all the previously discussed, additional narrative functions and contributions, this tightly constructed and densely packed comic book vignette successfully out-lived its initial purpose as a promotional para-text and continues to keep its full narrational value over time.
 
I don't think there's anything I can add to that except the fairly redundant: Yes, it was enjoyable, wasn't it? :)

It's a shame such quality was sorely absent from Star Trek: Nero, which will forever be remembered for the utterly nonsensical and intelligence insulting Nero/V'ger merge scene. What were IDW thinking?
 
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