Earlier this evening, ADB uploaded Revision A of the "basic" version of A Call to Arms: Star Fleet version 1.2 to both DriveThruRPG and the Wargame Vault.
The original version of ACtA:SF was published in hardback print back in 2011, as part of a joint venture agreed between Amarillo Design Bureau and Mongoose Publishing. Its goal was to take Mongoose's A Call to Arms game engine (which had been used for Babylon 5 and Noble Armada adaptations, and has been re-worked for the wet-navy Victory at Sea system) and use it to represent larger starship engagements in the Star Fleet Universe.
However, a number of unforeseen complications arose which eventually led to a contract revision that shifted development focus for all three of the "joint venture" projects (which also includes the Starline 2500 miniatures line and the forthcoming adaptation of the Prime Directive RPG setup to the Mongoose Traveller game system) over to ADB.
Version 1.2 of ACtA:SF is a result of this change. The game has been extensively re-worked in order to fix certain issues and imbalances that had cropped up in the prior edition, as well as to better represent various concepts in play for other SFU games (such as Star Fleet Battles, Federation Commander, and the Star Fleet adaptation to Starmada's Admiralty and Nova editions).
The "basic" part is due to this file, for now, being a PDF upload only. A number of updates will be posted over the coming weeks, aimed at ironing out any lingering issues which may crop up now that the file is "in the wild". A more polished "deluxe" edition will be presented in the New Year, in both print and online formats.
Hopefully, once things bed down with this new edition, the task of expanding into new books (with new empires, technologies, and so forth) can pick up in earnest.
The original version of ACtA:SF was published in hardback print back in 2011, as part of a joint venture agreed between Amarillo Design Bureau and Mongoose Publishing. Its goal was to take Mongoose's A Call to Arms game engine (which had been used for Babylon 5 and Noble Armada adaptations, and has been re-worked for the wet-navy Victory at Sea system) and use it to represent larger starship engagements in the Star Fleet Universe.
However, a number of unforeseen complications arose which eventually led to a contract revision that shifted development focus for all three of the "joint venture" projects (which also includes the Starline 2500 miniatures line and the forthcoming adaptation of the Prime Directive RPG setup to the Mongoose Traveller game system) over to ADB.
Version 1.2 of ACtA:SF is a result of this change. The game has been extensively re-worked in order to fix certain issues and imbalances that had cropped up in the prior edition, as well as to better represent various concepts in play for other SFU games (such as Star Fleet Battles, Federation Commander, and the Star Fleet adaptation to Starmada's Admiralty and Nova editions).
The "basic" part is due to this file, for now, being a PDF upload only. A number of updates will be posted over the coming weeks, aimed at ironing out any lingering issues which may crop up now that the file is "in the wild". A more polished "deluxe" edition will be presented in the New Year, in both print and online formats.
Hopefully, once things bed down with this new edition, the task of expanding into new books (with new empires, technologies, and so forth) can pick up in earnest.