How much CGI was used for the ship battles in FC compared to Nemesis?
Perhaps. If they were content with TMP-level detail, then it would be cheap. But the CGI sequences today have a lot more detail then that.No, but with computers doing all the actual work it's SUPPOSED to be faster and easier to do more.
I thought CGI was supposed to make FX work CHEAPER, since you didn't have to build models, light models, film models, etc...
That's a pretty stupid thing to say. The CGI in this film has more detail than in any physical model ever built. Do you think that just pops up fully formed with no effort?
No, but with computers doing all the actual work it's SUPPOSED to be faster and easier to do more.
Perhaps. If they were content with TMP-level detail, then it would be cheap. But the CGI sequences today have a lot more detail then that.No, but with computers doing all the actual work it's SUPPOSED to be faster and easier to do more.
REALLY ... ??!!
RobertScorpio said:Is it cheaper or not? Thats all we're asking. The dude who made BAB-5 says he used CGI back then because it was cheaper.
Perhaps. If they were content with TMP-level detail, then it would be cheap. But the CGI sequences today have a lot more detail then that.
REALLY ... ??!!![]()
How much CGI was used for the ship battles in FC compared to Nemesis?
Generally, when you're going to show everyone how much more mature you are than everyone else...you don't start calling everyone a child.REALLY ... ??!!![]()
Is there anyone on this forum who doesn't have the mind of a 5-year-old?
How much CGI was used for the ship battles in FC compared to Nemesis?
This is a fair question. FC had some absolutely beautiful FX with their use of models compared to the fully CGI FX from the movies that followed.
Is there anyone on this forum who doesn't have the mind of a 5-year-old?
According to the people who talked to John Eaves, Abrams filmed his Engineering shots in a brewery because he LITERALLY didn't have the budget to build a set...
There was plenty of money to build an engineering set that looked like, say, the TNG set: a room with neon tubes and blinky lights. The TNG/DS9/VOY-style engineering room hasn't aged well. Trekkies might see neon tubes as a believable "engine" or core or whatever, but most people won't.
The key is that Abrams didn't have the money to build an entire engineering section that would've been satisfying and believable to him. It was a balancing act, just as everything else is. He didn't have the money to build the huge, complex set he wanted, so he had to adapt something else to fit that purpose. Welcome to the real world.
There was plenty of money to build an engineering set that looked like, say, the TNG set: a room with neon tubes and blinky lights. The TNG/DS9/VOY-style engineering room hasn't aged well. Trekkies might see neon tubes as a believable "engine" or core or whatever, but most people won't.
The key is that Abrams didn't have the money to build an entire engineering section that would've been satisfying and believable to him. It was a balancing act, just as everything else is. He didn't have the money to build the huge, complex set he wanted, so he had to adapt something else to fit that purpose. Welcome to the real world.
whats are to belive about it, the mater/anti mater reaction going on, the hot warp plasma or the dilitium crystal matrix which makes everything work. No this was just a sad excuse. I would have prefered a TOS style engineering, it looked real to me also, and a TOS or if they had to a TMP style bridge.
No, but with computers doing all the actual work it's SUPPOSED to be faster and easier to do more.
Some of the budget is likely marketing, which is really paying off well apparently.Well, two notes of interest:
(1) I've read that about half the movie was CGI. So about 1 hour of screen time was CGI rendered. So yes, it adds up in terms of cost.
(2) The budget being $150 mil? Various news reports have stated the budget at $125 mil, $135 mil etc. Most state the budget at $150mil.
Cheers
photon70
... but they didn't want that. They wanted a cavernous, complex, real-to-a-contemporary-audience space. They didn't have the budget for that. In fact, after INS and NEM, it is amazing the film got the money it did.
... but they didn't want that. They wanted a cavernous, complex, real-to-a-contemporary-audience space. They didn't have the budget for that. In fact, after INS and NEM, it is amazing the film got the money it did.
A pretty brilliant choice that makes the new Trek a bit more grounded to the real world in the eyes of the casual audiance. It was a good thing there was't too much technobullshit either.
Most of FC was done with models. There was some CG though.How much CGI was used for the ship battles in FC compared to Nemesis?
I don't think it's a question of "more", rather "how far do yo want to refine it".But with CGI there is also the tendency to pile on more and more FX, since it's cheaper and easier to do it, possibly bringing the FX budget back up to non-CGI levels.![]()
You can always add more details to a scene, little things you don't really see but improve the realism. But there's a curve there; the more time you spend on details, the less you'll actually get in return.
You see that a lot with, for example, 3d model hobbyists. Some can make absolutely gorgeous models, but if a professional spent 5 years on something he'd be fired before he knew it; that timespan makes it commercially unviable. That's also what separates the professionals from talented hobbyists: they can get the most out of a very short amount of time and they recognize the moment the curve is becoming too shallow.
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