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‘Baldur’s Gate’ TV Series Continuing Game’s Story In Works At HBO From ‘The Last Of Us’ Co-Creator Craig Mazin & Hasbro Entertainment

This was almost unavoidable given the game's success.

On one hand, I'm incredibly excited; it could almost be a Xena-esque sort of show, a group of brilliantly funny characters who we already know and like having adventures in a vivid world. Could even be episodic!

On the other hand, everything wonderful about BG3 could easily be mishandled and turned into the usual soul-draining prestige TV stuff.

Cautiously optimistic.
 
I didn't see this coming at all! I think I'm hyped though?

We've already gotten some great D&D stories like Legend of Vox Machina and Honor Among Thieves so there's definitely a chance they can pull this off. As long as they respect the source material, understand the vibe and are really good at telling stories.
 
Difference between this and TLOU, is there's only a single ending to TLOU (I think?)

BG3 has a ton of possible story endings for the main plot and companion characters.

This would require making one of the many game and character endings canon, and there's a lot of options. Though I imagine they'll follow
one of the ones where Tav doesn't take over the Big Brain

As the article also states, Sean Levy is making a Netflix series based on Forgotten Realms, the same D&D setting Baldur's Gate is set in.
 
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I've yet to get past the first chapter. I only ever play it in multiplayer with friends of mine, and I think the furthest we got was the Underdark, then the save got corrupted.
 
I beat it the first time in Co-op, which was probably a bad idea as my friend had already beaten it a couple times, so something I didn't discover on my own.
 
See, that's not something I mind so much. I'm not much for turn-based games, so going through it with friends who are more familiar with the game is more enjoyable to me. I just treat it as an adventure with friends. And there are too few good co-op games.
 
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I've never really understood the appeal in playing a game like this multiplayer (obviously yes I know it's based on a multiplayer tabletop game) but there's so many choices in BG3 that you can't craft your own big expansive narrative unless you have control over all the choices.

Perhaps it's just that my inadequate social skills are showing.
 
I've never really understood the appeal in playing a game like this multiplayer (obviously yes I know it's based on a multiplayer tabletop game) but there's so many choices in BG3 that you can't craft your own big expansive narrative unless you have control over all the choices.

Perhaps it's just that my inadequate social skills are showing.

I don't see that as being any different as tabletop gaming, where you usually have a DM keeping the rules and guiding the story. Besides, when playing with a group, the game has the group voting on the choices and you can clearly see who's voting for which dialogue choice. Yes, the host can decide to completely take it over, but the game offers the choice and the freedom in how you want to play it, which is more than I can say about many games.

And we realized recently, that multiplayer opens up some interesting dynamics not available in the regular game, in that if you're simply two people, each of you can control one of the available npc companions. And when it comes to upgrading those characters, it's done via the person that controls them.
 
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