About 20 years ago I made this model in Maya using NURBS, and it sat on my hard drive for the longest time. I never got around to converting it to polygons and giving it a decent texturing job, but a few years ago I finally did it. During the pandemic lockdowns, I had more time on my hands and I did some UVs and then created the textures with substance painter.
Having been experimenting with UE5 over the past few months, I recently made some flyby shots of it. After adding an engine rumble sound effect, I was reminiscing on how mystery box episodes were my fav from TNG. So I added a soundtrack that was a bit more ominous. Well one thing lead to another, and the end result kinda implies a crossover of an unusual kind
Having been experimenting with UE5 over the past few months, I recently made some flyby shots of it. After adding an engine rumble sound effect, I was reminiscing on how mystery box episodes were my fav from TNG. So I added a soundtrack that was a bit more ominous. Well one thing lead to another, and the end result kinda implies a crossover of an unusual kind
