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Star Trek: Voyager: Acts of Contrition by Kirsten Beyer

(long story short - pitched a bunch of script ideas to the Voyager show, none were ever bought, Heather Jarman introduced her to Marco, Marco read her scripts and liked them, the rest is history)

I know he ain't the only guy who's done good stuff for Trek, but damn, the line would be so different without Marco, even though he got laid off in company cut-backs.
 
The question is how far of a jump should be made? But I have another question: Do you think we should bring VOY into the current Typhon pact/The Fall situation?

I do find it odd that they have yet to meet Titan/Enterprise when it's all in the same time frame.

Voyager met up with the Enterprise when it came back to the AQ from the DQ and it also participated in Destiny and was in proximity to the Enterprise then as well. Also, they are several tens of thousands of light years away right now, so meeting up with Enterprise or Titan would be odd.

Voyager seems to be at its best when it is the center of attention while off doing their own thing. When the other big guys are around, Voyager tends to get lost in the shuffle.

I hope Voyager stays in the Delta quadrant for years to come. We have plenty of people we know and love in the AQ for the TP/Fall stuff :)

Yes but if Kirsten wants to bump up the years it's possible she'll take them out of the DQ as well.
 
I hope Voyager stays in the Delta quadrant for years to come.

The Light Fantastic had them over there past the initial three-year point, in late 2385. :) At least, The Doctor and Barclay were out there.

That kinda counts as a spoiler for a book that's been out, what less than eight weeks?

The question is how far of a jump should be made? But I have another question: Do you think we should bring VOY into the current Typhon pact/The Fall situation?

I do find it odd that they have yet to meet Titan/Enterprise when it's all in the same time frame.

Voyager met up with the Enterprise when it came back to the AQ from the DQ and it also participated in Destiny and was in proximity to the Enterprise then as well. Also, they are several tens of thousands of light years away right now, so meeting up with Enterprise or Titan would be odd.

Voyager seems to be at its best when it is the center of attention while off doing their own thing. When the other big guys are around, Voyager tends to get lost in the shuffle.

I hope Voyager stays in the Delta quadrant for years to come. We have plenty of people we know and love in the AQ for the TP/Fall stuff :)

Yes but if Kirsten wants to bump up the years it's possible she'll take them out of the DQ as well.

I got the impression from what Thrawn said was she was "spit balling" including a wee bit of a time jump and nothing has been confirmed yet.
 
^Just mentioning that the Doctor and Barclay are in TLF is a spoiler? How so? It really has nothing to do with plot..
 
^Just mentioning that the Doctor and Barclay are in TLF is a spoiler? How so? It really has nothing to do with plot..

It spoils that they're still alive at this point.

I don't get why that's a big deal. We expect our fictional heroes to stay alive; any threat to their lives, in most stories, is something we choose to suspend disbelief about, but objectively we know it's not likely to have any impact. Even when they do die, we know they'll probably be back in a few years anyway.

Besides, stories are not exclusively about whether characters live or die. There are plenty of other things that can happen to a character, so revealing that a character is alive in the future doesn't necessarily spoil anything relevant or interesting.

You could validly say that the knowledge of their survival to 2385 places a constraint on Kirsten, since she can't do a story killing one or both of them off until she gets to that point, but that's not the same thing as a spoiler. And constraints are part of most fiction, especially tie-in fiction.
 
^Just mentioning that the Doctor and Barclay are in TLF is a spoiler? How so? It really has nothing to do with plot..

It spoils that they're still alive at this point.

I don't get why that's a big deal. We expect our fictional heroes to stay alive; any threat to their lives, in most stories, is something we choose to suspend disbelief about, but objectively we know it's not likely to have any impact.

Ah, have you come across the idea that a story must have such a sense of jeopardy that the reader must fear for the character's survival? And the way to do this is by killing a few others off? It's why a good section of the SW EU that was ended up the way it did!

It isn't something I can agree with as it kills any chronology placement that isn't forward of everything else. Plus, a good author will make the reader forget the characters turn up elsewhere anyway. The reader will have their attention on this story and no other!
 
Ah, have you come across the idea that a story must have such a sense of jeopardy that the reader must fear for the character's survival?

There's no need to be condescending. Obviously that's the goal in most action stories, but the point is that it's an illusion. Nobody watching TOS in 1966-9 actually expected any of the lead characters to die, because they knew they were series regulars and that TV shows at the time rarely made major changes in their status quo. But they allowed themselves to suspend disbelief for the duration of watching the story, to let themselves pretend the danger was real. Being a member of the audience is not about being a passive sponge and demanding the storytellers do 100 percent of the work for you. It's about applying your own imagination and playing along with the illusion. The audience at a magic show doesn't really believe the woman is going to be sawed in half, but they allow themselves to pretend they believe, to go along with the illusion. The magician doesn't have to actually murder an assistant before the illusory threat to another one can be effective.

Yes, sure, actually killing off characters can make the jeopardy more intense. I don't deny that. But generations of audiences were able to get by without that real threat, because they chose to suspend disbelief. It's a bonus, not a basic necessity.
 
Ah, have you come across the idea that a story must have such a sense of jeopardy that the reader must fear for the character's survival?

There's no need to be condescending.

Don't know how you got that notion! (OK, yeah, maybe the style I used muddied intent, but it was intended in a friendly fashion, that's all.)

Quite seriously, it's come up a lot on SW boards - the idea of character shields being a terrible concept, of risk of death being essential to give a sense of jeopardy. I was wondering if you'd encountered that outlook, that's all.
 
It's so obvious that I can't imagine how you'd think I wouldn't be aware of it. Jeopardy is a fundamental part of fiction. But as I said, it's a matter of willing suspension of disbelief. If a story is well enough told, you can become immersed in it and believe the jeopardy is real even if you know that it isn't. Just as you can become immersed and believe the emotions and relationships and conflicts are real even though you know objectively that you're just watching actors reciting scripts.
 
Well, I wouldn't have classed it as being that widespread - I've only really seen it deemed a problem in Star Wars discussions. One of the points being discussed from time to time now has been that said jeopardy requirement led to one strand ending up with a slew of dead characters killed off for little in the way of compelling reason.

In contrast, Trek is, to me, far more relaxed about it all. (The fact there are all the various eras is one of the things I enjoy most.) At the same time though, it gives greater weight to when characters do get offed e.g. Bacco.
 
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