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Lack of female assassins in Assassin's Creed? 'Reality of production'

Re: Lack of female assassins in Assassin's Creed? 'Reality of producti

Changing someone's text and then saying FTFY is not a sign of amicability. Do you always attack folk you don't even know?

Yet Roshi's completely correct in how he characterized your statement about gay relationships.
 
Re: Lack of female assassins in Assassin's Creed? 'Reality of producti

Well...that's an aspect of the world I am slowly coming to grips with. Despite my (admittedly ill-advised) statement, I am not a bigot. It would be, also admittedly, too late to declare my statement as a joke. (if I could turn back the hands of time, I would've amended it with "I keed....I keeeed! :)" or something like that.

But I will own up to it being ...well.... Classless. And for that, I do sincerely apologize to all concerned...even mutenroshi. :)

I, Martok2112, do sincerely, unreservedly, and wholeheartedly apologize for offending anyone who found themselves so with my statements...especially my classless statement regarding gay relationships. :)

To be further in honesty....and I do not mean this to sound crass or insensitive....I am slowly going from tolerance to acceptance of the world's changes. A very slow process, to be sure.

Hell, I work down in New Orleans as a professional singer....and every year, there is a festival called Decadence....a gay pride celebration over a weekend. And I will tell you that for the most part, Decadence is one of the most fun weekends to play.

And guess who comes along to try and muck up the fun? The redneck holy rollers...bible thumpin' rednecks that are not necessarily of the Westboro Baptist Church or the (forgive invoking this sorry assed name) "God Hates F*gs!" lot....but they are close enough to that ilk. And I can't stand it when they come around....and it's not because I think they're going to run off business....but because they come down to sit in judgment of those who are different from themselves.

I'm not saying I'm Atheist. Indeed, I am a spiritualist....but I hate religion....and these dumbassed rednecks that come down to ruin Decadence, Mardi Gras, and other Nawlins festivities are part of the reason why.
 
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Re: Lack of female assassins in Assassin's Creed? 'Reality of producti

It takes a lot of courage to stand up against political correctness, lemme tell ya!

Poor white guys, when will they catch a break? When will it be OK to demean and objectify women again? Why does society hate plain ol' fashioned hot-blooded heteronormative sexism? Really, has that ever hurt anybody? :(

Courage is really in short supply today. Who stands for the white man? Who stands for the white, straight, wealthy man? Who stands for him?

When it comes to the OP, I really could care less about the appearance or gender of the characters I play in a game, as long as they function properly. But if there is a narrative or story involved, why not have female and male characters? Seems reasonable to me.
 
Re: Lack of female assassins in Assassin's Creed? 'Reality of producti

I, Martok2112, do sincerely, unreservedly, and wholeheartedly apologize for offending anyone who found themselves so with my statements...especially my classless statement regarding gay relationships. :)

:techman:
 
Re: Lack of female assassins in Assassin's Creed? 'Reality of producti

But if there is a narrative or story involved, why not have female and male characters? Seems reasonable to me.

Usually found in the larger, open world games like Oblivion, Skyrim, Fallout 3/New Vegas, Mass Effect, Borderlands, Star Trek Online, Star Wars The Old Republic, etc. It is a trend I like a lot. I think it is usually better suited to those games because the narrative is broader. The more specific, story based games like Tomb Raider and Uncharted are a bit less amenable to the "male or female" approach. However, I found it rather funny when I was playing Uncharted 2 (at least, I believe it was 2). One of the unlocks was to be able to use Chloe as a character skin instead of Nathan Drake. It was funny playing as her skin, but still hearing Drake's voice. :)
 
Re: Lack of female assassins in Assassin's Creed? 'Reality of producti

I, Martok2112, do sincerely, unreservedly, and wholeheartedly apologize for offending anyone who found themselves so with my statements...especially my classless statement regarding gay relationships. :)

Well done.
 
Re: Lack of female assassins in Assassin's Creed? 'Reality of producti

But I will own up to it being ...well.... Classless. And for that, I do sincerely apologize to all concerned...even mutenroshi. :)

There is no bad blood between you and I.
:)
 
Re: Lack of female assassins in Assassin's Creed? 'Reality of producti

It was funny playing as her skin, but still hearing Drake's voice. :)


Not to mention the "Oh shit" moments ;) And there are a lot of them in these games.

[yt]https://www.youtube.com/watch?v=muRIfCUvUMk[/yt]
 
Re: Lack of female assassins in Assassin's Creed? 'Reality of producti

Thank you, everyone, for allowing me to make things right. :)

And now....for my next offense........


Just kidding. :)




Owain, I love the Uncharted series....eagerly awaiting the fourth installment on PS4.
This is more a tech statement, but the Naughty Dog folks really do have a cinematic eye and mind. When I played the first Uncharted, my reaction was: "Wow! This feels like I am playing a big budget, high adventure PG-13 movie!". The character animations (mocapped), and the voice work were top notch. I remember laughing my head off at some of the banter in the game.

The sequels, to me, only seemed to get better. Claudia Black, one of my favorite actresses, gave voice to Chloe.

I would have to say my favorite game right now, though, is The Last of Us. That game is an emotional roller coaster ride! :)
 
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Re: Lack of female assassins in Assassin's Creed? 'Reality of producti

Yay for apologies and getting back on topic. :techman:

I'm not going to go into some long dissertation, but we have a "Discuss the topic, not the poster," rule to avoid just what started to happen over the last several posts here. This is for everyone: Let's heed that. Thanks.
 
Re: Lack of female assassins in Assassin's Creed? 'Reality of producti

Thank you, everyone, for allowing me to make things right. :)

And now....for my next offense........


Just kidding. :)




Owain, I love the Uncharted series....eagerly awaiting the fourth installment on PS4.
This is more a tech statement, but the Naughty Dog folks really do have a cinematic eye and mind. When I played the first Uncharted, my reaction was: "Wow! This feels like I am playing a big budget, high adventure PG-13 movie!". The character animations (mocapped), and the voice work were top notch. I remember laughing my head off at some of the banter in the game.


Definitely agreed. I feel ND are some of the best developers in the business, who not only understand how to make a great game, but know how to get the most out of hardware. Everyone knew Uncharted 4 would look good on the PS4, but if things look this good so early on, we'll be in for one hell of a treat further down the road.

I love the banter too. I think it helps create the feeling that they might be real people. And I still feel Uncharted 2 could have been a better Indy 4 ;)

I think there's a good reason why the Tomb Raider reboot was heavily inspired by the Uncharted series, being more character oriented with interesting setpieces. I think it helped to solidify Lara Croft into a more interesting character rather than being a token of previous games. She's now more human and relatable.
 
Re: Lack of female assassins in Assassin's Creed? 'Reality of producti

Thank you, everyone, for allowing me to make things right. :)

And now....for my next offense........


Just kidding. :)




Owain, I love the Uncharted series....eagerly awaiting the fourth installment on PS4.
This is more a tech statement, but the Naughty Dog folks really do have a cinematic eye and mind. When I played the first Uncharted, my reaction was: "Wow! This feels like I am playing a big budget, high adventure PG-13 movie!". The character animations (mocapped), and the voice work were top notch. I remember laughing my head off at some of the banter in the game.


Definitely agreed. I feel ND are some of the best developers in the business, who not only understand how to make a great game, but know how to get the most out of hardware. Everyone knew Uncharted 4 would look good on the PS4, but if things look this good so early on, we'll be in for one hell of a treat further down the road.

I love the banter too. I think it helps create the feeling that they might be real people. And I still feel Uncharted 2 could have been a better Indy 4 ;)

I think there's a good reason why the Tomb Raider reboot was heavily inspired by the Uncharted series, being more character oriented with interesting setpieces. I think it helped to solidify Lara Croft into a more interesting character rather than being a token of previous games. She's now more human and relatable.

Caveat: If I do say anything in here that sounds sexist, I apologize in advance. I will do my best to ensure that I've taken the least brash route in expressing how I felt about Lara Croft over the years. Please understand, it is simply a personal mindset. Opening this mindset to the general reader is not intended to incense anyone. I don't think I can get much more plaintive than that. :)

Hi, Owain, :)

I completely agree that ND certainly knew how to make the most of the PS3 architecture, and in each case, from the first three Uncharted titles, to The Last of Us, they've shown what the PS3 could really do. In the cinematics of the games, you really felt like you were watching a sort of interactive movie. The character motions and expressions were second to none. In The Last of Us, I could not see how anyone could not like/pretty much fall in love with Ellie. Such spunk, and in truth, such wisdom for so young a soul...and a very capable character in her own right. And the tragic story of Joel....wow....in my opinion, if you couldn't feel for the guy, you should just go back to every other first person shooter out there. (And I love the gory FPS games as much as the next gamer. :) )

Games like The Last of Us, and Metal Gear Solid 4: Rise of the Patriots were, to me, the perfect PlayStation 3 titles.

Personally, I've always felt that Lara Croft was human and relatable. Yes, at first, she was sort of "Jane Bond"-ish, if you will. A little stand off-ish, very cynical...but these were the things that, in my humble opinion, kept her alive.

With Tomb Raider Legend, she became a bit more soft edged. (In a good way.) She expressed her love of the exploration...her sentiment for places she may have been to before, and then had to revisit for the story. She also had, it seemed to me, more of a sense of humor.

In Underworld, she seemed to get more of the old, hard edge back.

I will confess that my first attraction to Lara Croft was her manner of dress. (Tank top, short shorts, and well armed.) Physical attraction is usually the first attraction. But, I also knew that she was a highly capable character...she could defend herself, she had considerable intellect, and an insatiable curiosity. To me, that whole package is what defined Lara Croft for me.

Then came the reboot. "Reborn" Lara Croft. I will confess that at first, I wasn't even going to buy the game because I would not see Lara the way I always enjoyed seeing her.

I will confess that I felt that by making Lara look different to the way I always liked her, it felt like the writers and developers were pandering to some female gamers out there who would scream: "Oh, dear God, Lara, put some clothes on!" (The same thing that some female...and even some male gamers/comic book readers, etc...screamed about Wonder Woman, Power Girl, etc.) I was truly ready to write Tomb Raider off.

But, I also knew that this was a step back to Lara's beginnings. Clearly, she was just starting out on her adventures. She would not have the bold confidence and determination that she had when we started knowing her...and we started knowing Lara at the prime of her globetrotting, Tomb Raiding career. If I truly respected the character of Lara Croft as I claimed I always had, then I had to give this new take a go.

So I did.

I found I enjoyed this game about as much as any TR game I'd played in the past. The story was good. Lara was a compelling character, seen in her more formative stages. I was pleased with the game. I haven't revisited it in quite a while...but then, I haven't revisited any TR game in quite a while. (I was also pleased with Guardian of Light, which featured more of the Lara I knew and loved.) I eagerly await the sequels to both the reboot, and to Guardian of Light.

I came to the realization that I do have a sort of dual take on Lara's appearance. The woman made the clothes as much as the clothes made the woman. Yes, I still love/prefer Lara in her more traditional gear (tank top/short shorts/well armed). Her physical attributes aren't so much a game seller/deal breaker to me. I don't care if she's got super Double D's or if she's a bit more realistically built....as long as she can get the job done. Lara was always meant to be attractive, physically, as well as mentally. I think that her clothing style in the first few games represented a sort of "confidence" and "world readiness" in Lara. Her appearance in the reboot of Tomb Raider seemed to reflect the innocence and vulnerability of a young Lara Croft.

As the reboot storyline progresses, I think we'll see not just a toning up of her confidence to face dangers, but the confidence she shows in her appearance.

In any case, I'm sure I'll be getting the next "reboot" installment...I believe it is called "Rise of the Tomb Raider".

Sincerest apologies in advance if I have offended anyone's sensibilities. Certainly not intended. :)
 
Re: Lack of female assassins in Assassin's Creed? 'Reality of producti

Time for me to confess. I still haven't played the reboot. But from what I've seen, it feels like they gave her more character. I've always found the old Lara to be a physical construct and sort of comic-bookish in the sense that she never really felt real to me. She always seemed so exaggerated.

What they seem to have done with the reboot is keep her essence the same, but bring her back down to earth into something more personable and give her some growth and depth. She feels more like a real person now, not just some physical construct. She seems more on the level with Nathan Drake now, or even Joel and Ellie. (And yet another game I haven't yet played. Yes, I know... )
 
Re: Lack of female assassins in Assassin's Creed? 'Reality of producti

Time for me to confess. I still haven't played the reboot. But from what I've seen, it feels like they gave her more character. I've always found the old Lara to be a physical construct and sort of comic-bookish in the sense that she never really felt real to me. She always seemed so exaggerated.

What they seem to have done with the reboot is keep her essence the same, but bring her back down to earth into something more personable and give her some growth and depth. She feels more like a real person now, not just some physical construct. She seems more on the level with Nathan Drake now, or even Joel and Ellie. (And yet another game I haven't yet played. Yes, I know... )

That's the general sentiment of a lot of newcomers to Tomb Raider...and no disrespect to them, but especially to those who never even gave TR a second thought because, to them, she seemed more like just a physical construct...a fantasy girl.

Like I said, the first iteration of Lara was definitely more "Jane Bond"ish. Aloof, cynical, calculating (sometimes, coldly so when necessary). She was tough as nails, but, that was about it.

I am curious to see how far along her journey to becoming the Lara most of us know and love in "Rise of the Tomb Raider". :)

If you get a chance, definitely play The Last of Us. I guarantee, you will not be disappointed. Ellie will crack you up, I guarantee. :) She had me rolling in the floor, laughing my head off sometimes, during the more lighthearted moments in the game. And the story itself will take you from one end of emotions to the other (the healthier emotions, I mean.) :)
 
Re: Lack of female assassins in Assassin's Creed? 'Reality of producti

Time for me to confess. I still haven't played the reboot. But from what I've seen, it feels like they gave her more character. I've always found the old Lara to be a physical construct and sort of comic-bookish in the sense that she never really felt real to me. She always seemed so exaggerated.

What they seem to have done with the reboot is keep her essence the same, but bring her back down to earth into something more personable and give her some growth and depth. She feels more like a real person now, not just some physical construct. She seems more on the level with Nathan Drake now, or even Joel and Ellie. (And yet another game I haven't yet played. Yes, I know... )
The SO is a huge Tomb Raider fan (played the original trilogy and most of the later games) and she was disappointed with the reboot. Not because of story or characterization but because of the gameplay.

In her words, they made a "guy game" out of it (because of the lenghty stealth and TPS sequences) and completely neglected the actual puzzling and, you know, Tomb Raiding aspect of the franchise. Personally, I enjoyed the stealth and action segments, but I definitely agree that the few "tombs" were ridiculously short and way too easy to solve. Overall, it was still my favorite game of 2013, which was a big surprise to me.

From what I've heard from the devs talking about the sequel, they've taken that criticism to heart, which makes me very optimistic :)
 
Re: Lack of female assassins in Assassin's Creed? 'Reality of producti

Time for me to confess. I still haven't played the reboot. But from what I've seen, it feels like they gave her more character. I've always found the old Lara to be a physical construct and sort of comic-bookish in the sense that she never really felt real to me. She always seemed so exaggerated.

What they seem to have done with the reboot is keep her essence the same, but bring her back down to earth into something more personable and give her some growth and depth. She feels more like a real person now, not just some physical construct. She seems more on the level with Nathan Drake now, or even Joel and Ellie. (And yet another game I haven't yet played. Yes, I know... )
The SO is a huge Tomb Raider fan (played the original trilogy and most of the later games) and she was disappointed with the reboot. Not because of story or characterization but because of the gameplay.

In her words, they made a "guy game" out of it (because of the lenghty stealth and TPS sequences) and completely neglected the actual puzzling and, you know, Tomb Raiding aspect of the franchise. Personally, I enjoyed the stealth and action segments, but I definitely agree that the few "tombs" were ridiculously short and way too easy to solve. Overall, it was still my favorite game of 2013, which was a big surprise to me.

From what I've heard from the devs talking about the sequel, they've taken that criticism to heart, which makes me very optimistic :)

Yeah, the tombs were very short.

I didn't so much mind the shooting and stealth action either. Not always one to like Quick Time Event sequences though.
 
Re: Lack of female assassins in Assassin's Creed? 'Reality of producti

Time for me to confess. I still haven't played the reboot. But from what I've seen, it feels like they gave her more character. I've always found the old Lara to be a physical construct and sort of comic-bookish in the sense that she never really felt real to me. She always seemed so exaggerated.

What they seem to have done with the reboot is keep her essence the same, but bring her back down to earth into something more personable and give her some growth and depth. She feels more like a real person now, not just some physical construct. She seems more on the level with Nathan Drake now, or even Joel and Ellie. (And yet another game I haven't yet played. Yes, I know... )
The SO is a huge Tomb Raider fan (played the original trilogy and most of the later games) and she was disappointed with the reboot. Not because of story or characterization but because of the gameplay.

In her words, they made a "guy game" out of it (because of the lenghty stealth and TPS sequences) and completely neglected the actual puzzling and, you know, Tomb Raiding aspect of the franchise. Personally, I enjoyed the stealth and action segments, but I definitely agree that the few "tombs" were ridiculously short and way too easy to solve. Overall, it was still my favorite game of 2013, which was a big surprise to me.

From what I've heard from the devs talking about the sequel, they've taken that criticism to heart, which makes me very optimistic :)

Yeah, the tombs were very short.

I didn't so much mind the shooting and stealth action either. Not always one to like Quick Time Event sequences though.
The only QTE sequence that really bothered me was the rapids one with Lara impaled by spikes (through the chin, no less) as a failstate. It was just a grotesquely (and completely unecessary) graphic death screen that we had to watch several times over because we missed the timing.
 
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