Class quest alone (with bonus objectives) can never get you leveled enough, even w/o the FTP XP nerf. You gotta pick up sidequests from all those village folk and random jedi.
J Allen, have you picked your specialization yet?
J. Allen may have a point. I've been continuing my sith inquisitor from the free trial and even with all the random sidequests, I'm struggling to keep up level-wise. I suppose if I do all the heroics, space missions and flashpoints I might be able to manage, but it feels an awful lot like grinding...
Go to both starting worlds before heading to the capital.
Get the datacrons on both starter worlds.
Explore the entire map on both starter worlds.
Get the codex entries (that aren't bugged) on both starter worlds.
I was level 10 before leaving my first world on each toon, picking an advanced class and going back to finish it, and was 12 by the time I left the second and hit the capital. This was on all 8 toons.
Don't skip mobs until they stop giving XP. Track down every mission. Always satisfy the bonus conditions for every mission. Solo the Heroic 2+ missions. Solo the Heroic and Area 4s where possible. Some are so balls hard as not to be worth the effort. Make sure you're fighting above your weight class on the first two worlds so you're getting max XP for mobs and missions.
From the capital planet on, if you follow this pattern, you will have great difficulty NOT graying out (over-leveling by more than 6) your story missions.
This is without playing a single space mission until 50 and only randomly bothering with flashpoints.
The game throws so much XP at you that wasting credits/money on the legacy XP perks is for noobs, even with the F2P XP nerf.
Don't get me wrong, the inane, draconian restrictions on F2P suck the big one, but the game is so simple once you understand what your class can do and how you can use each to break the game, especially the story missions, it only becomes a matter of how much time you want to invest to experience the story.
The key to taking out elite mobs: your interrupt ability. Learn to stop the elite's big attack and everything becomes easy sauce.
BDZ was referring to Ord Mantell, where Republic Troopers and Smugglers start. Even before you get your own ship, you can travel there via shuttle from the Republic Fleet.
By the way, I try not to, but I think I really hate Qyzen Fess. It never fails when I'm trying to sneak through a high level mob area, he'll just flail right on over to them and start attacking, and it's at that point I know I'm fucked, and will have to go back to the nearest med center.
Honestly, I don't see what the problem is. "enforcing a penalty" is a pretty common phrase in the corporate lexicon. It's used in sports and board games. It is also used within the game to describe various game mechanics in tool tips."enforce"?
"penalty"?
That's an interesting choice of words.
I for one do not appreciate being spoken to like a fellon just because I'm not paying for the game.
Potential customers should be welcomed with open arms, not punished on every turn for not having payed yet.
So, as I said, no money from me, even though I'd like to.
It's the only way EA might learn from this.
They are IMO the most fun class in the game. (I have four!) For one, kicking guys in their man-parts just never gets old.Also, I think I may use my second character slot for a Smuggler. It just sounds like fun!
Yeah. For breaking rules.Honestly, I don't see what the problem is. "enforcing a penalty" is a pretty common phrase in the corporate lexicon. It's used in sports and board games.
It was just an example for showing EA's general customer relationship philosophy.It is a clear and concise semantic choice. It sounds more like you're giving yourself an excuse not to pay.
Well, in STO you can just keep all of your characters if you switch from gold status to silver.I'm surprised they're even doing it at all. Several games that have gone F2P in the past pretty much just allow you access to whatever character was in the first slot the last time you logged out. If you want to play any of the others, you were SOL unless you payed. This way, players are at least given the chance to get their houses in order and choose which characters they want to keep.
We use essential cookies to make this site work, and optional cookies to enhance your experience.