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What continuity errors are there on Voyager?

Is there actually something of value you'd like to add because nothing in this thread has anything to do with your personal opinions of other posters.

You're exhausting. If someone said the sky was blue, you'd argue otherwise until the end of time. Please just ignore me in future and don't quote or respond to me.
Since you appear to be the one who has a problem with exodus then surely the onus is on you to ignore him, not the other way around.

That's what the ignore button is there for after all.
 
All jokes aside, scribbling out a number on a production office wall and writing a smaller one beside it each time a script refers to someone dying doesn't appear to be a particularly taxing challenge for the production staff.
 
^well it might not effect the story(episode), but for the show as a whole it might be considered by some not caring about the small details.
That's my point, if it is a small detail why should it matter?
If the over all story is good, what difference does it make how many are on the ship? How far do we have to go before a nitpick becomes anal?

Yes sometimes for the sake of dramatic purposes, things are overlooked. But if we want to discuss crew for a moment. Each and every loss has an impact on characters. A particular skill set might be lost, a friend/lover is gone etc... You have to work extra to cover shifts that they did etc.. Thefre is a whole range of things that could have been explored with diminishing crew numbers
I'd agree if most of the crew deaths didn't happen in reset episodes. The crew that did die, like Hogan, Durst, Suder, Carey, etc all had "moments" of emotional reflection or reaction to their deaths. Voyager's losses in crew were minimal if you don't count resets and alternate time lines where most of the deaths happened.

Let's say you are building a house. You have the key things to sort out.

Solid Foundations
What will it be made out of Brick, Wood or Straw etc..
How many Bedrooms/lounges etc..

But what about the small little finishing touches, what taps do you have in your kitchen/bathroom. Do you have door handles or Door knobs
And so.

Sure you can overlook the small details, but without the finishing touches you might have an ok house instead of the house of your dreams.

Lets examine the EMH for example.

"Message in a Bottle" B-Plot if we lose the EMH during this excerise to contact Starfleet will be without an EMH.

"Living Witness", A-Plot we all of a sudden have a back-up EMH.

So we go from not having one to having one, yes I know a few years passed so they could have created one. But without being told about even an attempt to create one it looks like they simply don't care.

I've seen stronger elements of continuity in Law & Order (another episodic show) than the writers of VOY showed most of the time.
 
Is there actually something of value you'd like to add because nothing in this thread has anything to do with your personal opinions of other posters.

You're exhausting. If someone said the sky was blue, you'd argue otherwise until the end of time. Please just ignore me in future and don't quote or respond to me.
Since you appear to be the one who has a problem with exodus then surely the onus is on you to ignore him, not the other way around.

That's what the ignore button is there for after all.

Thank you!
 
^well it might not effect the story(episode), but for the show as a whole it might be considered by some not caring about the small details.
That's my point, if it is a small detail why should it matter?
If the over all story is good, what difference does it make how many are on the ship? How far do we have to go before a nitpick becomes anal?

Yes sometimes for the sake of dramatic purposes, things are overlooked. But if we want to discuss crew for a moment. Each and every loss has an impact on characters. A particular skill set might be lost, a friend/lover is gone etc... You have to work extra to cover shifts that they did etc.. Thefre is a whole range of things that could have been explored with diminishing crew numbers
I'd agree if most of the crew deaths didn't happen in reset episodes. The crew that did die, like Hogan, Durst, Suder, Carey, etc all had "moments" of emotional reflection or reaction to their deaths. Voyager's losses in crew were minimal if you don't count resets and alternate time lines where most of the deaths happened.

Let's say you are building a house. You have the key things to sort out.

Solid Foundations
What will it be made out of Brick, Wood or Straw etc..
How many Bedrooms/lounges etc..

But what about the small little finishing touches, what taps do you have in your kitchen/bathroom. Do you have door handles or Door knobs
And so.

Sure you can overlook the small details, but without the finishing touches you might have an ok house instead of the house of your dreams.

Lets examine the EMH for example.

"Message in a Bottle" B-Plot if we lose the EMH during this excerise to contact Starfleet will be without an EMH.

"Living Witness", A-Plot we all of a sudden have a back-up EMH.

So we go from not having one to having one, yes I know a few years passed so they could have created one. But without being told about even an attempt to create one it looks like they simply don't care.

I've seen stronger elements of continuity in Law & Order (another episodic show) than the writers of VOY showed most of the time.
Voyager is no HEROES.
That show had no continuity at all.
How many decades did the lack of continuity of how the Klingons look last for?
I still find Voyager's continuity flaws easy to dismiss in comparison.
Honestly, I've never found much continuity in most of the sci-fi I watched growing up. So I guess I've been conditioned to accept it and not make a big deal of it. Honestly, I never knew people kept track of that stuff until I joined this board. I've always felt, If the story itself was good then I could llok past the continuity issues.
 
I guess part of it maybe how you view it.

If you view it like a novel, with "Caretaker" as the first chapter and "Endgame" as the last chapter. With each episode forming a chapter of the novel. Then continuity issues become more apperant.

You don't mind the fact that the writers couldn't care less about keeping track of basic things like crew numbers, compliment of torpedeo's etc.. thats fine. I've watched a lot of Sci-Fi shows and whilst VOY did shine from time to time. I had seen the stories done better in other shows a including other Trek shows. VOY generally played it more towards the safe side. They rarely tried to be bold and daring, even if they failed I would have at least given them credit for trying.

On a side note it is widely believed and possible true that Sci-Fi fans are more continuity conscious than other genres. If one of the writers starts to slate the show then you have problems. What ever you think about BSG (04) it did for the most part keep track of things like survivor count etc... Even within Trek it appeared as if the writers took note of some of the issues with VOY when they did the Xindi arc in ENT. Yes you can argue that was because of the serialised nature rather than episodic nature.

VOY had a great opportunity not only develop it's core characters but a cast of secondary characters. Instead we seemed to have a new character almost every time the script called for a secondary character. Yes I know we had characters like Vorrik, Carey and Suder.
 
I guess part of it maybe how you view it.

If you view it like a novel, with "Caretaker" as the first chapter and "Endgame" as the last chapter. With each episode forming a chapter of the novel. Then continuity issues become more apperant.

You don't mind the fact that the writers couldn't care less about keeping track of basic things like crew numbers, compliment of torpedeo's etc.. thats fine. I've watched a lot of Sci-Fi shows and whilst VOY did shine from time to time. I had seen the stories done better in other shows a including other Trek shows. VOY generally played it more towards the safe side. They rarely tried to be bold and daring, even if they failed I would have at least given them credit for trying.

On a side note it is widely believed and possible true that Sci-Fi fans are more continuity conscious than other genres. If one of the writers starts to slate the show then you have problems. What ever you think about BSG (04) it did for the most part keep track of things like survivor count etc... Even within Trek it appeared as if the writers took note of some of the issues with VOY when they did the Xindi arc in ENT. Yes you can argue that was because of the serialised nature rather than episodic nature.

VOY had a great opportunity not only develop it's core characters but a cast of secondary characters. Instead we seemed to have a new character almost every time the script called for a secondary character. Yes I know we had characters like Vorrik, Carey and Suder.
Honestly, it doesn't sound like my POV is fine too you.
It sounds more like you're trying to convince me to take issue with something you have any issue with and I don't.:confused::confused:....and I'm not sure why?
If it was something political, I'd understand the outrage and agree but it's not. It's just entertainment and I still found the show entertaining. So for me, it served it's purpose.
 
On a side note it is widely believed and possible true that Sci-Fi fans are more continuity conscious than other genres.
I'll buy that. The nature of the material is so fantastical to begin with that if a work isn't internally consistent, the audience's suspension of disbelief is shot. I cut VOY a little slack because, as you mentioned, it wasn't serialized. Episodes can be skipped and the framework is still largely the same - there's a shuttle craft in working order, there's a large enough crew compliment, the ship is in decent shape, etc. It's a little dull, but if DS9 were more like that, I would have watched it when it was on the air. As it was, there was too much backstory I'd missed. VOY did take too many liberties, though.

In VOY they made a big deal over how they needed everyone in the crew... meaning if they DID keep a "Crew Counter" and started killing people the show would be screwed up because they were violating their "We need everyone" plot point...
That's what bugged me about Good Shepherd. It was nice to have a different point of view, but these misfit crew members contradicted the "every person is essential" message they'd delivered before.
 
OH I love this this continuity error.

It's so fucking hilarious!

"Oh my. No. Oh deeaar (beat) [THE HORROR!] these crewmen have never been on an away mission!"

Think about it.

Thinking?

They all went camping together in Basics.
 
But does getting your ass tossed off the ship count as an away mission? I guess so. Well, more so than the make-work field trip Janeway had planned.
 
"Good Shepherd" showed a Janeway who didn't know her way around her own ship and clearly didn't give a crap about anyone outside of the circle of main characters.
 
No, he was stuck on a ship for 5 years with the exact same number of people, ;).

If you mean he was stuck on a ship for five years with the "exact same" number of people that was on Voyager... then no. Kirk's Enterprise had three times the number of crew. For him to get to know every last one of them would be far more challenging.

If you mean he was stuck for five years with the exact same number of people from week to week, year to year, then... well, kinda. Maybe not the EXACT same number; crew would rotate in and out, and the precise count wouldn't always be 430 on the nose. But generally the same number, sure.

But not the same people. Kirk's ship isn't off in the Delta Quadrant. Crew would come and go: people die, get promoted, transfer in, transfer out, etc. Same with the Ent-D and the Defiant. Part of the very premise of VOY was that the crew would be more of a "family", and that this would be shown in a more direct way than in other Trek shows. Instead, the background crew (and, really, everyone whose name didn't appear in the theme song every week) was far MORE disposable/replaceable than on DS9, with only a couple of exceptions (i.e. Icheb), rather than the reverse. At best, VOY is tied with TNG when it comes to the use of secondary characters.

"Good Shepard" was idiotic. It could have worked in a much earlier season, but as far into the show as season 6? At that point, it just undercut the "family" idea even more. The ep had this tone of unfamiliarity, like Janeway was trying to connect with these people and find out more about them while saying to herself, "Man, I never thought about this before! How many other members of this crew are just sitting around, feeling directionless?" It's like, ok, so it took you SIX YEARS to think about that? :rolleyes:

It's an example of VOY presenting itself as nothing more than TNG lite; in this case, it's basically a really bad ripoff of TNG's "Lower Decks."
 
It's also especially bad that in Good Shepherd, it's all Janeway can do not to roll her eyes right out of her head when Harren reveals that (gasp) he doesn't have the same wants in his life as Janeway.

"We're a family! As long as you agree with me on everything."
 
But not the same people. Kirk's ship isn't off in the Delta Quadrant. Crew would come and go: people die, get promoted, transfer in, transfer out, etc.

The TOS Enterprise was supposed to be on a 5 year deep space exploration mission though. They weren't supposed to just drop off and pick up new crew willy-nilly, the crew they start with is supposed to be their whole crew the whole mission.
 
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