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Balance of Terror - 45th Anniversary this week

Possibly the best episode ever! Almost always in just about everyone's top 5! It is one of those episodes that even non-fans (including those that usually put down TOS) often consider to be quite good!

:techman:

Agreed, and yet oddly, I don't like it at all, and never have.

Curious. What do you find lacking in it?

That's a fair question and being 100% truthful, the feel of the episode never hit me well as a child when I first watched it and I've never been able to shake that notion despite having watched it several times since that period. Of course there are elements about it that I like (the dramatic "Stiles fire, fire!") and the story itself is well conceived. I know I should like it more than I do.....I just simply don't, I'm just underwhelmed by it, though I'd never call it "bad" or "weak".
 
"Balance" has a very TOS-first-year feel to it. Just as "Return of the Archons" had a very TWILIGHT ZONE feel to it, and many other first year eps were likewise not-quite in the series' format, it can feel "off" at times.

The quirk was pretty much gone by the end of the first year.

I still enjoy them all. For me, this one's a classic.

One of the interesting things about "Balance", for me, is that the notion of starship weapons is still a little rough here. I subscribed to the in-universe idea that this was peacetime, the Federation had not sustained a direct military attack like this for many years, if ever. So the Enterprise's installed weapons were getting pretty long-in-tooth and their effectiveness and reliability was below par. As we see better application of weapons in subsequent adventures, I took it to mean the Federation got off their duffs and started upgrading starship arsenals.

As for the silly discrepancy of the starship barrages being referred to as "phasers" set to "proximity blast", I just ignore it and consider the weapons used to be torpedoes.

Ironic that Spock makes historical reference to how primitive the warfare of the century-old Earth-Romulan Conflict was, since the cat-and-mouse game fought between the Enterprise was primitive compare with subsequent starship battles fought even within TOS.

The drama on board the Enterprise, especially involving Stiles, was electric. The briefing room scene is among the most memorable in TOS, and has some of the same qualities that can be seen in TORA! TORA! TORA! and MIDWAY, both of which were made after "Balance".

Some may disagree, and I respect their views, but having watched the remastered "Balance" on TV about 5 years ago, I would say the CGI FX saved this particular ep. The old FX were getting pretty long-in-tooth, and the new ones really breathed new life into this old classic.
 
As for the silly discrepancy of the starship barrages being referred to as "phasers" set to "proximity blast", I just ignore it and consider the weapons used to be torpedoes.
Disagree. I see nothing wrong with phasers having this capability.

Some may disagree, and I respect their views, but having watched the remastered "Balance" on TV about 5 years ago, I would say the CGI FX saved this particular ep. The old FX were getting pretty long-in-tooth, and the new ones really breathed new life into this old classic.
Disagree again. I hated what they did in TOS-R.
 
As for the silly discrepancy of the starship barrages being referred to as "phasers" set to "proximity blast", I just ignore it and consider the weapons used to be torpedoes.
Disagree. I see nothing wrong with phasers having this capability.

Some may disagree, and I respect their views, but having watched the remastered "Balance" on TV about 5 years ago, I would say the CGI FX saved this particular ep. The old FX were getting pretty long-in-tooth, and the new ones really breathed new life into this old classic.
Disagree again. I hated what they did in TOS-R.


The only real reason that phasers, in that particular episode had 'Proximity Blast', was because they wanted to simulate a WWII Destroyer trying to attack a German U-Boat with depth charges.

Depth Charges don't damage by impact, but by how close they are to their target when they explode. :techman:

I know they ripped off of 'Run Silent, Run Deep', and 'The Enemy Below', I would've much rather them ripped off of 'Das Boot'. (Best submarine movie EVER) :rommie:
 
I know they ripped off of 'Run Silent, Run Deep', and 'The Enemy Below', I would've much rather them ripped off of 'Das Boot'. (Best submarine movie EVER) :rommie:
Would have been quite a trick since Das Boot didn't come out until about fifteen or so years later.
 
As for the silly discrepancy of the starship barrages being referred to as "phasers" set to "proximity blast", I just ignore it and consider the weapons used to be torpedoes.
Disagree. I see nothing wrong with phasers having this capability.
I had a copy of the Star Trek Writers Guide, way back when, in which the ship's phasers were explicitly described as having this capability.

I can kind of understand why they later adopted the "photon torpedoes" designation (it allows for ramping up the drama by having the heroes have to switch to a more powerful weapon mid-battle) but I still like that "proximity burst" phaser setting. ;)
 
If the phasers are essentially a projected beam-weapon technology, then how do they "proximity blast"?
 
It would almost have to be like a massive 'ball lightning' generator, creating enormous "packets" of energy with limited stability (which would dictate their range), then flinging them in a specific direction. Once their stability collapsed, they'd detonate. They wouldn't be able to track a target like a torpedo since there would be no guidance system, but they would fit the analogue of a depth charge nicely.

Just an idea, however daft.
 
If the phasers are essentially a projected beam-weapon technology, then how do they "proximity blast"?
^ I dunno. Ask Roddenberry; I think he wrote the Writers Guide. ;)

Energy weapons did seem to be capable of remarkable things in the TOS universe, though. In that same episode, the Romulan's plasma bolt was apparently able to track the Enterprise while it tried to escape.

Bottom line: If a "real" explanation for proximity-blast phasers is required, I very much doubt it's going to be any more outlandish than the "explanations" for transporters, FTL ships, time-travel, etc. etc. etc.

It would almost have to be like a massive 'ball lightning' generator, creating enormous "packets" of energy with limited stability (which would dictate their range), then flinging them in a specific direction. Once their stability collapsed, they'd detonate. They wouldn't be able to track a target like a torpedo since there would be no guidance system, but they would fit the analogue of a depth charge nicely.

Just an idea, however daft.
I take back what I just said, Mad Jack. There's nothing "outlandish" about that explanation; it makes perfect sense! An understanding of what makes ball lightning explode when it does could easily - and quite believably - lead to proximity-burst phaser technology. Well done! :techman:
 
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