I remember that there was some thought at the time that the Hazard Team was going to appear in a Voyager episode, though, now that I think about it, maybe that was just marketing spin out of Activision to give people a hook so they'd buy the game.I don't know about the second Elite Force game, but I don't see any way to reconcile the first one set aboard Voyager with canon. I mean, Voyager wasn't that big a ship. If it had actually had some kind of special "Hazard Team" aboard it, you'd think we would've seen them from time to time. Especially if their job was to tackle particularly dangerous stuff, the sort of stuff Voyager dealt with in quite a few episodes.
Where has it been stated that all Federation members must be democracies? That's a more stringent requirement than even states in the United States must meet; the Constitution merely requires a "republican form of government." For example, a state governed by a military junta would, technically, be a republic since, in poly-sci terms, a republic is a state not governed by an hereditary monarch. Even China is a republic.Yes, all Federation Members need to be democracies. If they're not, then the Federation itself is not a democracy -- and not worth a damn.
Where has it been stated that all Federation members must be democracies? That's a more stringent requirement than even states in the United States must meet; the Constitution merely requires a "republican form of government." For example, a state governed by a military junta would, technically, be a republic since, in poly-sci terms, a republic is a state not governed by an hereditary monarch. Even China is a republic.Yes, all Federation Members need to be democracies. If they're not, then the Federation itself is not a democracy -- and not worth a damn.
Unless there's a Strange New Worlds short story set in that three-month (or so) period, I'm not aware of any.I just watched Redemption I and II, and I noticed that there is actually a gap of at least several weeks, if not months, between them were The Klingon Civil War went on. Have there been any stories set during that gap?
Where has it been stated that all Federation members must be democracies? That's a more stringent requirement than even states in the United States must meet; the Constitution merely requires a "republican form of government." For example, a state governed by a military junta would, technically, be a republic since, in poly-sci terms, a republic is a state not governed by an hereditary monarch. Even China is a republic.
Yhere half billion sects that retconned it.
Even the catholic church did a couple of retcons.
"[Abrahamic] Religion is like a movie trilogy. Jewish people liked the first movie but think the last two suck. Christians liked the first movie but thought the second movie was the best. Muslims think the third movie is the best. Mormons liked the second movie so much they wrote a fan-fiction. "
I just watched Redemption I and II, and I noticed that there is actually a gap of at least several weeks, if not months, between them were The Klingon Civil War went on. Have there been any stories set during that gap?
Elite Force 2 opened by retconning the Hazard Team into the final moments of "Endgame", when Voyager was trapped inside the Borg sphere. They beamed over to disable a dampening field which had crippled Voyager, thus playing an essential part in getting the crew home.I don't know about the second Elite Force game, but I don't see any way to reconcile the first one set aboard Voyager with canon. I mean, Voyager wasn't that big a ship. If it had actually had some kind of special "Hazard Team" aboard it, you'd think we would've seen them from time to time. Especially if their job was to tackle particularly dangerous stuff, the sort of stuff Voyager dealt with in quite a few episodes.
You mean, like those Equinox crewmembers, or Joe Carey?I don't know about the second Elite Force game, but I don't see any way to reconcile the first one set aboard Voyager with canon. I mean, Voyager wasn't that big a ship. If it had actually had some kind of special "Hazard Team" aboard it, you'd think we would've seen them from time to time.
What about randomly chosen jurors? Surely determining guilt or innocence in a crime is every bit as important as making laws, yet we believe the fairest way to do it is to put the decision in the hands of the people. Essentially we've been crowd-sourcing justice for centuries, although with only a small crowd at a time. The idea is that it's fairer if the choice is made by peers of the defendant, people who are part of the general public rather than some kind of entrenched elite, people who can recognize that it could just as easily be themselves affected by the verdict in a court case and that they therefore need to be as fair as they'd want the jury to be if they were the ones on trial.
So the idea is to treat legislative service the same way as jury service -- a civic duty that every member of the population is obligated to take on at some point in their lives (unless they have valid reason to bow out). They serve for a single term, maybe a year or two, and then go back to their lives. They don't make a career out of politics, they aren't there because they want to win elections or gain in status or solicit huge donations from special interest groups, so their priority is to help the general public that they'll be going back to in a year or two, rather than to help themselves become richer or more powerful.
And sure, you need professional-level skills, but there could be advisors put in place for that. The equivalent would be the lawyers, judges, bailiffs, etc. in the legal system -- people who have expert understanding of the system and its workings, and whose job is to provide the benefit of that expertise to the people who have the actual power to make decisions.
I always used to think that you couldn't trust the masses to make decisions as well as the experts, but there have been a lot of crowd-sourcing experiments in recent years that have shown that you can often get better solutions to intractable problems by tossing them out there to the general public -- like that computer game that let the mass of players on the Internet discover a solution to a protein-folding problem that scientists and their supercomputers couldn't crack. You've got a lot of people trying out a lot of different logical or intuitive responses to a problem, and some of those people are geniuses, so the odds of turning up a solution that actually works are considerable. So maybe if we could figure out a mechanism for crowd-sourcing solutions to the economy and health care and foreign policy and the like, we might find more solutions that actually work rather than just suiting some political party's self-serving ideology.
2. I think it's pretty clear that the Federation let Ardana in without really figuring out the basics of their political system or even having all that many Federates on the ground, be they governmental, Starfleet, or just regular civilians. Ardana was clearly in violation of the provision of the Federation Charter prohibiting caste-based discrimination (established in DS9).
It's possible the membership standards were more lax in the 23rd century. Given the "Cold War" situation they were in with the Klingons, the fierce competition for strategic resources or locations, the Federation might've been willing to relax its standards or suspend its review processes and fast-track membership for worlds they wanted to keep the Klingons from getting to first. (Or, to interpret it more benevolently, they wanted to bring those worlds under UFP protection before the Klingons could conquer and oppress them.)
The council chamber in The Voyage Home has 60 seats -- two sets of bleachers, each with 3 tiers of 10 seats each.
For the purposes of DTI: Forgotten History, I went through the canonical and literary sources to compile a list of known or probable UFP members as of c. 2270. My list came out to under 50 worlds, some of which were colonies. So it's plausible that they'd have 60 members as of 2285.
In the United States judges are elected...
^That's different. Those characters could plausibly blend into the background, but the so-called Hazard Team was supposed to take the point on hazardous missions, and they never did in any of the hazardous missions we saw onscreen. Not to mention that they had variant uniforms that were never seen onscreen.
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