For me, it's difficulty.
I never completed Gears of War for this reason. I complete the game to the General Raan boss fight. This boss fight is incredibly difficult, and I spent many hours attempting to defeat the character without success. This boss is harder to fight than any character or enemy in the rest of the game. The difficulty stays constant, than ramps up very quickly for this boss. Defeating this boss requires quick reflexes, and not all players are blessed with quick reflexes.
For me, it's characters.
The design of RPGs prohibits character development, and the characters are one-dimensional and don't respond well to changes in the environment or to the choices the players have made.
My favorite games include Bioshock, Prey, Dead Space 1 & 2, and the first FEAR.
I never completed Gears of War for this reason. I complete the game to the General Raan boss fight. This boss fight is incredibly difficult, and I spent many hours attempting to defeat the character without success. This boss is harder to fight than any character or enemy in the rest of the game. The difficulty stays constant, than ramps up very quickly for this boss. Defeating this boss requires quick reflexes, and not all players are blessed with quick reflexes.
For me, it's characters.
The design of RPGs prohibits character development, and the characters are one-dimensional and don't respond well to changes in the environment or to the choices the players have made.
My favorite games include Bioshock, Prey, Dead Space 1 & 2, and the first FEAR.