I just got mine, and had a chance to review it. Impressions so far:
1) The lower nav dome does have the little "turret" feature.
2) There are engraved gridlines all over the saucer (top, bottom and sides)... these were not on the original model, except as pencil lines. Guess I've got a ton of putty work to do... (grumble).
3) They're calling the underside primary hull triangles "landing gear covers." (I think of them as the transporter emitters, personally.)
4) They are replicating the landing bay doors with grooves, not "stepped." Another part I'll have to fabricate from scratch, it seems, but not surprising in this case.
5) They're replicating the defects (?) in the original bridge dome, including the fact that the lift tube isn't perfectly vertical. This leads me to conclude that they're going to go towards the "the tube isn't really the lift tube" approach, and the bridge will be in what I consider to be the "wrong" orientation (but time will tell, huh?).
6) The little shuttlecraft is pretty good, but the pylons are waaaay too thick, and the landing pads on the undersides of the nacelles are just "pokey-out" elements. Overall, nice, but not perfect. I expect some aftermarket shuttles with metal engine supports to come along.
7) They DO have all the right lights, in all the right locations and sizes.
8) This is pretty cool... they plan to make the windows so that they are installed from the outside... meaning you can build and paint, and then insert the windows later. That's going to make life a LOT easier, if they can do it!
9) They are going to provide the whole windows set in three different forms... glass-clear, "milky clear" (like the original model) and "black glass." We can pick and choose which windows will be lit and which won't be, and whether we show internals or have it look just like the filming model.
Overall... I'm very positively inclined towards this. My one real "bitch" is the presence of the damned etched gridlines... I was really hoping not to have to spend several days filling, sanding, priming, sanding, etc in order to remove stuff that was never on the @#$* model as a physical feature in the first place. (sigh)
1) The lower nav dome does have the little "turret" feature.
2) There are engraved gridlines all over the saucer (top, bottom and sides)... these were not on the original model, except as pencil lines. Guess I've got a ton of putty work to do... (grumble).
3) They're calling the underside primary hull triangles "landing gear covers." (I think of them as the transporter emitters, personally.)
4) They are replicating the landing bay doors with grooves, not "stepped." Another part I'll have to fabricate from scratch, it seems, but not surprising in this case.
5) They're replicating the defects (?) in the original bridge dome, including the fact that the lift tube isn't perfectly vertical. This leads me to conclude that they're going to go towards the "the tube isn't really the lift tube" approach, and the bridge will be in what I consider to be the "wrong" orientation (but time will tell, huh?).
6) The little shuttlecraft is pretty good, but the pylons are waaaay too thick, and the landing pads on the undersides of the nacelles are just "pokey-out" elements. Overall, nice, but not perfect. I expect some aftermarket shuttles with metal engine supports to come along.
7) They DO have all the right lights, in all the right locations and sizes.
8) This is pretty cool... they plan to make the windows so that they are installed from the outside... meaning you can build and paint, and then insert the windows later. That's going to make life a LOT easier, if they can do it!
9) They are going to provide the whole windows set in three different forms... glass-clear, "milky clear" (like the original model) and "black glass." We can pick and choose which windows will be lit and which won't be, and whether we show internals or have it look just like the filming model.
Overall... I'm very positively inclined towards this. My one real "bitch" is the presence of the damned etched gridlines... I was really hoping not to have to spend several days filling, sanding, priming, sanding, etc in order to remove stuff that was never on the @#$* model as a physical feature in the first place. (sigh)