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My 3D model of Voyager (WIP)

I haven't fired up my copy of Maya in a very long while, but I'm pretty sure it was able to make any object self-illuminate with a glow, and I would imagine most current apps (Lightwave, Cinema 4D, etc.) can do that. Then again, I'm out of the loop on a lot of this, so I could be misremembering. If this were film, it would be a nacelle pass with a #1 fog filter. :D
 
My 3D program can do a glow effect ( I use 3DS Max, but I imagine the effects are pretty similar in most of them). There are several reasons why they're not generally used though. First of all, if it's rendered with the image, you're stuck with it. You have no way of tweaking it without re-rendering your entire image, which is a pain with how long frames can take to render. It's more versatile to render the glow entirely separate. Secondly, they're much simpler and limited in what look they can achieve. In 3DS Max, I think I can only do a simple additive blend of a single flat colour over the top of the chosen objects (and it doesn't handle linear gamma properly, so I couldn't use it even if I wanted to.)
So I could do it in program, but it actually works out better to do it separately.
 
Assuming your toying with just an image, surely just masking the nacelle grill in photoshop, duplicating that and adding a gaussian blur with a colour overlay will give you the desired effect, and full control over the pic?

If your doing it for animation, then the same kind of effect can be achieved with after effects, although its much more of a pain in the ass, unless you rendered an animation of a flat white illuminated nacelle grill on its own and overlaid that in AE. Either way, it should give you complete control over the amount of glow you need/want.
 
Slight progress - here's a quick and dirty test render of one shot of my new intro. It's not rendered in HDR, and the windows look too bright, and the effects are only rough. But still I think it looks ok :)
[YT]http://www.youtube.com/watch?v=EDs0ohBqLj8[/YT]
 
My 3D program can do a glow effect ( I use 3DS Max, but I imagine the effects are pretty similar in most of them). There are several reasons why they're not generally used though. First of all, if it's rendered with the image, you're stuck with it. You have no way of tweaking it without re-rendering your entire image, which is a pain with how long frames can take to render. It's more versatile to render the glow entirely separate. Secondly, they're much simpler and limited in what look they can achieve. In 3DS Max, I think I can only do a simple additive blend of a single flat colour over the top of the chosen objects (and it doesn't handle linear gamma properly, so I couldn't use it even if I wanted to.)
So I could do it in program, but it actually works out better to do it separately.

There is the totally unsupported lume shader you apply to the lens...if you're into editing cfg files. I've never gotten around to tweaking the settings to something realistic myself, but I've seen other people do it.
 
Not much new, but I did manage to finally render the same shot at 720p HD, so here it is. The lens flares are WAY overdone, but I was trying them out and didn't realize just how far I took it until I exported it. :lol: Let's just say I was going for the Trek XI look and succeeded!

[yt]http://www.youtube.com/watch?v=YDZnZpXdIK0[/yt]

Be sure to switch it to 720p. Surprisingly Youtube didn't mangle the detail.
 
Christ, I think those lens flares actually hurt my eyes! :p

JJ would be proud. :p
It was pretty hard to judge just how blinding they were until I exported it and could see it animated flicking on and off. I did want it a little over the top, but yikes!

New version uploaded with a different lens flare, and slightly toned down all round-
[yt]http://www.youtube.com/watch?v=jZn4sm--wOk[/yt]
 
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I've been following this for a while now, and I'm loving your work. If I can make one observation - I remember the navigation lights flashing faster in the show, and I think this would work well with your lens flares, like strobe lights.

Once again, your Voyager looks stunning and makes me wish for a Voyager: Remastered series (too bad you can't remaster the storylines :D )
 
This is an incredible 3D model. I found it when I was searching for a model of the Voyager to make into a 4' long display on my CNC router table.

I'm a big fan of Voyager and always wanted to make a really big toy.

Bill
 
It's a very nice model, perhaps the best Voyager 3D model I've used. :)

BVD's and Nightfever's Voyagers are very good. :)
 
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