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Star Trek: Online

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It was definitely a lot of fun, and so unlike most of the other missions (due to the lack of away team support, for example).

BEST mission in the game yet. I really felt like I was on a large planet on this one (and as a huge TOS fan, loved the Collesium 'fight music' ;))

If they can make missions like this going forward - tjhe game will really hit it's stride as far as the content is concerned.
 
It was definitely a lot of fun, and so unlike most of the other missions (due to the lack of away team support, for example).

BEST mission in the game yet. I really felt like I was on a large planet on this one (and as a huge TOS fan, loved the Collesium 'fight music' ;))

If they can make missions like this going forward - tjhe game will really hit it's stride as far as the content is concerned.

QFT

Wonder if the next one can even top it and if we will finally meet an Iconian. or if the finale will "just" be set up for more iconian fun and end on a cliffhanger. Which would be... bold! :D
 
Bleargh. Several points in this, it's very hard to find the mission objective, the white circles aren't there, or the person I'm supposed to talk to is back fighting something I'd snuck past. I'm sure it was more fun if you didn't miss that first objective and have to run clear across the map twice, then back a third time to collect a wandering Reman.
 
yeah, i had to drop this and try again. never got the first white circle about hiding in the rocks, and then just went through the map, but never got any objectives...
 
The one that gave me trouble was finding cover to hide from the Scorpion fighter. Using the tricorder couldn't point you in the right direction. But, after that, it was all downhill from there.
 
yeah, if you found that spot, the rest works out. I never got the white circle on the map to go to, though, so wandered through the map, thinking maybe it was that cave at the end i was looking for. Eventually found the spot by accident, but the Reman had wandered off by then and couldn't be found. Had to reload it...
 
yeah, if you found that spot, the rest works out. I never got the white circle on the map to go to, though, so wandered through the map, thinking maybe it was that cave at the end i was looking for. Eventually found the spot by accident, but the Reman had wandered off by then and couldn't be found. Had to reload it...

Yep, they definitely need to make the waypoints larger; BUT if you zomm in on the main map (not your mini-map) all the proper waypoints will show.

My comment was regarding the stoyline and 'enviromental atmosphere' of the mission.
 
Really enjoyed playing Coliseum last night. I thought it was a fresh take and the crash site at the end looked incredible.
 
I really liked, that it didn't use any story formulae even the other FE missions coulndt completely shed so far. With a few tweaks it could have worked as a TV episode, a good one.
 
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