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2120's UESPA material

Inderdaad, ik ben een Nederlander. :cool: daar zijn er nogal wat van hier op het board. :D

Oh and back to commenting: Can't wait to see the rest of the station fleshed out. :techman:
 
I'm so very sorry for bringing back this zombie-thread...


But just have to say that this

2011sotl_rademaker_sneek_peek_sotl_2.jpg


looks so great.

Are you allowed to show us some other (larger) views of this mesh?
 
Me like...

...The contours of the bow have a nice ENT feel now - there are similarities to the bows of the various ENT freighters, such as J class, arctic transport and the Tarkalean/Tellarite transport, in the use of that inset canted surface and the blended twin cylinders.

I wonder about the choice of color. Did it have to be the white of today's spacecraft, when so many other Trek color schemes are available? ENT ships typically go for metallic effect, sort of titanium brown; would this bright glossy white really have been the previous fad, or would this design have looked better in the rough-and-ready "metal finish"?

The white and the red cheat lines make this look like a 20th century or early 21st century NASA experiment - which may be appropriate for late 21st as well for all we know, but we might have enjoyed an imaginative alternative more.

Timo Saloniemi
 
Bit busy with building a shed the last 2 days, but here is an update on the station:

Done some tweaking on certain elements, including docking ports, the windows and the support frame.

www.ewe-squad.com/station/14.jpg

last image for today: Started with the small cargo depots. These are for supplies that for whatever reason cant be handled in the main cargo bay. These containers als are used to collect and distribute luggage/cargo to ships in the yard.

www.ewe-squad.com/station/15.jpg

Very nice... I'd swear I was looking at an image of a phyical model... Very cool!
 
I'm so very sorry for bringing back this zombie-thread...


But just have to say that this

2011sotl_rademaker_sneek_peek_sotl_2.jpg


looks so great.

Are you allowed to show us some other (larger) views of this mesh?

Thanks guys! I'm afraid that at this moment I cant show a larger view. However I'm quite sure that this will look nicer viewed large:

Crop out of the 4000x2000 original:
peak.jpg



Viewport polycount: around 8.7 million
I will read this topic a bit better tonight when I'm home. :)
 
I'm so very sorry for bringing back this zombie-thread...


But just have to say that this

2011sotl_rademaker_sneek_peek_sotl_2.jpg


looks so great.

Are you allowed to show us some other (larger) views of this mesh?

Thanks guys! I'm afraid that at this moment I cant show a larger view. However I'm quite sure that this will look nicer viewed large:

Crop out of the 4000x2000 original:
peak.jpg



Viewport polycount: around 8.7 million
I will read this topic a bit better tonight when I'm home. :)

O my...

This thing seems to be incredibly detailed.
:techman:
 
Absolutely beautiful work. I always thought I preferred physical models to CGI, but with detail like that, you're changing my mind!

:techman:
 
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