I am in it for the long haul, but am only a Captain, so I do not have access to some things.
That said, it is rather difficult to define STO as an actual MMO. The "Massive" aspect of the game is missing. The vast majority of your time in game, you can only interact with what would be an average multiplayer non-MMO. Games like Battlefield 1942, which is not an MMO, yet in Multiplayer has more people in one area than what you would find on STO. That should not be, as Battlefield 1942 is 8 years old and is still completely free to play online once you purchase the game itself.
That said, it is rather difficult to define STO as an actual MMO. The "Massive" aspect of the game is missing. The vast majority of your time in game, you can only interact with what would be an average multiplayer non-MMO. Games like Battlefield 1942, which is not an MMO, yet in Multiplayer has more people in one area than what you would find on STO. That should not be, as Battlefield 1942 is 8 years old and is still completely free to play online once you purchase the game itself.
I disagree with that. In say WoW, yes the instance has a thousand or so players on at once but no more that 50 to a hundred can actually be at any one place at once. In STO even though you don't get more that 50ish people on a given area at once EVERYONE is technically all on the same server. In practice they are the same. I would even say STO is more massively online than WoW. I have friends scattered all over the WoW servers that I can't play with. I can play with anyone I know in STO as they are all on the same "server". Battlefiled is not even close to a MMORPG. STO is much more so. and again you simply cannot compare something lke Battlefield to WoW or STO. It has nowhere near the same number of updates and expansions. It's a FPS.
That said, it is rather difficult to define STO as an actual MMO. The "Massive" aspect of the game is missing. The vast majority of your time in game, you can only interact with what would be an average multiplayer non-MMO. Games like Battlefield 1942, which is not an MMO, yet in Multiplayer has more people in one area than what you would find on STO. That should not be, as Battlefield 1942 is 8 years old and is still completely free to play online once you purchase the game itself.
I disagree with that. In say WoW, yes the instance has a thousand or so players on at once but no more that 50 to a hundred can actually be at any one place at once. In STO even though you don't get more that 50ish people on a given area at once EVERYONE is technically all on the same server. In practice they are the same. I would even say STO is more massively online than WoW. I have friends scattered all over the WoW servers that I can't play with. I can play with anyone I know in STO as they are all on the same "server". Battlefiled is not even close to a MMORPG. STO is much more so. and again you simply cannot compare something lke Battlefield to WoW or STO. It has nowhere near the same number of updates and expansions. It's a FPS.
When you are instanced to a max of 5 people in DSEs, approximately 20 people in any given instance on a Starbase, then the word "massive" begins to disappear. If you have 10 apartments in one apartment complex, that doesn't mean you have 40 people living together. You have 10 groups of 4. STO is not an MMO in the true sense of the word. It is an online multiplayer, but it's not massive. Not by a long shot.
I disagree with that. In say WoW, yes the instance has a thousand or so players on at once but no more that 50 to a hundred can actually be at any one place at once. In STO even though you don't get more that 50ish people on a given area at once EVERYONE is technically all on the same server. In practice they are the same. I would even say STO is more massively online than WoW. I have friends scattered all over the WoW servers that I can't play with. I can play with anyone I know in STO as they are all on the same "server". Battlefiled is not even close to a MMORPG. STO is much more so. and again you simply cannot compare something lke Battlefield to WoW or STO. It has nowhere near the same number of updates and expansions. It's a FPS.
When you are instanced to a max of 5 people in DSEs, approximately 20 people in any given instance on a Starbase, then the word "massive" begins to disappear. If you have 10 apartments in one apartment complex, that doesn't mean you have 40 people living together. You have 10 groups of 4. STO is not an MMO in the true sense of the word. It is an online multiplayer, but it's not massive. Not by a long shot.
Almost always when I am playing there are multiple instances available and the starbases seem to be roughly as crowded as the secondary cities on the average WoW server. Sure Starbase one doesn't feel as crowded as Ogrimmar or IronForge but it feels more crowded than say ThunderBluff. STO's server system is also FAR more convenient than WoW's multiple server approach. Particularly for casuals. You never have to worry about your friends main characters being on different servers. That alone is wonderful. Also there is no reason why STO can't as tech increases allow more people on each instance. Or in the longer term make instance transitions more seemless. WoW actually has load screens but the disguises most of them better that STO does at the moment.
And I have been to Ogrimmar and been the only person there. STO IS a MMO it's even a MMORPG.When you are instanced to a max of 5 people in DSEs, approximately 20 people in any given instance on a Starbase, then the word "massive" begins to disappear. If you have 10 apartments in one apartment complex, that doesn't mean you have 40 people living together. You have 10 groups of 4. STO is not an MMO in the true sense of the word. It is an online multiplayer, but it's not massive. Not by a long shot.
Almost always when I am playing there are multiple instances available and the starbases seem to be roughly as crowded as the secondary cities on the average WoW server. Sure Starbase one doesn't feel as crowded as Ogrimmar or IronForge but it feels more crowded than say ThunderBluff. STO's server system is also FAR more convenient than WoW's multiple server approach. Particularly for casuals. You never have to worry about your friends main characters being on different servers. That alone is wonderful. Also there is no reason why STO can't as tech increases allow more people on each instance. Or in the longer term make instance transitions more seemless. WoW actually has load screens but the disguises most of them better that STO does at the moment.
The starbases only appear crowded because there are a great number of NPCs. I've been on a Starbase where it's crowded, but not a living soul to chat with.
Anyone know where I can get Dual Phaser Pistols? I have the MK2 that I got from a fallen enemy, but want to graduate to MK3s (I have MK3 or 4 for most everything else) or more and can't find them.
I looked at Earth Spacedock, DS9, K-7, Memory Alpha, and Starbase 39 and still can't find them.
Have to disagree about the number of people online - any time I'm in Sector Space, or in a major system, or at Earth Spacedock, DS9, Memory Alpha, etc., they've all been pretty packed. And factoring in that I've played at most times of day (once at 4am when I got in from working late - yikes!), that's saying something.
Granted, in terms of interacting with them, that's a seperate thing, as a lot of them seem to be getting on with their own individual agendas, rather than socialising. Not that I particularly mind, of course - indeed, I tend to ignore a lot of them, considering that some of the uniform designs/character names I've seen are pretty effective at killing my suspension of disbelief...![]()
Anyone know where I can get Dual Phaser Pistols? I have the MK2 that I got from a fallen enemy, but want to graduate to MK3s (I have MK3 or 4 for most everything else) or more and can't find them.
I looked at Earth Spacedock, DS9, K-7, Memory Alpha, and Starbase 39 and still can't find them.
And I have been to Ogrimmar and been the only person there. STO IS a MMO it's even a MMORPG.
Have to disagree about the number of people online - any time I'm in Sector Space, or in a major system, or at Earth Spacedock, DS9, Memory Alpha, etc., they've all been pretty packed. And factoring in that I've played at most times of day (once at 4am when I got in from working late - yikes!), that's saying something.
Granted, in terms of interacting with them, that's a seperate thing, as a lot of them seem to be getting on with their own individual agendas, rather than socialising. Not that I particularly mind, of course - indeed, I tend to ignore a lot of them, considering that some of the uniform designs/character names I've seen are pretty effective at killing my suspension of disbelief...![]()
I don't miss WoW chat much. I honestly find STO Starbase 1 chat a bit better. Also, while it's often quit, it just takes one operson to say something and then converstion starts going across all instances.
I tend to ignore a lot of them, considering that some of the uniform designs/character names I've seen are pretty effective at killing my suspension of disbelief...![]()
I've had to report more than a few people based on their names (Almost always people whose names refer to them being a Nazi or Klansman). Though one day I was bored and went to the captain search on the STO home page and did a name search for "hitler" and reported a few more. : / I don't know if I'm more ashamed of myself for being a naming snob or of Cryptic for not having a way to catch that. After all, they make it so you can't make your name "Khan", or a swear, but didn't consider names that would do more harm than that. Add to that that it only took me 2 seconds to search for that name, how hard would it be for an employee to just type in some potentially hurtful words/names into the captain search and mark them for investigation?
90 percent of the players left are life time subs.
Well done Cryptic, the worst game developer in NA.
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